It really is though. I mean....violence is violence and drawing some arbitrary line in the sand isn't how it works. One type of game's violence is ok but another isn't because of- "...those reactions...", "...the goal...", "...the reason the main character is doing it...", or any other aspect of a game they don't play, so this game's violence isn't justified but the ones they play are. What if all new games had any innocents standing completely still and silent so no one risks seeing an old woman running and screaming for her life in the new GTA and getting ran over? What if no goals in the new Battlefield game can be to kill anyone, soldier or not, because the game's plot mentioned that particular Chinese soldier has a family? What if we can't get a back-story on main characters anymore because we might find out this person is doing what he's doing for reasons other than what someone out there might agree with?
It's a very slippery slope once censorship starts happening, and I am very against it. I believe children should be shown the world, taught the difference between right/wrong and fiction/real-life, instead of being kept in a bubble to keep them from it. The longer you hide something from a kid and make them think it's evil, the more allure it has. Plus, let's be honest...does anyone really think that in all the violent examples that have been cited...if a violent video game had an influence in any way on the kid involved, that that kid was normal to begin with?? If it wasn't a game like this that did, then it would've been the movie Rampage, or 'No Russians', or any number of violent examples out there. Which brings me right back to my fear of the slippery slope....
(I'm not attacking anyone's opinion, I respect them all. Just discussing the topic, so I hope it's not taken the wrong way I'm not saying I'm right or wrong either. I just know that I hate censorship and at the rate it's been going, it'll make our lives much worse one day rather than better.