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post #6661 of 11356
Quote:
Originally Posted by 98uk View Post

Has anyone proven any real world benefit to memory overclocking? I'm talking more about fps in games as opposed to benchmarks.

I'm running mine at 545mhz right now.

I thought I would give it a try, alas after about 15 tests my SFX PSU blew up :O

Only managed to bench 2 games, tomb raider and Shadow of mordor and was part way through Arkham knight when it failed rolleyes.gif My very basic results with each test averaged out of 3 or 2 similar results to try and get a better picture. Resolution was at 3440 x 1440 with CPU at 4.4Ghz throughout.

Tomb Raider
1050 core / 500 Memory = Min=84, max = 121 Avg=101.1
1050 core / 545 Memory = Min=88, max=120 Avg=104.1
1050 core / 565 Memory = Min=87, max =121 Avg =104.5
1050 core / 600 memory = Fail

So not a massive difference and could be argued within margin of error on all the results. Sadly 600 Mhz failed which would have been an interesting result.

Shadow Of Mordor
1050 core / 500 Memory = Min=41.19, max=108.71 Avg=70.70
1050 core / 545 Memory = Min=51.23, max = 108.84 Avg=71.84
1050 core / 565 Memory = Min=52.23, max =107.77 Avg =71.05
1050 core / 600 memory = Fail

Similar situation to tomb raider, memory OC seems to make little difference, for myself at least. The min on the 500 Memory is just a quirk with the shadow of mordor dipping to various low FPS the first initial second you launch said benchmark.

Hopefully someone with a card that can get to 600 Mhz will be able to try and perform some tests. Seems my Nano is not up for the task, even under water.
     
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post #6662 of 11356
Is there anyone here who had a stable OC using catalyst drivers but now crashing using the latest crimson drivers even with clockblocker enabled? My stable (15.11.1)OC just doesn't seem to like crimson drivers at all....
post #6663 of 11356
Quote:
Originally Posted by Otterfluff View Post

I also noticed on overlockers.co.uk one guy mentioned flashing his fury X to a Fury Nano bios and that it removed the coil whine from his Fury X. Worth testing on my days off, Ill try it over the weekend.

This is intriguing... my X's coil whine is the loudest component of my build.
post #6664 of 11356
Quote:
Originally Posted by Semel View Post

Is there anyone here who had a stable OC using catalyst drivers but now crashing using the latest crimson drivers even with clockblocker enabled? My stable (15.11.1)OC just doesn't seem to like crimson drivers at all....

I mentioned this the moment Crimson went live. Crimson drivers don't respond as well to overclocks at all versus the Catalyst drivers.
post #6665 of 11356
I had issues with certain Crimson drivers and OC'ing. With Crimson 16.1 I have no issues running my OC's that were stable on the Catalyst Drivers. So far no issues.
---

I finally got around to running a few test on my AMD Fury X using the latest Crimson drivers. All I can say is that AMD continues to impress me with their drivers and quick hot fixes. 16.1 has a lot of hot fixes and is in the beta stage. The increases at stock and overclocks are pretty good for a simple driver install. Here are my percentage increases.

AMD Fury X STOCK Settings
3DMark FireStrike Performance % Increase:
From Catalyst Driver 15.7.1 -[7/29/2015]- to Crimson Driver 16.1 -[1/17/2016]-
-Overall Score: +3%
-Graphics Score: +2.19%
-Combined Score: +5.89%


3DMark FireStrike Extreme % Increase:
From Catalyst Driver 15.7.1 -[7/29/2015]- to Crimson Driver 16.1 -[1/17/2016]-
-Overall Score: +2.24%
-Graphics Score: +2.20%
-Combined Score: +2.84%


Crysis 3 4K 100% Maxed - No MSAA- Performance % Increase:
From Catalyst Driver 15.7.1 -[7/29/2015]- to Crimson Driver 16.1 -[1/17/2016]-
FPS: +13.33%
Frame Rate: +4.48%

My Firestrike overclock scores have increased as well. I haven't ran any MGSV: TPP benchmarks, but I have noticed that my 1440p\1600p FPS are higher than they used to be. . I just can't say for sure without benchmarking everything.


AMD Fury X STOCK Settings
3DMark Feature Test [DX12] Performance % Increase:
From Catalyst Driver 15.7.1 -[7/29/2015]- to Crimson Driver 16.1 -[1/17/2016]-
DirectX 12 Increase: +5.85%

Mantle performed better than DX12 though. Mantle was 1.57% better than DX12. Mantle had 16,374,768 Draw Calls at stock settings. DX12 Draw Calls was 16.1M
Edited by Kana-Maru - 1/28/16 at 9:05pm
    
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post #6666 of 11356
catalyst 16.1 is fine for o/c more stable than previews crimsons!for me every game or app is different i can run 3dmark and call of duty and heaven benchmark at 1140/560 stock volts!! but in assasins creed syndicate even in 1100/545 i see arftifacts and crash after 5-10 seconds frown.gif so i ended up at 1075/500 for this game rolleyes.gif any suggestions for stress tests? i dont know if furmark + ClockBlocker is gonna work and prevent downclocking i will give it a try!
Edited by MAMOLII - 1/29/16 at 1:14am
post #6667 of 11356
Hmm.. I switched back to 15.11.1 catalyst and my OC is still unstable in Rise of the tomb raider.. in fact it is unstable even at 1130 instead of 1140...I had to reduce my OC to 1120 keeping same voltage. (+72mV) And the card is running hotter than when i was playing Witcher 3(!) which is pretty "impressive" considering how GPU heavy Witcher 3 was and how sensitive to OCing it was.(Witcher 3 was stable as well as benchmarks\other games)


Guys, anyone here is playing the new Tomb Raider?. How's your overclocks?
Edited by Semel - 1/29/16 at 2:50am
post #6668 of 11356
Quote:
Originally Posted by Semel View Post

Hmm.. I switched back to 15.11.1 catalyst and my OC is still unstable in Rise of the tomb raider.. in fact it is unstable even at 1130 instead of 1140...I had to reduce my OC to 1120 keeping same voltage. (+72mV) And the card is running hotter than when i was playing Witcher 3(!) which is pretty "impressive" considering how GPU heavy Witcher 3 was and how sensitive to OCing it was.(Witcher 3 was stable as well as benchmarks\other games)


Guys, anyone here is playing the new Tomb Raider?. How's your overclocks?
i ve seen a topic with tomb raider overclocks on reddit, a lot of people had to reduce their overclock, it wasnt stable, youre not alone.
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post #6669 of 11356
Well, FWIW the true way to judge temperature at load is to put the GPU at full load for a period of time. That could mean using something like Aida64, folding or using a game that maintains a consistent high load. For instance a game that used to cause higher temperatures for me was Hitman Absolution. It was one of the reasons I jumped to waterblocking my cards.
post #6670 of 11356
wonder if our cards can handle future heavy games dx12 at stock clocks...we now there is no overclocking headroom for furys but not that much redface.gif
Edited by MAMOLII - 1/30/16 at 1:23pm
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