Just found a good one, and it's free
""RIDE" GAME DEMO
" (I got it from Steam)
How I tested:→ 4K Resolution (1080P was NOT effective, I tested - 1080P simply doesn't push the card far enough to reveal artifacts).
→ Testing with MAX settings
→ Change the view to 1st person full view (the one right after the helmet view)
I saw instant artifacts as soon as the race started and they were very easy to spot. I ended up having to downclock QUITE A BIT
before I got them to go away!
This was at an overclock that Firestrike @ 4K wasn't showing artifacts so this game @ 4K max settings seems to push the card further. Next gen stuff...
I also found that giving the bike full throttle for a sec, then maintaining the throttle while applying full brakes will make the bike "buck" like a horse and can also promote artifacts when you get to the point where there are not occurring very often.
Just a little tip there.I have realized (as many others have) that 4K gaming essentially re-defines what is GAME STABLE and what is not.
Overclocks that worked just fine with 1080P, show instant screen anomolies when pushed at 4 times the resolution.4K monitors are actually 'cheap' these days in comparison, not much excuse anymore but I know, it still isn't easy to come up with half a G.
'GAMESTABLE' overclock testing these days is actually relevant to the monitor's max resolution - a detail that will need to sometimes need to be specified.
So for anyone with a 4K monitor, try pushing your max overclock with THIS game
EDIT: I am getting a little bit suspect about how demanding this game is @4K.. Almost wondering if it is pushing the GPUs TOO hard somehow..Edited by Laithan - 3/22/15 at 7:55pm