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[AU/IQ] Outrage Against Evolve DLC, Backlash Forces Developer To Respond - Page 4

post #31 of 268
Quote:
Originally Posted by kingduqc View Post

So if I want everything that is available day 1, I have to play 100% instead of the 60 price tag.

I played the beta, it was fun. 25-30$ fun. Now it's just a game that I'll never play again. I don't support DLC, nor will I support day 0 DLC.

Where was it ever said that this was Day 1 DLC?

The game has gone gold, so code is finalized. Should the devs just sit back on their hands while waiting for the bugs that will likely pop up on release day?
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post #32 of 268
Money first, Community later... I miss the days were devs would do the impossible just to please the crowd and win their loyalty.

Now it's all marketing and hype, with no substance whatsoever.

I remember when people made their own models and I made my own texture mods. It's like that entire era is just GONE. Want to change the color of your pistol? $5 DLC, want a new jacket for your silly character, $5 DLC. Want to change the weather effect in a map, $5 DLC.

It's sickening.
post #33 of 268
And I thought day 1 DLC was funny, but pre-order DLC is hilarious.

Unfortunately, as long as people will pay to be ripped off, these companies will just continue to shovel it.
post #34 of 268
Quote:
Originally Posted by Master__Shake View Post

someone is gunning for EA's golden poo award.

Love it!
post #35 of 268
Quote:
Originally Posted by DrBrogbo View Post

Where was it ever said that this was Day 1 DLC?

The game has gone gold, so code is finalized. Should the devs just sit back on their hands while waiting for the bugs that will likely pop up on release day?

Game has not hit the shelves there is already plans for DLC. Guess what, they have been working on it long before that, the trailer you saw was of the new creature is in game so the models, animation and everything is already done. They took it out of the initial game and are asking 40$ more. The only fear I had for this game is that there would not be enough monster variety and now they want more money from me? Nah, not supporting that. The game isn't even that great and their way of marketing it is shady. There is 10 000 games out there, surely I'll find something else to occupy my free time.

So glad valve was behind them when they released Left 4 dead 1/2. Tons of new maps, new content, for free, for years. I was able to enjoy it. If they wanted me as a consumer they would of done the same and I would be happy to provide them when my hard earned money, now they can just go bankrupt for all I care.
post #36 of 268
Evolve sucks anyway
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post #37 of 268
Quote:
Originally Posted by DIYDeath View Post

Hey guys I'm going to sell you 1 hydrogen molecule and 1 oxygen molecule but you're gonna have to pay premium for that last oxygen molecule.

Blatantly anti-consumer.
DLC is fine, cutting content from the release to make DLC is not.

I am curious what compound you have created with 1 hydrogen molecule and 2 oxygen molecules. It's certainly not water, because those of us who have graduated middle school know that water is made out of one oxygen and two hydrogen atoms. Also notice, how I said "atoms" not "molecules". I hope you aren't a chemist or physicist, or we're all doomed.
post #38 of 268
Quote:
Originally Posted by jlpurvis View Post

Why would I want Hydroperoxyl? Wouldn't that stuff kill you? wink.gif

Na man Superoxide reductase has got your back!
    
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post #39 of 268
Quote:
Originally Posted by DrBrogbo View Post

Alright, so what is it about DLC that means the original game is incomplete? I'm honestly asking.

Is Turtle Rock delivering under their initial promises? Did they strip content out in order to sell it later? Or are people just upset that their initial purchase doesn't include each and every single bit of content that will ever be produced for a game?

You ask some fair questions, and honestly, this is all strictly opinion. I don't know how old you are, but I remember back in the olden days, when you bought a game, you bought a game. That was it. Everything that was included in the game was it. There was no added-DLC. If a developer wanted to add more to the game or improve upon the game a little bit, they either put that stuff into a later sequel, or they just delayed the game a few more months. Whenever you bought a game back in the day, you never felt like you were only getting a partially complete game.

Now, with the ascension of microtransactions, many gamers, can feel jilted if there is stuff considered DLC that probably should've been in the game to begin with. One glaring example of this is on-disc DLC, Day 1 DLC, and Pay to Win DLC are really bad examples. Mass Effect and Assassin's Creed, as well as just about any game from EA are very bad examples.

Good examples? Very few and far between. Skyrim's Hearthfire, Dragon Age: Origins, and Last of Us are some decent examples if you ask me. The stuff they included didn't feel like it should've been part of the original game, but instead, added to it, fleshed it out some more.

How Turtle Rock and Take 2 are handling their DLC is one of the WORST examples in recent memory. $25 for one monster? That's HALF the price of the game right there!

This really all comes down to opinion, but I for one would prefer it if the developers would just delay the games a little longer to get that extra content in there. There's a reason why the majority of the games in everyone's "best of" list never had a DLC. Many of the best games NEVER have DLC. MGS, Zelda, Mario (though this one is starting to cave to the greed).
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post #40 of 268
Quote:
Originally Posted by Nvidia Fanboy View Post

$75 back then is like $120 in today's money but I'm sure people still bought it.

Significantly more actually. But the gaming market is far larger than it used to be as well.
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