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post #9691 of 11506
I'm still sitting with my 1080P monitor patiently waiting for HDR to drop. Or should I just say "shove it" and upgrade my screen, I am so torn.
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post #9692 of 11506
Quote:
Originally Posted by Alastair View Post

I'm still sitting with my 1080P monitor patiently waiting for HDR to drop. Or should I just say "shove it" and upgrade my screen, I am so torn.

No point on waiting for HDR and it is far too early to be concerned about it. You will wait very long for those monitors and even longer for any meaningful amount of HDR content. Its the same like with DX12/Vulkan, until there is any meaningful amount of properly developed games designed from the beginning for new APIs and benefiting from it, there are years and years of waiting.

Just get yourself good monitor and don't waste your life for waiting.
Edited by Krzych04650 - 10/4/16 at 2:54pm
post #9693 of 11506
Quote:
Originally Posted by Thoth420 View Post

Thanks for the input. My upper FS limit is 144 so I guess I will try 139ish. In regard to dropping out of range on the lower limit...I don't ever really see sub 40 fps.

No worries smile.gif . Yeah, I don't reach lower limit in games which I have either smile.gif . IIRC from "stuff" I read originally FreeSync did not have LFC, but as nVidia had lower down the range syncing AMD then had to come up with something.

That BenQ XL2730Z is quite feature packed smile.gif
Quote:
Originally Posted by Alastair View Post

I'm still sitting with my 1080P monitor patiently waiting for HDR to drop. Or should I just say "shove it" and upgrade my screen, I am so torn.

One of the reasons why I bought a Fiji card was to go 1440P, you have 2 of them/reasons wink.gif . Even in games where CF support maybe lacking a single Fiji is pretty ample. For Crysis 3, on the Dell U2515H 1440P@60Hz was jaw dropping, but then with the Asus MG279Q 1440P@90Hz with FreeSync I had to pick myself up off the floor biggrin.gif . On the Dell I used FRTC, close to the Hz, can't recall if it was with or without V-Sync, so the upper limit was pretty much 60 FPS. On the Asus MG279Q due to FreeSync I'm seeing upto 90 FPS at time (Gods & Monsters level) and when it does dip FreeSync makes it unnoticeable.

After having experienced variable refresh rate tech I'd say if you're not using it, your missing out on a great feature. To me I'd recommend it as a "must have", just like say a SSD.
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post #9694 of 11506
Quote:
Originally Posted by gupsterg View Post

After having experienced variable refresh rate tech I'd say if you're not using it, your missing out on a great feature. To me I'd recommend it as a "must have", just like say a SSD.

I have exact opposite experiences with FreeSync. It does almost nothing with v-sync enabled, and with v-sync disabled you get tearing anyway even if you are within your refresh rate. It seemed to do something at 60FPS+ range, and I didn't saw drops from 75 to 65 for example, but it was because I am just used to 60 Hz and I won't see drops on higher FPS that precisely like on lower ones. If you use 60 Hz all the time, and then you are to tell the difference between 65 and 75 FPS, it is not that easy, you need to get used to 75 FPS and then you will start to see FPS drops. But in terms of FPS I am playing at, locked to 60, I didn't saw FreeSync helping at all. Tested on two monitors, one with 55-75 (obviously nothing to see here) and 40-75 (theoretically perfect range) and 2 GPUs, first 390 and then Fury, on both Win7 and Win10. Drops below 60 are as visible and annoying as they were without FreeSync. You can see FreeSync working and animation looks a bit more "in sync", fluctuating around 45-50 FPS with FreeSync surely looked smoother than without it, but this is still terrible and loss in smoothness is still very obvious. This is far from any major difference or "must have" feature.

Not to mention many issues like FreeSync not working at all in some games and flickering in DX9 games.

What is must have for me is PC properly paired with monitor so you are able to run games at stable FPS on your desired refresh rate (like I don't have right now, Fury is far to slow for 3440x1440). Everything else are just secondary workarounds and compromising.
Edited by Krzych04650 - 10/5/16 at 2:49am
post #9695 of 11506
Quote:
Originally Posted by Alastair View Post

I'm still sitting with my 1080P monitor patiently waiting for HDR to drop. Or should I just say "shove it" and upgrade my screen, I am so torn.

guess we know more about HDR in feb with vega.
Not much can be said otherwise in terms of when we will have HDR 4k monitors.
One would think that the manufacturers would be really interesting to hype them a bit by now.
Potentially millions of customers going HDR
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post #9696 of 11506
post #9697 of 11506
Quote:
Originally Posted by Krzych04650 View Post

I have exact opposite experiences with FreeSync. It does almost nothing with v-sync enabled, and with v-sync disabled you get tearing anyway even if you are within your refresh rate. It seemed to do something at 60FPS+ range, and I didn't saw drops from 75 to 65 for example, but it was because I am just used to 60 Hz and I won't see drops on higher FPS that precisely like on lower ones. If you use 60 Hz all the time, and then you are to tell the difference between 65 and 75 FPS, it is not that easy, you need to get used to 75 FPS and then you will start to see FPS drops. But in terms of FPS I am playing at, locked to 60, I didn't saw FreeSync helping at all. Tested on two monitors, one with 55-75 (obviously nothing to see here) and 40-75 (theoretically perfect range) and 2 GPUs, first 390 and then Fury, on both Win7 and Win10. Drops below 60 are as visible and annoying as they were without FreeSync. You can see FreeSync working and animation looks a bit more "in sync", fluctuating around 45-50 FPS with FreeSync surely looked smoother than without it, but this is still terrible and loss in smoothness is still very obvious. This is far from any major difference or "must have" feature.

Not to mention many issues like FreeSync not working at all in some games and flickering in DX9 games.

What is must have for me is PC properly paired with monitor so you are able to run games at stable FPS on your desired refresh rate (like I don't have right now, Fury is far to slow for 3440x1440). Everything else are just secondary workarounds and compromising.

My freesync works flawlessly and has no sort of issues like that, sounds like something might be wrong with your pc or monitor.

I agree it is a must have feature for me from now on
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post #9698 of 11506
Quote:
Originally Posted by Tgrove View Post

My freesync works flawlessly and has no sort of issues like that, sounds like something might be wrong with your pc or monitor.

I agree it is a must have feature for me from now on

Mine seems to work fine in everything other than Battlefield 4 (don't have any other BF games installed). I am about to install the driver for Mafia released today...hopefully there is a ninja fix or it was a profile bug that might get overwritten and fixed.
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post #9699 of 11506
Quote:
Originally Posted by Krzych04650 View Post

I have exact opposite experiences with FreeSync. It does almost nothing with v-sync enabled, and with v-sync disabled you get tearing anyway even if you are within your refresh rate. It seemed to do something at 60FPS+ range, and I didn't saw drops from 75 to 65 for example, but it was because I am just used to 60 Hz and I won't see drops on higher FPS that precisely like on lower ones. If you use 60 Hz all the time, and then you are to tell the difference between 65 and 75 FPS, it is not that easy, you need to get used to 75 FPS and then you will start to see FPS drops. But in terms of FPS I am playing at, locked to 60, I didn't saw FreeSync helping at all. Tested on two monitors, one with 55-75 (obviously nothing to see here) and 40-75 (theoretically perfect range) and 2 GPUs, first 390 and then Fury, on both Win7 and Win10. Drops below 60 are as visible and annoying as they were without FreeSync. You can see FreeSync working and animation looks a bit more "in sync", fluctuating around 45-50 FPS with FreeSync surely looked smoother than without it, but this is still terrible and loss in smoothness is still very obvious. This is far from any major difference or "must have" feature.

Not to mention many issues like FreeSync not working at all in some games and flickering in DX9 games.

What is must have for me is PC properly paired with monitor so you are able to run games at stable FPS on your desired refresh rate (like I don't have right now, Fury is far to slow for 3440x1440). Everything else are just secondary workarounds and compromising.


How is the fury "far too slow" for 3440x1440? I'm using a fury x and it is amazing. Get around 75 fps in the games I play and with freesync and vsync, no tears or stuttering. I came from 144hz playing shooters and while it's not the same, 75hz is good enough and with widescreen it is a compromise I'm happy to make.

Freesync and vsync are supposed to operate together as stated by amd. Whatever input lag there is from vsync I don't notice. There must be something wrong somewhere in the setup if freesync + vsync has tearing etc. I know some people are more sensitive to frame rate changes than to tearing so perhaps you fall in that category.
Edited by jearly410 - 10/5/16 at 6:20pm
post #9700 of 11506
There might be something new/fixed in the latest Crimson drivers. Frame pacing Multi GPU in DX12.

https://www.youtube.com/watch?v=voCapB43F0k

Anyone running X-Fire Furys with Rise of the TombRadier?
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