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[pcper]PS4 and Xbox One Already Hitting a Performance Wall - Page 19

post #181 of 798
Quote:
Originally Posted by sugarhell View Post

^Opengl? Haha. No just no ps4 use gnm. Completely different

You are correct, Sony pushed it as "Like" OpenGL - I wouldn't be surprised if it were a very custom flavor. I corrected my original statement.
    
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post #182 of 798
Quote:
Originally Posted by PostalTwinkie View Post

You are correct, Sony pushed it as "Like" OpenGL - I wouldn't be surprised if it were a very custom flavor. I corrected my original statement.

Well Open GL is open right? makes some sense to use parts of it for Sony as they dont have an existing API to leverage (IE, MS and DirectX)
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post #183 of 798
I think it's time for Sony and MS to up the clocks on the cpu and gpu and sacrifice some heat for it. I read somewhere that the cpus were clocked at 1.6ghz for the ps4 and 1.76 for the xbone? I think they can pull off 2.2ghz stable without too much heat (considering the Athlon 5350). And maybe they can even unlock another core for gaming and extra ram for gaming, so it would be 7 cores and 7 gigs of ram free for the games and 1 core and 1 gig of ram for the background tasks.

I think sony could pull it off since they don't run any background tasks unlike Microsoft with their in-window tv watching or Skype, etc. Oh, cant forget a couple bumps up in clocks for the gpu too. Ideas?

If this ever does happen in the near future, and past games allow it, maybe we could be getting 45 fps or so if the fps is unlockable like Infamous Second Son.
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post #184 of 798
Quote:
Originally Posted by bucdan View Post

I think it's time for Sony and MS to up the clocks on the cpu and gpu and sacrifice some heat for it. I read somewhere that the cpus were clocked at 1.6ghz for the ps4 and 1.76 for the xbone? I think they can pull off 2.2ghz stable without too much heat (considering the Athlon 5350). And maybe they can even unlock another core for gaming and extra ram for gaming, so it would be 7 cores and 7 gigs of ram free for the games and 1 core and 1 gig of ram for the background tasks.

I think sony could pull it off since they don't run any background tasks unlike Microsoft with their in-window tv watching or Skype, etc. Oh, cant forget a couple bumps up in clocks for the gpu too. Ideas?

If this ever does happen in the near future, and past games allow it, maybe we could be getting 45 fps or so if the fps is unlockable like Infamous Second Son.

I actually expect Sony and Microsoft to bump clocks on their hardware just a little, and to trim down the OS to free up more resources for the games themselves. We effectively seen this sort of move once from Microsoft already with the Kinect change.
    
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post #185 of 798
Quote:
Originally Posted by KenjiS View Post

Not new, the early 360 devkits were Power Mac G5s. Seriously
Wait you mean I can use my G5 as Xbox 360 is this distro available to the general public?
post #186 of 798
Quote:
Originally Posted by bucdan View Post

I think it's time for Sony and MS to up the clocks on the cpu and gpu and sacrifice some heat for it. I read somewhere that the cpus were clocked at 1.6ghz for the ps4 and 1.76 for the xbone? I think they can pull off 2.2ghz stable without too much heat (considering the Athlon 5350). And maybe they can even unlock another core for gaming and extra ram for gaming, so it would be 7 cores and 7 gigs of ram free for the games and 1 core and 1 gig of ram for the background tasks.

I think sony could pull it off since they don't run any background tasks unlike Microsoft with their in-window tv watching or Skype, etc. Oh, cant forget a couple bumps up in clocks for the gpu too. Ideas?

If this ever does happen in the near future, and past games allow it, maybe we could be getting 45 fps or so if the fps is unlockable like Infamous Second Son.

Xbox can probably do it. PS not so much because of the size of cooling.
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post #187 of 798
Quote:
Originally Posted by maarten12100 View Post

Wait you mean I can use my G5 as Xbox 360 is this distro available to the general public?

http://www.engadget.com/2005/04/21/is-this-mac-g5-the-xbox-360-dev-environment-box/

(Scroll down on this one)

http://www.anandtech.com/show/1686/5

As for actually getting that working, Probubly not, they were running a custom Win NT Kernel to my knowledge

Basically the point is the "PC Simulating the console" thing isnt really "new" lol
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post #188 of 798
Quote:
Originally Posted by DizzlePro View Post

why not drop the resolution to 720p & cap the the fps to 24? it looks more cinematic that way
+1.
I hate seeing bots that can change directions on the base of their heel when I'm trying to strafe and avoid them. Just spoils the illusion.
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post #189 of 798
Quote:
Originally Posted by DizzlePro View Post

why not drop the resolution to 720p & cap the the fps to 24? it looks more cinematic that way

Quote:
Originally Posted by mtcn77 View Post

+1.
I hate seeing bots that can change directions on the base of their heel when I'm trying to strafe and avoid them. Just spoils the illusion.

You are also forgetting the gallons of Motion Blur we need to add as well, to make it more cinematic.

Oh, maybe we can get Michael Bay in on it, have some fancy explosions, and lens flares?

biggrin.gif
    
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post #190 of 798
Quote:
Originally Posted by bucdan View Post

I think it's time for Sony and MS to up the clocks on the cpu and gpu and sacrifice some heat for it. I read somewhere that the cpus were clocked at 1.6ghz for the ps4 and 1.76 for the xbone? I think they can pull off 2.2ghz stable without too much heat (considering the Athlon 5350). And maybe they can even unlock another core for gaming and extra ram for gaming, so it would be 7 cores and 7 gigs of ram free for the games and 1 core and 1 gig of ram for the background tasks.
And what happens to the (likely) thousands of consoles that can't handle the higher clocks/heat? Do they just brick and be done with it?

Are we seriously stooping this low? It's like an automaker promising a 5-second 0-60 on a new turbocharged car, then finding out the cars are struggling and can only do it in 8 seconds. So do they remotely crank up the boost and just replace everyone's engines when the pistons melt? Would it not have made better sense to just build a proper machine in the first place?

If the APUs in the consoles could easily do 2.2 GHz, don't you think MS/Sony would have just set them there to begin with and enjoy the better performance? They might even be able to reach a whole 950p!
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