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[Kotaku] Halo Collection Has a 20 GB Day-One Update - Page 13

post #121 of 137
Quote:
Rather than splitting the 65GB across two discs for the retail edition, Microsoft has decided to include 45GB of data in the box and require players to download a 20GB day one "content update" to access "some features and multiplayer content." Players will be able to play the bulk of the single-player content while the 20GB content pack is downloading and installing, Microsoft says.

Can we stop freaking out now please, 20GB will trickle download easily even on my slow internet connection while the majority of us start playing Halo 2 Anniversary.

IMO they should have just included the 20GB on a data only install disc, dumb move but its not the end of the world as some of you would make us believe...
post #122 of 137
Quote:
Originally Posted by lacrossewacker View Post

I've yet to see anybody tell me that somebody couldn't just download the game to an external HDD on a separate console and take the game files back to their home (where the limited ISP is)

The need to download 20GB isn't ideal, but it is a valid method of distribution. Think about every new tablet/Ultrabook variant in the PC market. If you want new software, you download it. If the PC market can deal with that, so too can the console market.

Not to mention every steam game requires a download, some of those are bigger than 20GB
post #123 of 137
Quote:
Originally Posted by L D4WG View Post

Not to mention every steam game requires a download, some of those are bigger than 20GB

Yeah, I don't get the whining about this on a website like OCN. I've got 600 GB of games currently sitting on my PC hard drive. All downloaded. 20GB is nothing. The people for whom this is an issue are a tiny minority of a minority.
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post #124 of 137
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Originally Posted by BigMack70 View Post

Yeah, I don't get the whining about this on a website like OCN. I've got 600 GB of games currently sitting on my PC hard drive. All downloaded. 20GB is nothing. The people for whom this is an issue are a tiny minority of a minority.
it's a big deal though because, well ya know, Microsoft rolleyes.gif
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post #125 of 137
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Originally Posted by lacrossewacker View Post

it's a big deal though because, well ya know, Microsoft rolleyes.gif

Yeah, I wish I had bought stock in Microsoft Hatorade last year prior to the xbone reveal. I'd be rich. rolleyes.gif
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post #126 of 137
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Originally Posted by iARDAs View Post

It is not bad once you get used to it. One upside is that others are also playing with a controller 99% of the time so they have the exact advantage or disadvantage.

There is also a bit of an aim assistance as well.

My KD ratio in BF4 on PS4 is higher than PC.

I mean, that's not hard to believe, controllers are always at an inherent disadvantage in precision aiming compared to KB/M, at the surprise of absolutely no one knowledgeable about this.

And, well, BF4 PC, obviously will have KB/M players all over the place, of course they will kick your butt. I believe anyone can get higher K/D in controller-only land than KB/M land.

That being said.... i played Borderlands the pre-sequel with a controller, because it's not a competitive game at all, so it doesn't matter what you use, and it's more laid back than bf4, so controller is ok in that game. BF4? no chance.


Back on topic..... I am sure one of the convenience points of a console was plug n play, insert disk and just play.... SO, what happened to that, and now, what is the difference between this and Steam PC now?

The more they erode the traditional convenience points of console, the less appetizing they look and become a me-too product to the PC at this point.

Only Nintendo even tries to keep consoles the old-fashioned way, lest they become too similar to PC and lose all the points of a console in the first place.
Edited by ChronoBodi - 10/22/14 at 9:43am
     
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post #127 of 137
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Originally Posted by lacrossewacker View Post

I've yet to see anybody tell me that somebody couldn't just download the game to an external HDD on a separate console and take the game files back to their home (where the limited ISP is)

The need to download 20GB isn't ideal, but it is a valid method of distribution. Think about every new tablet/Ultrabook variant in the PC market. If you want new software, you download it. If the PC market can deal with that, so too can the console market.

I'm talking about those who can't do so. Those who buy a console because it's not easy or feasible for them to download content. Poor people exist, those without internet, so it's still kind of a dick move. Why not include 2 discs? Or use one disk with compressed files to install, you can compress a lot of data if done correctly.

But you know, why would we do those solutions when we can still get our "online required" policy without actually stating it. Most people won't question whether or not they have other valid methods, because that's not what MS wants.

So yeah, somebody in an interview should call them out on this as it would be funny stuff.

[edit] The above plug n' play concept is why this argument exists. I have a digital distribution service already, the sole reason I would get a console is so I can:

A) Not play onlilne
B) Have games instantly run and play
C) Portability (which coincides with not playing online as some friends cannot do that)
D) Something else that's probably been micro fudged at this point.
Edited by mushroomboy - 10/22/14 at 2:25pm
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post #128 of 137
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Originally Posted by BigMack70 View Post

Yeah, I don't get the whining about this on a website like OCN. I've got 600 GB of games currently sitting on my PC hard drive. All downloaded. 20GB is nothing. The people for whom this is an issue are a tiny minority of a minority.

Consoles are popular because you DONT have to download, you stick the game in and go. PC's are still overall, the same. If you buy a boxed copy, you have a copy of the game that you can install without downloading. And the fact that they said only most of the single player can be played without downloading the rest, is completely stupid. This is one of the few reasons why they were supposed to have reversed their original DRM that people didn't want, among others.

And no, people with crap internet connections are not the minority of a minority. Take it from somebody who travels almost constantly. Good internet is only really available in major cities, the rest of the U.S. is absolute crap for the most part. Where I'm at now, it's instantly noticeable. As soon as you hit the cities edge, internet simply drops. You go from cable and fiber connections down to dsl, dial up and satellite. And the dsl and dial up options are crap because the actual physical lines are corroding and the county won't pay to fix it, and the current residing ISP doesn't care two craps and won't allow any other ISP's into the area.. The dial up speeds are around 10KB/s on a good day and the dsl speeds I've only seen up to about 200KB/s. Luckily I have satellite on my truck that I've been staying in which goes up to about 2MB/s on good days, but even then I have a 15GB/m limit.

And with Steam, it's easy enough to grab my laptop and bring it to work, family, friends or public wifi and connect it and download my games, then transfer them over my desktop. This isn't quite as easy with a console where I'd need a power source, and video source. Doable sure, but not anywhere near the ease of Steam.


Adding a data disc to install first, would of cost them a penny or less, making a 20GB day 1 download is just beyond stupid.
post #129 of 137
Quote:
Originally Posted by Shrak View Post

Consoles are popular because you DONT have to download,

Consoles are popular for lots of reasons. This is an oversimplifying generalization that is not really relevant.

Quote:
And no, people with crap internet connections are not the minority of a minority. Take it from somebody who travels almost constantly. Good internet is only really available in major cities, the rest of the U.S. is absolute crap for the most part.

I haven't lived near a major US city for 15 years and my internet has always been fine. And slow internet isn't an issue. Worst case scenario, you have to wait a day or so to play. Boo freaking hoo... what a first world problem.

The only people for whom this is a problem are those who are on such a limited data cap that it will literally cost them extra money to download this. That pretty much describes nobody in the US. Hence, tiny minority of a minority.

Would it have been better for folks if they included a second disc? Maybe. But all the whining about this - especially on this site, which should know better - is WAYYYYYYYYYYY overblown. You're talking about a grain of sand like it's Mt. Everest, just because it's Microsoft and the Xbox One and it's cool to hate on those things on the internet ever since last year. Stop it. rolleyes.gif
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post #130 of 137
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Originally Posted by BigMack70 View Post



The only people for whom this is a problem are those who are on such a limited data cap that it will literally cost them extra money to download this. That pretty much describes nobody in the US. Hence, tiny minority of a minority.

Actually I know a person or two who only gets 250gb a month because they have data caps on their cable access :/ This is almost 10% of that cap for one thing...

Its not as uncommon in the US as you think


Anyways, its not a patch, its basically in place of a second blu-ray disc.. I dont really know how to feel about this, its not a big deal to me, it will take me what..another 20 minutes at most to download on my FiOS connection, but other people I know are not as lucky to have this sort of connection.. Either they have caps or they have a very slow internet connection...

Would a second Blu-Ray have added that much to production cost? Would it have hurt to maybe have it be a 4 Blu-Ray set with each game on a seperate blu ray?
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