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Finalmouse 2015 - Page 266

post #2651 of 4666
Quote:
Originally Posted by doors1991 View Post

I do not know,maybe

Hello Doors,

You should contact support explaining the situation. It is unacceptable that a product arrives clearly damaged by transit. They will make sure to take care of the situation and expedite a solution at no added expense.

Kind Regards,
Jude
post #2652 of 4666
Quote:
Originally Posted by doors1991 View Post

I do not know,maybe both

I'm sorry to hear that....always a disappointment. But as you can see you're in good hands.
post #2653 of 4666
My SE has developed a double clicking bug frown.gif
    
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post #2654 of 4666
does the second click happen when pressing or when releasing?
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post #2655 of 4666
Is there any pics of the new ambi one coming out?
post #2656 of 4666
Quote:
Originally Posted by MaximilianKohler View Post

My SE has developed a double clicking bug frown.gif

If you decide to investigate and fix the issue yourself just let support know that you got the go ahead from me and that your warranty won't be voided, this way you can always just get a replacement.

Let me know if the issue is shim related or switch related. I believe you had an older SE which may have used shims and sometimes makes things get iffy. But double click is usually always the switch itself.

-Jude
post #2657 of 4666
It happens when releasing the button. It's happening on my left click but not the right.
    
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post #2658 of 4666
Quote:
Originally Posted by kicksome View Post

Is there any pics of the new ambi one coming out?

A good amount have been released yes.
post #2659 of 4666
Quote:
Originally Posted by MaximilianKohler View Post

It happens when releasing the button. It's happening on my left click but not the right.
i have the same issue on my g100s with d2f-01f's

in principle this sort of issue can happen to any switch on any mice using the normal pin configuration (ground, pullup input to mcu, not connected). furthermore it's not really solvable via firmware without adding a huge delay to button releases; on my g100s i've seen a second click 60ms after initial release

@finalmousejude
you guys could be the first to do debouncing "perfectly".

http://www.eng.utah.edu/~cs5780/debouncing.pdf
see bottom of pg11.

it's trivial to implement. top pin remains ground, middle pin remains pullup input, but make the buttom pin pullup input as well . the only cost is that you'll use an additional mcu pin for each switch done using this method.

in the firmware, basically do it like

initialization
state = not clicked

main loop:
if (state is not clicked and middle pin is low)
state = clicked
elseif (state is clicked and bottom pin is low)
state = not clicked


there's no X milliseconds of "debouncing time" anywhere. button presses are as responsive as possible and button releases are only less responsive by the time it takes for the moving thing inside the switch to transition (~1ms iirc)
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post #2660 of 4666
Quote:
Originally Posted by qsxcv View Post

i have the same issue on my g100s with d2f-01f's

in principle this sort of issue can happen to any switch on any mice using the normal pin configuration (ground, pullup input to mcu, not connected). furthermore it's not really solvable via firmware without adding a huge delay to button releases; on my g100s i've seen a second click 60ms after initial release

@finalmousejude
you guys could be the first to do debouncing "perfectly".

http://www.eng.utah.edu/~cs5780/debouncing.pdf
see bottom of pg11.

it's trivial to implement. top pin remains ground, middle pin remains pullup input, but make the buttom pin pullup input as well . the only cost is that you'll use an additional mcu pin for each switch done using this method.

in the firmware, basically do it like

initialization
state = not clicked

main loop:
if (state is not clicked and middle pin is low)
state = clicked
elseif (state is clicked and bottom pin is low)
state = not clicked


there's no X milliseconds of "debouncing time" anywhere. button presses are as responsive as possible and button releases are only less responsive by the time it takes for the moving thing inside the switch to transition (~1ms iirc)

If they were to do that it would also mean I'd might bother with this mouse.
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