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[PC Gamer/CVG] Assassin's Creed Unity system requirements rumoured to be steep[Confirmed] - Page 7

post #61 of 185
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Quote:
Originally Posted by The Source View Post

That wouldn't make any sense unless the reccomended hardware was for 4K, and we know that's not the case. Considering how many extra features were included in Black Flag, I can see them increasing the requirements for a truly next gen title. It feels a little bizarre and a little dirty seeing the 780 as recommended.

I've said it before and I'll say it again, why can't devs state what these hardware requirements are approximately equal too performance wise in game? It would save a hell of a lot of these types of uprisings. A little clarification goes a long ways.

What if they're simply trying to cover their butts in case of Watch_Dogs-ish performance complaining and pre-empting any lawsuits that may come their way for misrepresenting or something...

I know, sounds stupid, but if you have a problem with the game now its a lot easier to say "Well your computer doesnt meet the minimum requirements, You need at least HAL 9000 to run this game"

As for the graphics, the E3 demo had a LOT of people, like streets packed wall to wall with people, hundreds of them, so it is possible this title could be pretty demanding on hardware...
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post #62 of 185
It's just sad to see what games on the PC have boiled down to in the past 5-6 years, the way developers treat their customers is disgusting especially Ubi with their "All PC gamers are pirates" and now with these over-inflated minimum specs, makes you wonder if the average PC gamer is really dumb enough to fall for this crap.
post #63 of 185
Glad didn't pre-order this. Those requirements would be justified if it really is demanding coz of visuals and not coz of lazy optimizations as was the case in WD.
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post #64 of 185
Quote:
Originally Posted by KenLautner View Post

Glad didn't pre-order this. Those requirements would be justified if it really is demanding coz of visuals and not coz of lazy optimizations as was the case in WD.

But you havent played it to say its like watch dogs.
post #65 of 185
Quote:
Originally Posted by AndroidVageta View Post

Huh? I run Black Flag perfectly well on my dual 290's in Eyefinity with triple 1080p monitors. Like, max settings and 60FPS. Unless you're referring to a different game? Remember, the consoles have very weak GPU's...the fastest (PS4) being comparable to a 7870.

You really think that if the consoles can do it with a 7870 that a 290 can't?

These recommendations are either fake or way over inflated to make the game seem more graphically intense than it really is. I predict that with my system Eyefinity or 4K will totally be possible.
I seriously question this post. I get about 55-60fps with a single 970 and an i7-4790K at 1080p. R9 295X2 barely gets 60fps at 2560x1440 and 780ti SLI gets around 65fps. I don't know how you got 60fps at 5760x1080.
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post #66 of 185
nvidia and amd should be making more powerful gpu-s and game developers should learn how do optimize games or atleast make games cheaper if they dont optimize well
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post #67 of 185
Okay so I have a GTX 660. Do you think that there is a slight chance that I will be able to run it on lower settings? I have been waiting for Unity for SO fking long. Really dissapointed in Ubi****...
post #68 of 185
Quote:
Originally Posted by Lennestal View Post

Okay so I have a GTX 660. Do you think that there is a slight chance that I will be able to run it on lower settings? I have been waiting for Unity for SO fking long. Really dissapointed in Ubi****...

You should probably wait until a few sites do so benchmarking with it just to be safe but I bet you'd be fine.
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post #69 of 185
Quote:
Originally Posted by theturbofd View Post

But you havent played it to say its like watch dogs.
I didn't say it's like Watch Dogs. I said such high config for minimum is ok if the reason for it is graphics quality and not optimization.

I will also wait for benchmarks and reviews on sites before deciding what to do with Unity.
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post #70 of 185
Guys this is nonsense there is no way that 680 or better is required to run the game. A 680 is more powerful than the gpu's in both consoles. Yes they each have dual-quad core cpu's but they are clocked at like 2ghz to maintain heat. If AC Unity is locked at 30 fps on consoles it's because they can keep a solid 30 and avoid screen tearing. They most likely have headroom for the load-heavy scenes/environments but couldn't get a constant 60. I'd be surprised if true minimum on PC wasn't gtx 480/560ti/660/750ti. I mean we're talking minimum....like being able to get the game to run. Hell maybe even a 460. Are they DX11?
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Overclock.net › Forums › Industry News › Video Game News › [PC Gamer/CVG] Assassin's Creed Unity system requirements rumoured to be steep[Confirmed]