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Finalmouse 2015 - Page 459

post #4581 of 4669
Quote:
Originally Posted by agsz View Post


That has to me the most awkward/uncomfortable positioning I've seen, besides this of course:
Warning: Spoiler! (Click to show)

Who cares about good posture amirite? It doesn't matter that in mid 50s they'll be awkwardly shaped and constantly in pain. Well, most of them anyways.
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post #4582 of 4669
Oh hey that's my posture Warning: Spoiler! (Click to show)
Yes I am seeing my physical therapist still
post #4583 of 4669
That poor kid's wrist is going to explode and he'll blame the mouse for it.
post #4584 of 4669
Quote:
Originally Posted by popups View Post

From what I have seen, it does appear to be a 3310 characteristic.
Doesn't happen with my KPM ever
post #4585 of 4669
Never happened for me with the Avior (fw 3.38 beta) or any other PMW3310 mouse (Zowies, KPM (0x0E/0x0F; DCU on/off), FM, Rival you name it). I don't move my mouse like that anyways so it looks more like a user error than a fault in the sensor. Of course sensors track erroneously when they are lifted above the usable tracking distance. The distance my mouse moves when I'm dropping it back to the surface in the time-delta where the LoD affects the tracking is very minimal. This guy seemed to hover the mouse over the pad for several inches while moving it fast. Probably just the typical malfunctioning behavior since malfunctioning speed is much lower for when the picture is unfocused. He needs to either change his playstyle or get a mouse with super low LoD.
Edited by trism - 2/28/16 at 4:39am
post #4586 of 4669
So don't use handjob mouse grip, got it.
    
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post #4587 of 4669
This week is the scream1 reveal and I believe the TP gets restocked for anyone wondering - announced on their twitter
post #4588 of 4669
Quote:
Originally Posted by ncck View Post

This week is the scream1 reveal and I believe the TP gets restocked for anyone wondering - announced on their twitter

Even Dreammachines managed to have QC good, even with their first batches, regardless of factory being the same. So yea.
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post #4589 of 4669
Quote:
Originally Posted by ramraze View Post

Even Dreammachines managed to have QC good, even with their first batches, regardless of factory being the same. So yea.

Not a good look for FM, I agree.
post #4590 of 4669
Quote:
Originally Posted by trism View Post

Never happened for me with the Avior (fw 3.38 beta) or any other PMW3310 mouse (Zowies, KPM (0x0E/0x0F; DCU on/off), FM, Rival you name it). I don't move my mouse like that anyways so it looks more like a user error than a fault in the sensor. Of course sensors track erroneously when they are lifted above the usable tracking distance. The distance my mouse moves when I'm dropping it back to the surface in the time-delta where the LoD affects the tracking is very minimal. This guy seemed to hover the mouse over the pad for several inches while moving it fast. Probably just the typical malfunctioning behavior since malfunctioning speed is much lower for when the picture is unfocused. He needs to either change his playstyle or get a mouse with super low LoD.

I've done a couple of test to recreate the problem and it seems that if the bottom of the mouse is not parallel with the mouse pad as you are bringing it down, it has a higher chance of spinning to the ground. I play on a fairly low sens in CSGO (1 in-game and 800 dpi) so I do lift the mouse off the pad every couple of swipes to bring it to the center. The problem does not happen while I am hovering the mouse over the pad but rather when I put it back on the mat.

I don't see this playing style as anything out of the ordinary that requires re-adjusting. My friend who plays TF2/UT a lot experienced this problem with his Finalmouse 2015 as well, but only on a couple of occasions. I haven't had this problem happen to me while I used the g502/g303, probably because they have a lower LOD.
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