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post #31 of 155
Quote:
Originally Posted by Scorpion49 View Post

You have to go in the Nvidia control panel and turn it on under the 3d settings, global tab. I have it set on 2x but none of my games seem to recognize it.

thumb.gif

but what is 2x?

ah i play at 1080p for now, don't know if this matters
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post #32 of 155
Quote:
Originally Posted by venomblade View Post

Haven't tried yet, is the performance hit of downmsampling greater or less than adding, let's say 4xMSAA/8xCSAA?

Think you can expect about equal or a little more heavy perhaps, can't say for sure as I haven't really tried this out properly yet!
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post #33 of 155
Quote:
Originally Posted by Menta View Post

thumb.gif

but what is 2x?

ah i play at 1080p for now, don't know if this matters

Well I got it working, I used DDU to remove all drivers the first time, I just re-installed over top of the first installation using express mode and now it works. 2x 1080p in my games is a weird res like 2567x1580.
post #34 of 155
I wish DSR would work based off current screen resolution rather than native resolution.

My monitor is 1920x1200, so if I use shadowplay to record, recording at "1080P" ends up recording at like 1754x1080 or something weird. Same thing with 2560x1600 and 3840x2400. It shrinks everything in order to get 1080 horizontal lines.

If DSR went off of current resolution instead, I could manually set my desktop to 1920x1080 and at least use DSR while I'm recording some stuff. Or maybe they could just change the DSR settings so that you're picking actual resolutions rather than just multiples of your native resolution. I sent them an email about it, but I doubt anything will come about.
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post #35 of 155
smoothness leave it at 33%? what is the "smoothness"

really think Nvidia could be more informative about DSR

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post #36 of 155
Quote:
Originally Posted by DrBrogbo View Post

I wish DSR would work based off current screen resolution rather than native resolution.

My monitor is 1920x1200, so if I use shadowplay to record, recording at "1080P" ends up recording at like 1754x1080 or something weird. Same thing with 2560x1600 and 3840x2400. It shrinks everything in order to get 1080 horizontal lines.

If DSR went off of current resolution instead, I could manually set my desktop to 1920x1080 and at least use DSR while I'm recording some stuff. Or maybe they could just change the DSR settings so that you're picking actual resolutions rather than just multiples of your native resolution. I sent them an email about it, but I doubt anything will come about.

 

Are you using OBS?

 
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post #37 of 155
Quote:
Originally Posted by Menta View Post

smoothness leave it at 33%? what is the "smoothness"

really think Nvidia could be more informative about DSR

 

Filter blur gaussian stepping. Sharper image or more blur.

 
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post #38 of 155
Quote:
Originally Posted by Menta View Post

smoothness leave it at 33%? what is the "smoothness"

really think Nvidia could be more informative about DSR

I think it smooths out the edges but causes a slight blur to the whole image. I've noticed that at 0% smoothness text in game is very jagged when downsampled. With 20% smoothness text becomes more legible.
   
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post #39 of 155
Quote:
Originally Posted by djriful View Post

Filter blur gaussian stepping. Sharper image or more blur.

THANKS. i will try some settings later on...but if someone knows how to proper set this up a little guide would be awsome, all that i really know is that DSR is suppose to gain some extra FPS while maintaining quality AA


PS..

if it blures the image to much whats the point? might as-well be off until maybe better support
Edited by Menta - 10/22/14 at 11:36am
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post #40 of 155
Quote:
Originally Posted by djriful View Post

Are you using OBS?

You mean the recording software? No, I'm using Shadowplay. Even using other recording programs wouldn't solve the problem since they'd either have to smash the screen vertically to get 1080 lines, or crop out 60 pixels from the top and the bottom.

Nvidia needs to update DSR to let us pick manual resolutions instead of multiples. For some reason, the indie game Waves will let me manually pick 2560x1440, which works great for recording, but no other games will. They're all 2560x1600.
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