Originally Posted by PostalTwinkie
So, basically the PCPer article showed/confirmed what a lot of the early speculation was in terms of performance differences between the two Sync technologies, based of the implementations themselves.
What is concerning about this point is that if we were talking about this months ago, how did AMD not catch it? I find it hard to believe that they didn't know about the issues with this technology, they were the ones that pushed it. I think it is reasonable to say that if we on the outside of the development were able to see it, that they had to have seen it. So why is it still present at release? Does AMD not care or have the resources to resolve the issues?
Maybe we will hear something from AMD next week, or hopefully the near future, on the issues that have essentially been confirmed by multiple sources.
look. for all of its "limitations" i think AMD did rather well for what little they have to work with.Report: AMD R&D spending falls to near-10-year low
From the linked Article (Click to show)
i was going to post an attempt at a humorous story of an intern in the drivers division showing their supervisor what "trick" they found w/a laptop display, then being whisked off to the board room with an NDA sitting on the table, wished well on their upcoming course work and ending w/a "the door is always open" close.the point is i believe AMD is still at the trial and error stage as opposed to any fine tuning with freesync's development.
as discouraging as that will appear; they still were able to bring an idea to market albeit far short of hyped expectations with hardly a pot to piss in. as undesirable it is to bring a flaw product before consumers - it's not like it's the first or last time it will happen.
if someone is happy enough knowing what limitations, ie VRR window the panel has, and are willing to accept that along with the eye sight that ghosting doesn't offend - hey it's not my money they are spending. if the end result is a wider choice of VRR displays that down the line have indifference to gpu - like mantle helping DX12 development along - then its not all bad.