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post #6831 of 11441
Is there a way to cool HBM without a waterblock? Just a 40MHz OC on it gave me 10FPS avg in benchmarks, thing is, my temps went to 64C max from 54C...
post #6832 of 11441
Quote:
Originally Posted by Noirgheos View Post

Is there a way to cool HBM without a waterblock? Just a 40MHz OC on it gave me 10FPS avg in benchmarks, thing is, my temps went to 64C max from 54C...
What's wrong with 64C?
Lil' Roy Taylor
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post #6833 of 11441
Quote:
Originally Posted by p4inkill3r View Post

What's wrong with 64C?

Nothing, just I'm afraid to push it further. If 40MHz gave 10C more... I'd like to try 580MHz, and 74C isn't appealing.
post #6834 of 11441
Well if you ready a bit further back, the HBM has set clock speeds. 500/545/600/666.

I'd be happy with what you have as its most likely actually at 545. And from my testing anything above causes me a lot of problems. I'd try work up the GPU clock speed. Go back like two pages and reac the link, it makes more sense than me
    
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post #6835 of 11441
So I started to entertain the idea of a 60 Hz 4K over a 144 Hz 1440p freesync monitor. I’m trying to get a feel for others experience running 4K on a single fury or fury X.

1. How well are you doing keeping 60 FPS average? Which games, what settings?
2. Is running no AA at 4K still as brilliant as 1440 with AA turned ON?

I’m hoping with medium settings maintaining 60 FPS would be possible on my nitro fury as an interim card that I will be selling when AIB‘s come out with their versions of Polaris.

I’ve been outweighing waiting on DP1.3 for 4K support up to 144 Hz but not sure if a single Polaris will be able to push it properly unknowing what that holds until it's released. I do not want to crossfire, or SLI ever again.

I’m not a competitive gamer and spend more time using monitor for multi-media like streaming than gaming. Currently there aren’t any 144 Hz freesync IPS monitors that have caught my interest due to either low freesync range capped at 90 FPS or overdrive not working properly on others.

Whatever I choose will be for two years or more so it’s been a tough choice. Thanks in advance for any replies. I may have found a nice 60 Hz freesync 4k monitor with DP1.2a and HDMI 2.0.
     
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post #6836 of 11441

I've got an LG 27MU67 that I used with a single Fury X for about two months before picking up my Fury for crossfire. I was able to keep 50-60 FPS relatively well in most newer games, provided I used a mix of medium and high settings and turned off the big offenders (HBAO+, max tess, etc.). Occasional forays into the 40's but nothing too troubling as my panel is Freesync, albeit a limited range. Older games/MMO's were toast, no problems at High settings and the like.

     
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post #6837 of 11441
Quote:
Originally Posted by Neon Lights View Post

I just tried it a bit and for me (2x Fury X, 3970X@5GHz, 1080p@120Hz with 120FPS frame limit), it scales decently. There seems to be a little bit of something like rubber banding. There is more input lag, but that is always the case with Multi GPU (at least without DirectX 12, Vulcan, Mantle) and without VSync it is not bad for me. If there is no CPU limit, I am able to get 120FPS when I previously was not able to.

I will try to record videos with Crossfire enabled and with Crossfire disabled and upload them (video files, not YouTube).

So I just tried to record the videos, but when I view them there appears to be stuttering in them that was not present when I was playing the game.

This is a link to the videos. The first one is recorded using the H.264 accelerated encoding by AMD, the second one using the Lagarith Lossless codec, both recorded using Bandicam (version 3.0.2.1014) at 120FPS on an HDD that has no other load on it (in case that could be a problem and cause the stuttering).
Does anyone have an idea what could cause it?

https://drive.google.com/folderview?id=0Bw0viD8oaIA5aFlZdVZvdlVlRGM&usp=sharing
post #6838 of 11441
Quote:
Originally Posted by Neon Lights View Post

So I just tried to record the videos, but when I view them there appears to be stuttering in them that was not present when I was playing the game.

This is a link to the videos. The first one is recorded using the H.264 accelerated encoding by AMD, the second one using the Lagarith Lossless codec, both recorded using Bandicam (version 3.0.2.1014) at 120FPS on an HDD that has no other load on it (in case that could be a problem and cause the stuttering).
Does anyone have an idea what could cause it?

https://drive.google.com/folderview?id=0Bw0viD8oaIA5aFlZdVZvdlVlRGM&usp=sharing

I'm not an expert but maybe a frame rate mismatch or too high of bit rate if its 4k. Just shots in the dark.
post #6839 of 11441
Quote:
Originally Posted by bluezone View Post

I'm not an expert but maybe a frame rate mismatch or too high of bit rate if its 4k. Just shots in the dark.

It is 1080p @120FPS.

How can a frame rate mismatch happen?
post #6840 of 11441
recording rate doesn't exactly match display rate. I believe it's like picket fencing.

A few years ago, when the Sandybridge CPU came out, the IGPU presented an output of 60 fps. Problems is movie playback is 59.25 (or something like that). So when you viewed movie content using the IGPU you would get a jumping in the video playback presentation.

(Edited because far to tired when I first wrote this.)
Edited by bluezone - 2/8/16 at 10:28am
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