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[Official] Far Cry 4 Information & Discussion Thread - Page 118

post #1171 of 3097
Quote:
Originally Posted by iamhollywood5 View Post

.88? The last I know about is .80

either way, i'm not seeing any driver releases after .75, none on Experience, Guru3D or Nvidia website confused.gif people keep mentioning a new BETA, but where the hell is it?

I found a "hotfix" labeled .80 O.o?

It's also listed as a Maxwell only update, so wth are people talking about -.-
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post #1172 of 3097
Quote:
Originally Posted by skupples View Post

either way, i'm not seeing any driver releases after .75, none on Experience, Guru3D or Nvidia website confused.gif people keep mentioning a new BETA, but where the hell is it?

I found a "hotfix" labeled .80 O.o?

It's also listed as a Maxwell only update, so wth are people talking about -.-

http://nvidia.custhelp.com/app/answers/detail/a_id/3607
post #1173 of 3097
Code:
his is a beta driver that addresses the following issues:

GeForce GTX 980 displays texture shimmering when Texture Filtering Quality set to High Quality.
GPU outputs fuzzy lines over DisplayPort after a period of time following driver updates.
System hang up and black screen after power on with some monitors (DP1.2 & 4K/60Hz) + GTX980

= no point in downloading it unless you're running Maxwell, in SLi w/ displays jacked via DP.
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post #1174 of 3097
hey guys
ive been waiting to get this game... once its "fixed" more like playable

i just want to know if they fix the mouse lag in these patches

thx
post #1175 of 3097
I get this weird issue where it seems like a certain image is overlaid on the screen - similar to 'ghosting' but it is quite visible and really annoying.

Not sure what's causing it but it doesn't go away. I also get the shadow flickering even though I'm on 344.80 driver.

How do we fix this?
     
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post #1176 of 3097
Quote:
Originally Posted by jmcosta View Post

hey guys
ive been waiting to get this game... once its "fixed" more like playable

i just want to know if they fix the mouse lag in these patches

thx

No the mouse acceleration hasn't been fixed with the patch. But you can probably get rid of it by following the instructions in the 1st post, and by disabling your mouse's driver software.

--

What was you guy's favorite Far Cry 3 mod? I am thinking I am going to play through that again and hope some of these performance issues get sorted out while I am away. Want something to to kind of give FC3 a refresh, and make it a little more difficult but not too extreme. Like more enemies and more realistic guns/damages, but still keeping the mini-map and enemy tagging. Any suggestions?
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post #1177 of 3097
Quote:
Originally Posted by Baasha View Post

I get this weird issue where it seems like a certain image is overlaid on the screen - similar to 'ghosting' but it is quite visible and really annoying.

Not sure what's causing it but it doesn't go away. I also get the shadow flickering even though I'm on 344.80 driver.

How do we fix this?
'

the ghosted overlay is normally caused by AA settings & Shadow settings. SMAA is what i'm hearing gets rid of it most of the time.

hm... people keep referencing this .80 driver patch as some miracle fix, but nvidia doesn't list any game specific fixes in the patch notes.
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post #1178 of 3097
Quote:
Originally Posted by skupples View Post

'

the ghosted overlay is normally caused by AA settings & Shadow settings. SMAA is what i'm hearing gets rid of it most of the time.

hm... people keep referencing this .80 driver patch as some miracle fix, but nvidia doesn't list any game specific fixes in the patch notes.

SMAA is what causes it for me, in SLI.

There are no real fixes yet. You can try the Far Cry 3 profile with inspector.
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post #1179 of 3097
People are saying the in-game v-sync is all messed up, and I have indeed experienced some strange behavior from the in-game vsync myself. What's a good way to force v-sync from an external program on an Nvidia card? Can it be done through the official NVCP or does that only work with OGL?
post #1180 of 3097
Quote:
Originally Posted by iamhollywood5 View Post

People are saying the in-game v-sync is all messed up, and I have indeed experienced some strange behavior from the in-game vsync myself. What's a good way to force v-sync from an external program on an Nvidia card? Can it be done through the official NVCP or does that only work with OGL?

Just turn it "on" in the FX Settings inside NVCP.

Triple Buffering is the thing in NVCP that is OGL only, along with multimonitor mixed GPU rendering, but V-sync is global.
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