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[Official] Acer Predator XB270HU Owners Club

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#1 ·

18Acer Predator XB270HU OWNERS CLUB18

http://www.overclock.net/content/type/61/id/859089/width/218/height/50/flags/ XB270HU - Official Product Page





Snapshot of product page from Acer's online store, before takedown:

Quote:
From GeForce.com:

Engineered by Acer, the 2560x1440 XB270HU is the world's first 144Hz IPS gaming monitor, the world's first IPS G-SYNC gaming monitor, the first IPS gaming monitor to also support NVIDIA Ultra Low Motion Blur (ULMB) technology, and one of the world's first IPS monitors with a response time of only 4ms G-to-G.

Why the fuss about IPS G-SYNC at 144Hz? For many enthusiasts it's the monitor Holy Grail, combining IPS's wide viewing angles, bright displays, and highly accurate colors with G-SYNC's lighting fast, super smooth gaming technology...
*******Please scroll down and read the FAQs at the bottom for commonly asked questions/info!*******

Owners List:

>>>PLEASE CLICK ON THIS LINK TO FILL OUT THE OWNERS LIST FORM! THANKS!<<<

https://docs.google.com/spreadsheets/d/16Z6BopZAB91PetN4D2ujfr_nFOpRpAwjIWz2jJpIcTw/pubhtml?widget=true&headers=false

Features and Specs:

- Acer MSRP: $799.99 (USD)
- 27" WQHD (2560 x 1440)
- IPS
- 144hz refresh rate
- G-Sync
- ULMB (capped to 100hz)
- DisplayPort (1.2) only
- 4 ms GtG
- 4x USB 3.0 ports (1x Type A-to-Type B port for upstream cable)
- 350 Nit

Availability:

United States:

- Amazon
- NewEgg
- CDW
- TigerDirect

Canada/EU/APAC:

- CoolBlue.nl
- Alternate.de

Reviews:

- [Original OCN Discussion Thread on the XB270HU with initial buyer impressions]

- TFT Central

- SweClockers (Translate/not in English)

Video Review by OCN's GamingWiidesire:
(German w/ English subs)

Official Acer Drivers and ICC Profiles:

- Monitor Driver and ICC Profile dated March 3, 2015



WARNING: ***Install any drivers posted here AT YOUR OWN RISK!!!***

The driver is from Acer's website, but is unsigned. If you don't know what that means, it is probably best to not install it.
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- Windows 7 and Windows 8, 32 and 64-bit all-in-one

Guides:

- Monitor Calibration Suggestions
TFT Central Recommended Optimum Settings:

eColor mode
User

Brightness
24

Contrast
50

Gamma
2.2

Color Temp
User

RGB
50, 45, 46

TFT ICC Profile
http://www.tftcentral.co.uk/articles/icc_profiles.htm

How to install and activate the profile here
http://www.tftcentral.co.uk/articles/icc_profiles.htm#install

- Proper connectivity for 144hz + G-Sync when using multi-GPU (SLI) configs. and multiple displays (Surround)
[Coming Soon]

FAQs:

>>>>> So how does this compare to the Asus RoG Swift??? <<<<<
A: Both monitors are functionally the same; both are 1440p, 144hz, have G-Sync, ULMB and use DisplayPort 1.2.

- With the RoG Swift, you give up the superior image quality and viewing angles of an IPS panel for a slightly faster 1ms gtg time with a TN panel, compared to the 4ms gtg time with the XB270HU.

- The XB270HU is susceptible to "IPS glow" and backlight bleeding that's associated with almost all IPS panels, while the RoG Swift has been known to have issues with pixel inversion.

- All in all, the main differentiator is the superior image quality of an IPS panel vs. a TN panel, giving the XB270HU the slight edge over the Swift overall, given the similar price points. At the end of the day, from a purely gaming standpoint with no regard to the better picture quality IPS provides, these monitors are arguably the best monitors that money can buy; i'd rank the XB270HU as "1a" and the Swift as "1b."
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  • Q: What's the quality like on the XB270HU? Are people getting dead pixels, or excessive lightbleed/IPS glow?
    A: Check the Owner's List for reports on the quality of the XB270HUs that OCN members have been receiving. Dead pixel count, for one, is a required question/answer.
    smile.gif

  • Q: Does the XB270HU have pixel inversion like some RoG Swifts have?
    A: No, it does not!
  • Q: Does the XB270HU support ULMB (Ultra-low motion blur)?
    A: Yes, it does; however, the XB270HU is limited to 100hz when using ULBM, and ULMB cannot be used at the same time as G-Sync.
  • Q: Does the XB270HU support Nvidia 3D Vision?
    A: Nope, as confirmed by the official
  • Q: Are there any known issues with 144hz displays and Nvidia GPUs (the "3D-power state downclocking bug on the Windows desktop")?
    A: Yes; a bug currently exists (presumably a driver-level bug) that forces Nvidia GPUs to use 3D clocks + 3D power states when connected to a 144hz display and the desktop refresh rate is set to 144hz in NVCP; this means that your GPU will consume more power just idling on the Windows desktop. The current workaround is to go into NVCP, select "Highest Available" for the "Preferred refresh rate" setting, and then set your desktop refresh rate down to 120hz; you'll lose the ~24hz additional refresh rate while on the desktop/navigating Windows explorer, but it will still be significantly smoother than 60hz, and your GPU will downclock to a normal 2D state on the Windows desktop only when the desktop refresh rate is at 120hz or lower.
  • Q: How many inputs does the XB270HU have?
    A: The XB270HU offers only a single DisplayPort (1.2) input, as DisplayPort is 100% required to use G-Sync.
  • Q: Does the XB270HU have VESA mounts?
    A: Yes.
  • Q: What GPU do I need to take advantage of G-Sync on the XB270HU?
    A: Nvidia states that the GTX 650 Ti Boost is the lowest-end card to support G-Sync; all other GeForce GTX cards with a DisplayPort output will also support G-Sync.
  • Q: Does the XB270HU support 144hz in a multi-monitor/Surround setup?
    A: Yes; multi-monitor/Surround setups with up to three (3x) XB270HUs are supported; games will run @ up to 144hz across all monitors in a Surround 3-monitor config., all while taking advantage of G-Sync across all displays; for 2-monitor configs., connect both monitors to 1 GPU (same for SLI setups) and enable G-Sync + your chosen refresh rates per monitor in the Nvidia Control Panel (NVCP). Games will run on only 1 of your 2 monitors, but will take advantage of 144hz and G-Sync.
 
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#2 ·
[RESERVED]
 
#3 ·
Okay, I need to head off to bed, as i've got work tomorrow...lots of things to flesh out for this club, so please stay tuned!

Google form/doc for Owners' List will be available tomorrow...links for global product availability, reviews, etc., will also be updated an an ongoing basis, as well as any resource pages, monitor calibrating guides, 'issues' list such as dead pixels, excessive lightbleed, RMA troubles, etc...i'm way too tired and need to get up early to keep pounding at the keys this evening/morning.
smile.gif


Any suggestions or feedback, please feel free to post or PM me! Thanks all!
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EDIT: Messaged Arizonian to see when we can get his blessing to make this Club "[Official]."

Drop a line in this thread if you want me to add you to the owners list automatically tomorrow when I create the Google form/doc!
smile.gif
 
#5 ·
Thanks for getting this club rolling and give a place for owners to discuss thier monitors.

OP looks great.
smile.gif
 
#12 ·
Mine's coming today! I'm really anxious to see if there are any dead pixels/ terrible light bleed. More worried about the pixels because I'm super OCD about stuff like that...
 
#17 ·
heh, my fingers are itching.

could you proud owners post your impressions how motion clarity in games is, during ULMB mode? especially arena shooters like quake live, UT, the like.

since this is pretty much the most important point to me. especially compared to other ULMB-capable monitors, like the swift or various benq models. until now i have only found vega's screenshots of the ufo test, where the acer seems on par with the swift, plus better colors.

thanks
 
#18 ·
Quote:
Originally Posted by Pirx View Post

could you proud owners post your impressions how motion clarity in games is, during ULMB mode? especially arena shooters like quake live, UT, the like.

since this is pretty much the most important point to me. especially compared to other ULMB-capable monitors, like the swift or various benq models. until now i have only found vega's screenshots of the ufo test, where the acer seems on par with the swift, plus better colors.
For me, I always used Strobelight @10% on my BenQ Xl2411t (144hz). It was so much better than "normal" 144hz.
Now with the XB270HU I prefer G-Sync WAY over ULMB @100hz. It just feels so much smoother. Even smoother than the Strobelight on my XL2411t.
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#19 ·
Quote:
Originally Posted by GamingWiidesire View Post

I have mine since over two weeks, count me in
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What kind of frames (what games) are you getting with a single 970?
 
#20 ·
Quote:
Originally Posted by bajer29 View Post

What kind of frames (what games) are you getting with a single 970?
All in 1440p:
The Crew - highest settings - 60 FPS (that's the FPS cap in this game)
Trackmania 2 Valley - highest settings - 110-144 FPS
Fifa 15 - highest settings - 144 FPS
Battlefield Hardline - couple of Ultra settings (Texture) mixed with high (Lighting, Terrain) and middle (Effect)+ no AA + SSAO - 70-120 FPS

IMO the upgrade to 1440p is worth turning down some settings, it still looks better
smile.gif
 
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#21 ·
Quote:
Originally Posted by GamingWiidesire View Post

All in 1440p:
The Crew - highest settings - 60 FPS (that's the FPS cap in this game)
Trackmania 2 Valley - highest settings - 110-144 FPS
Fifa 15 - highest settings - 144 FPS
Battlefield Hardline - couple of Ultra settings (Texture) mixed with high (Lighting, Terrain) and middle (Effect)+ no AA + SSAO - 70-120 FPS

IMO the upgrade to 1440p is worth turning down some settings, it still looks better
smile.gif
Awesome, thanks for the quick response +1. I'm guessing you aren't experiencing any stutter?
 
#22 ·
Quote:
Originally Posted by bajer29 View Post

Awesome, thanks for the quick response +1. I'm guessing you aren't experiencing and stutter?
Believe me when I say I am VERY stutter sensitive. That's why I can't go SLI.

Without G-Sync I sometimes had the problem on my old XL2411t that I had 144fps for a while but then it dropped to something lower and I had tiny lags because of the drop. Drove me crazy, especially in Trackmania. Because otherwise the experience with Strobelight was very smooth.

Now with G-Sync I don't have this problem anymore.
For me this monitor was really worth it's price (680€). I'm gonna buy the 5 year Acer warranty expension, I plan to use it many years as I don't see any 4k IPS @144hz anytime soon (+under 1000€)
 
#23 ·
Hey everyone,

I could have sworn that all the pre-release press said that this monitor was going to have DP 1.2 (only input to support G-Sync), plus 2x HDMI, and a DVI-D input so that you can have other devices plugged in as well.

I take it that changed?

BTW, I understand that the current G-Sync module only supports a single DP 1.2 port, but I they they can incorporate a second module for other input types. This is really disappointing as I have a PS4 on my desk so that my wife and I can play Destiny together. I'm currently using a Sony 1080p TV as a monitor which works well as it allows me to keep other things hooked up as well.
 
#24 ·
Quote:
Originally Posted by Frag Mortuus View Post

BTW, I understand that the current G-Sync module only supports a single DP 1.2 port, but I they they can incorporate a second module for other input types. This is really disappointing as I have a PS4 on my desk so that my wife and I can play Destiny together. I'm currently using a Sony 1080p TV as a monitor which works well as it allows me to keep other things hooked up as well.
It's a cost issue - they would need to incorporate an extra scaler to enable this. Additionally, this would only be beneficial for non-PC sources, which would all be 1080p based. 1080p does not scale nicely to 1440p, so it would be adding additional cost to try to capture a small market demographic, and even then it would be a sub-par experience.

I feel for you, but my guess is that only 4K or 1080p G-Sync screens would even be considered for an additional scaler.
 
#26 ·
Quote:
Originally Posted by GamingWiidesire View Post

Wouldn't a simple Displayport to HDMI adapter suffice? Or are consoles not even capable of that?
It may be able to make it work, but:

1. The signal processing may add some lag to the system
2. My understanding of the G-Sync "scaler" is that it only does 1:1 pixel mapping - this means that you would have black bars surrounding your image as the display wouldn't "scale out" the 1080p image to fill the entire 1440p pixel grid.

A 1080p image is roughly 56% of the pixels of a 1440p image, so 44% of your screen would be black.

*I could be completely wrong about this, but from what I have read this is how all G-Sync inputs work.
 
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