BF4 crashing with 5760x1080 with 290x x4. not sure if sli configurations with high resolutions are affected too (hopefully sli owner will chime in).
a memory leak. a major one too. pretty sure it is leaking at 1920x1080 too. just not a large enough leak to make a sudden impact. so it goes un diagnose. however at a larger resolution (i.e. 5760x1080 or 3840x2160), it is large enough to cause evitable impact.
not sure who is to blame (amd driver or bf4 or both). this memory leak will cause BF4 to call upon virtual memory until it runs out and then crash.
with 32GB of physical ram. regardless the setting. only 6GB of physical ram will get used. everything is funnel to virtual memory.
with virtual memory set to 16MB. it crashes right away.
with virtual memory set to 16GB and it will run until virtual memory fills up and then crashes. verified by hwinfo/rivatuner.
work around bandage for now is - to set virtual memory to 160GB and restart bf4 every so often before it fills up.
a memory leak. a major one too. pretty sure it is leaking at 1920x1080 too. just not a large enough leak to make a sudden impact. so it goes un diagnose. however at a larger resolution (i.e. 5760x1080 or 3840x2160), it is large enough to cause evitable impact.
not sure who is to blame (amd driver or bf4 or both). this memory leak will cause BF4 to call upon virtual memory until it runs out and then crash.
with 32GB of physical ram. regardless the setting. only 6GB of physical ram will get used. everything is funnel to virtual memory.
with virtual memory set to 16MB. it crashes right away.
with virtual memory set to 16GB and it will run until virtual memory fills up and then crashes. verified by hwinfo/rivatuner.
work around bandage for now is - to set virtual memory to 160GB and restart bf4 every so often before it fills up.