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Logitech G303 Daedalus Apex Gaming Mouse - Page 446

post #4451 of 7082
k just curious, at what speed does it feel different?

and, if you have experience with them, do you notice it (variable fr) in 3310 and 3988?
Edited by qsxcv - 10/29/15 at 3:55pm
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post #4452 of 7082
Quote:
Originally Posted by qsxcv View Post

k just curious, at what speed does it feel different?

and, if you have experience with them, do you notice it (variable fr) in 3310 and 3988?
When I start moving it somewhat fast with my wrist I can feel the the cursor have a slightly different feel. For the 3310 Im not really sure because the only 3310 mouse I have used it the Finalmouse 2015 and I sent that back in less than an hour because I didn't like the feel of the cursor. It was accurate but it definitely had some delay. As for 3988 I don't currently have a functional one on me atm (canibilized my DA 2013 for cable biggrin.gif )
post #4453 of 7082
Felt snappier but isn't as raw? To me those both terms are quite the same.

Anyways you'd have to either sacrifice the high frame-rate and drop it down which would directly worsen the high speed tracking performance or make the low speed tracking quality worse and save the high frame-rate. Dunno how much it would be worse but it could severely affect the performance depending on the surface.
post #4454 of 7082
Idk. The AM010 feels more "jumpy" while the 3366 feels "smoother"
post #4455 of 7082
http://www.overclock.net/t/1565518/pmw3366-why-do-you-exist/30#post_24187700

yea i feel the same about am010 vs 3366. but i dont notice the framerate transitions in 3366.
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post #4456 of 7082
Quote:
Originally Posted by qsxcv View Post

i doubt you would feel that if i didnt tell you guys that it has variable fr

Didn't I talk about the frame rate behavior long before you tested the sensor?

I asked CPate (on Jun 28, 2014) to clarify the frame rate and light source. He said they no longer publicize that information, but he answered the light source question.
Edited by popups - 10/29/15 at 5:34pm
post #4457 of 7082
yea i think you did but for sure most people, even among here, dont notice...

this may be vague but whatever... i suspect that in developing the 3366, logitech/pixart's main goal was accuracy, as measured by robots/machines. and by optimizing the design for this, they sacrificed "rawness" a bit.
Edited by qsxcv - 10/29/15 at 5:40pm
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post #4458 of 7082
Quote:
Originally Posted by qsxcv View Post

yea i think you did but for sure most people, even among here, dont notice...

I think some people subconsciously notice it, but they have no idea what that feeling stems from. I guess if you explained what to pay attention to they might be able to notice it. Most people don't care enough to bother examining how their mouse behaves.

Some people (not only on this forum) were saying that they thought the AM010 feels better than the 3366. That might be the frame rate that's giving them that opinion.

People were also saying the S3988 felt vastly different from some odd reason. Which could be either the smoothing and/or frame rate.
Edited by popups - 10/29/15 at 5:46pm
post #4459 of 7082
Quote:
Originally Posted by trism View Post

Anyways you'd have to either sacrifice the high frame-rate and drop it down which would directly worsen the high speed tracking performance or make the low speed tracking quality worse and save the high frame-rate. Dunno how much it would be worse but it could severely affect the performance depending on the surface.

Why would tracking be degraded if the sensor had no rest modes enabled and was set to a fixed frame rate at/or above 9000?

Quote:
Originally Posted by Zenith Phantasm View Post

Idk. The AM010 feels more "jumpy" while the 3366 feels "smoother"
Quote:
Originally Posted by qsxcv View Post

http://www.overclock.net/t/1565518/pmw3366-why-do-you-exist/30#post_24187700

yea i feel the same about am010 vs 3366. but i dont notice the framerate transitions in 3366.

To me... A higher frame rate feels smoother and more responsive. A lower frame rate feels choppy. Also, diagonal tracking appears to be different depending on the frame rate.

The G303 felt better when I used my elbow to move it rather than my wrist. When I used my wrist it felt like my aim was worse, therefore I would grasp the mouse more and move it faster. I even changed my sensitivity to force myself to move the G303 at a certain speed. I think I mentioned this in one of my old posts.

http://www.overclock.net/t/1541751/logitech-g303-daedalus-apex-gaming-mouse/2370_30#post_23839828
http://www.overclock.net/t/1541751/logitech-g303-daedalus-apex-gaming-mouse/2370_30#post_23840061
http://www.overclock.net/t/1541751/logitech-g303-daedalus-apex-gaming-mouse/2940_30#post_23972419
Edited by popups - 10/29/15 at 6:31pm
post #4460 of 7082
Quote:
Originally Posted by popups View Post

Why would tracking be degraded if the sensor had no rest modes enabled and was set to a fixed frame rate at/or above 9000?

More noise (->jitter). With a high frame-rate you have fast shutter speed which means less light for the image. Think about a typical digital camera and it should be pretty obvious. Go outside at the night and change the shutter values from small duration to long duration. Then again, try to take a picture with long duration shutter values and move the camera. You get motion blur which in a sensor means variance due to inaccurate correlation.
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