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Windows audio stack sucks, anything higher than stereo 16 bit 44.1k has higher cursor lag - Page 16  

post #151 of 258
I think im going to stop reading this thread, and really enjoy doing so. it's an argument about the particulars of something that may or may not exist, and language wise is the ugliest thread i've ever seen on overclock.
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crucial ct960 LG blu-ray used venamous x win 8.1 pro 
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Crossover 30Q5 PRO 30" 2560X1600  cheapest piece of crud I could find antec HCG 750 some thermaltake microcenter blue-light-special... 
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post #152 of 258
I couldn't be bothered to read through this thread, but for those asking or curious about ASUS cards, I have extremely low latency for my PCI Xonar DG with the UNI Xonar driver in low latency mode @ 24 bit, 44.1 KHz, 2.0 stereo, Win 7 x64. It performs noticeably better in terms of sound quality, DPC latency, and mouse movement crispness compared to the PCIe X-Fi it replaced and onboard Realtek. LatencyMon measurements were even lower than below and the polling rate is extremely stable in MouseMovementRecorder.

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post #153 of 258
The funny thing is r0ach is still bad at games from what I seen.
He says he plays LOL and is in gold.
A game which is even less effected by all these super mega problems, and even so he uses all tweaks in the WORLD and yet he is stuck at gold.

Meanwhile people use ****ty mice(r0ach ****ty), don't care one bit about latency garbage like this and tournament players in all games.

So tired of seeing all these useless threads, players don't need these useless tweaks.
People here can tweak all r0ach things they want and still be stuck at low skill in any game.

But true, swapping to a SUPER pci soundcard might get you to prolevel, although when you play at tournaments you will play on computers with onboard soundcard, so then you are stuck! ps kappa.
post #154 of 258
Thread Starter 
Quote:
Originally Posted by r0ach View Post

Quote:
Originally Posted by uaokkkkkkkk View Post

Lowering the bitrate on both to 16 bit 44.1k decreases latency on the desktop while not even playing sound. It's not a tiny or negligible amount, it's a large difference in mouse response.
You are quite special.
.

Several other people have posted about this before I even made the post. The Russian guy that posted in this thread noticed it before as well. I originally thought the Audigy 2 was great input lag-wise compared to other cards. One of the main reasons is the card defaults to 16bit 48k, while lots of other cards were set default to 24bit 192k, which really bogs down cursor movement.

If you plug in a Soundblaster Z PCI-E card on Win 8.1 without installing the driver and using Windows UAA driver, it defaults to 16 bit 44.1k. If you want to avoid any Creative driver issues, I guess that would be the best option, but you're limited to 2 channel sound, no CMSS, etc.

If want 5.1 and 3d effects, then the X-Fi driver isn't as bogged down as the Soundblaster Z one. The Soundblaster Z driver also installs a few Windows updates from the optional section that I don't like.
post #155 of 258
Quote:
Originally Posted by Robilar View Post

Hands down the best gaming sound card I have used is the Creative titanium HD, especially with headphones. for some reason Creative discontinued them and brought out their Z line of junk.

I've owned about a dozen different sound cards and while the high end Asus cards provide a better platform for music and movies, the Titanium HD has the best positional audio placement in FPS games.

This.

I continue to run my Titanium HD to this day. With my new Has-E build, I tried to go without it and it's just not the same. I could hear the difference on my 5.1. That Titanium HD is peerless at it's price point.

I agree; it's too bad they discontinued it.

As for the mouse thing?? I don't know. Weird stuff happens. I was having an issue with my Proteus Core dropping out everytime I played a video I'd recorded during gameplay with Afterburner or AMD GVR, but every other mouse hooked up would work, but stutter. Weird.

BTW, the title of the thread is right; the Windows audio stack DOES SUCK!
Edited by LancerVI - 1/20/15 at 12:37am
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post #156 of 258
Thread Starter 
Quote:
Originally Posted by LancerVI View Post

This.

I continue to run my Titanium HD to this day..


The Titanium is the PCI-E version of the X-Fi platinum, right? Does plugging the card in on Windows 8.1 have the card auto detect and use the Windows 8.1 UAA driver for sound like the Soundblaster Z PCI-E does? That's one of the cards I was needing to test but don't have one. Makes me wonder if there's any difference between the two cards while using the default Windows driver.
post #157 of 258
It is the X-fi and no, I had to install a driver.
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post #158 of 258
Thread Starter 
Quote:
Originally Posted by LancerVI View Post

It is the X-fi and no, I had to install a driver.

Did you notice a difference in mouse movement from changing the X-Fi polling rate from 24bit 192k to 16 bit 44.1k as talked about in this post? Also turning off EAX, CMSS, and crystallizer? You said you use Afterburner, so I'm not sure if you will or not having a bunch of shovelware installed.
post #159 of 258
I have pci-e titanium-hd and i do notice a difference in mouse response between 24bit 48k and 16 bit 44.1k in quakelive , i think its easier to say when playing some game rather then on desktop.
I also notice a difference when disabling all other unused audio devices like spdif out and everything else except 1 mic and 1 speakers. Though im not sure if its input lag that got lower or just cursor behaves differently
Edited by Tazzzz - 1/20/15 at 2:19am
post #160 of 258
Quote:
Originally Posted by r0ach View Post

I just tested it on a fresh Windows 7 install. The Audigy 2 ZS is a 24bit card and the Creative driver defaults to 16 bit 48k. The X-FI is a 24bit card and it's driver released in 2014 defaults to 24 bit 192k. Lowering the bitrate on both to 16 bit 44.1k decreases latency on the desktop while not even playing sound. It's not a tiny or negligible amount, it's a large difference in mouse response.

Your claim doesn't make sense that it's stupid to use 16 bit on a 24 bit card when Creative drivers already default to 16 bit on some of their 24 bit cards. They were probably aware that using higher bitrate and sampling causes more strain on the system with negligible quality gain and didn't use them.
Weird, it should be just as easy to decimate from 32-bit floating point to 24-bit, if not easier than going to 16-bit, since there are less likely to be audible consequences.

And I don't see how resampling 48kHz audio to 44.1kHz would somehow reduce latency when you're adding an extra resampling step.
Higher sample rates generally have less latency because the buffer size is typically the same, and you have more samples filling the buffer per second.

A 64-sample buffer at 44.1kHz has a latency of 1.45ms, while that same buffer has a latency of 0.33ms at 192kHz for example.


A lot of this seems like placebo confirming your own assumptions, which don't have any knowledge of how the audio hardware/software stack works.
I don't claim to be an expert, but some of the things you're suggesting don't make any sense.
Quote:
Originally Posted by r0ach View Post

If want 5.1 and 3d effects, then the X-Fi driver isn't as bogged down as the Soundblaster Z one.
But the X-Fi driver does that processing on the CPU rather than offloading it to a dedicated chip.


P.S. Good job avoiding the question of what display you are currently using.
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