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[TFTCentral] Acer Predator XR341CK 34" Curved Gaming Screen with G-sync - Page 38

post #371 of 6125
Quote:
Originally Posted by DNMock View Post

On a monitor like this, if the game doesn't support the 21:9 aspect ratio, wouldn't you just get the old "widescreen" effect, only instead of black bars on the top and bottom, have black bars on the sides?

Well, there can be all sorts of weirdness... some games don't directly support it but can be configured with Flawless Widescreen, some games just won't display HUD or dialogue popups correctly, overlap, partially offscreen, etc... some games you need to play in windowed mode or they'll stretch 21:9 which looks absolutely horrid, a few games just will stretch with no way to play windowed mode making them unplayable.

If you own a 21:9, you find yourself checking forums to make sure you have 21:9 support before buying a game.

Most newer titles support it just fine though. It's really amazing when they do. Many titles that support 21:9 only have 16:9 cutscenes and menus sometimes... and even a game that fully supports 21:9 might have minor visual problems that don't really affect anything, just aren't very flattering... menus in 16:9, cutscenes with added letterbox....

So yeah, sometimes *any particular game* may not work as intended. So there is a sizable list of cons. But once you get that ultra wide gaming experience, it really makes the slight fuss worthwhile.
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post #372 of 6125
Quote:
Originally Posted by xenophobe View Post

Well, there can be all sorts of weirdness... some games don't directly support it but can be configured with Flawless Widescreen, some games just won't display HUD or dialogue popups correctly, overlap, partially offscreen, etc... some games you need to play in windowed mode or they'll stretch 21:9 which looks absolutely horrid, a few games just will stretch with no way to play windowed mode making them unplayable.

If you own a 21:9, you find yourself checking forums to make sure you have 21:9 support before buying a game.

Most newer titles support it just fine though. It's really amazing when they do. Many titles that support 21:9 only have 16:9 cutscenes and menus sometimes... and even a game that fully supports 21:9 might have minor visual problems that don't really affect anything, just aren't very flattering... menus in 16:9, cutscenes with added letterbox....

So yeah, sometimes *any particular game* may not work as intended. So there is a sizable list of cons. But once you get that ultra wide gaming experience, it really makes the slight fuss worthwhile.

Cool, thanks for the info. This monitor looks really impressive, but I've never really seen, much less owned a monitor with a 21:9 ratio.

Sounds like it's worth the hassle though, much thanks thumb.gif
post #373 of 6125
Quote:
Originally Posted by DNMock View Post

Cool, thanks for the info. This monitor looks really impressive, but I've never really seen, much less owned a monitor with a 21:9 ratio.

Sounds like it's worth the hassle though, much thanks thumb.gif

No problem! Even though I think it's one of the best computer upgrade I've ever had, there are a few real drawbacks that some people might not be able to get past. 16:9 movies look so small, but 2.35:1 content, like most wide screen movies are absolutely huge.
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post #374 of 6125
Quote:
Originally Posted by DNMock View Post

On a monitor like this, if the game doesn't support the 21:9 aspect ratio, wouldn't you just get the old "widescreen" effect, only instead of black bars on the top and bottom, have black bars on the sides?

If that is how you have your graphics card set up then yes you would. Or you can stretch the image to fill up the whole screen. In the control panel (at least on Nvidia but I think AMD too) you can select stretch to panel size, no scaling, or scale but maintain aspect ratio. That last option (or the no scaling) would give you black bars on the sides when a non 21:9 resolution is used.
Edited by EniGma1987 - 3/27/15 at 11:19am
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post #375 of 6125
Quote:
Originally Posted by DNMock View Post

On a monitor like this, if the game doesn't support the 21:9 aspect ratio, wouldn't you just get the old "widescreen" effect, only instead of black bars on the top and bottom, have black bars on the sides?

It would behave like this at least with Radeon cards, theres an option to use "centered" timings - which seems to center the scaled graphics. It would be possible to stretch the image over the full screen using "Scale image to full panel size" option.

Im sure theres similar behaviour for nvidia cards
post #376 of 6125
Warning: Spoiler! (Click to show)
Quote:
Originally Posted by xenophobe View Post

Well, there can be all sorts of weirdness... some games don't directly support it but can be configured with Flawless Widescreen, some games just won't display HUD or dialogue popups correctly, overlap, partially offscreen, etc... some games you need to play in windowed mode or they'll stretch 21:9 which looks absolutely horrid, a few games just will stretch with no way to play windowed mode making them unplayable.

If you own a 21:9, you find yourself checking forums to make sure you have 21:9 support before buying a game.

Most newer titles support it just fine though. It's really amazing when they do. Many titles that support 21:9 only have 16:9 cutscenes and menus sometimes... and even a game that fully supports 21:9 might have minor visual problems that don't really affect anything, just aren't very flattering... menus in 16:9, cutscenes with added letterbox....

So yeah, sometimes *any particular game* may not work as intended. So there is a sizable list of cons. But once you get that ultra wide gaming experience, it really makes the slight fuss worthwhile.

Also thanks for the info I have never had a monitor with an aspect ratio that would be considered not a norm. My favorite game is DX GOTY modified with New Vision for Higher Reso so it would be terrible if I couldn't play that in all it's never intended glory like I am now. REP thumb.gif
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post #377 of 6125
I have been using 21:9 and its awesome I will never go back to 16:9 etc. The extra width makes a huge difference in immersion in games. Driving and flight sims its worlds of difference. Most games support it properly excluding the odd console port. Going forward I think it will have a large following if the monitors get cheap enough. thumb.gif
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post #378 of 6125
It's rather strange how many of you are so pumped to immediately buy this monitor, and claiming that it's the perfect monitor for you, when you don't even know what panel type it is, what refresh rate it is, what the pixel response times are, what the price is, etc. All you know is it's 34" 21:9 and has G-Sync. I myself require a little more information.... still waiting for details on what exactly this thing is before I even think about getting my hopes up. 2cents.gif
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post #379 of 6125
Quote:
Originally Posted by degenn View Post

It's rather strange how many of you are so pumped to immediately buy this monitor, and claiming that it's the perfect monitor for you, when you don't even know what panel type it is, what refresh rate it is, what the pixel response times are, what the price is, etc. All you know is it's 34" 21:9 and has G-Sync. I myself require a little more information.... still waiting for details on what exactly this thing is before I even think about getting my hopes up. 2cents.gif

Word also says it's an IPS screen, like the one on the XB270HU. It has a 144hz native refresh rate along all the goodies you mentioned. These are all rumors of couse, but it's all we have. Based on similar screens we know it will be at least 1300USD. It will be a complete suprise it it ends up costing a dime less. To some of us, yes this may be the ultimate monitor BASED on the RUMORED specs. thumb.gif
post #380 of 6125
Quote:
Originally Posted by zanardi View Post

WOW terrible backlight bleed, crap IPS glow, ripoff G-Sync and dead pixels in 21:9 format with 3440x1440 resolution and for only 1000+ USD.
I was waiting for something like this since 2000.

I agree. Prices are astronomically high for what you are actually getting.
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