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[Official] Mass Effect: Andromeda Information and Discussion Thread - Page 112

post #1111 of 1298
Does anyone else get this error?




I used to get it on my 980 ti whenever I OC'd. Now with my 1080 ti I get it even at stock which I assume is because it's factory OC'd. I've tried both Gaming and Silent modes but still get these crashes. I've noticed that when this crash occurs my vram usage skyrockets close to ( or past since it crashes soon after ) max. Using latest 381.65 drivers and used DDU.

This sucks honestly. Upgraded to 1080 ti to play at 4k but now I can't even play at all frown.gif
Edited by Yvese - 4/10/17 at 8:50am
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post #1112 of 1298
Quote:
Originally Posted by Yvese View Post

Does anyone else get this error?
I used to get it on my 980 ti whenever I OC'd. Now with my 1080 ti I get it even at stock which I assume is because it's factory OC'd. I've tried both Gaming and Silent modes but still get these crashes. I've noticed that when this crash occurs my vram usage skyrockets close to ( or past since it crashes soon after ) max. Using latest 381.65 drivers and used DDU.

This sucks honestly. Upgraded to 1080 ti to play at 4k but now I can't even play at all frown.gif

Yup, get it here time to time with my OC 980 Ti. My OC has been stable for 2 years now so I just ignore the ~5 times its happened.
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post #1113 of 1298
Quote:
Originally Posted by Yvese View Post

Does anyone else get this error?




I used to get it on my 980 ti whenever I OC'd. Now with my 1080 ti I get it even at stock which I assume is because it's factory OC'd. I've tried both Gaming and Silent modes but still get these crashes. I've noticed that when this crash occurs my vram usage skyrockets close to ( or past since it crashes soon after ) max. Using latest 381.65 drivers and used DDU.

This sucks honestly. Upgraded to 1080 ti to play at 4k but now I can't even play at all frown.gif

What driver are you on because I was getting those a lot but have had maybe 2-3 since launch night after upgrading my driver? I think the newest driver, 381.65 I believe, has helped me with my 1080Ti. I also did a reinstall after launch because I was getting the directx crash every hour or so. I could even force the crash by sliding the resolution scale in settings and that seems to be fixed on my end. Also if you didn't try a DDU then try that as well. If you haven't tried doing either of those I would recommend it.
Edited by MURDoctrine - 4/10/17 at 11:30am
post #1114 of 1298
Quote:
Originally Posted by Azefore View Post

Yup, get it here time to time with my OC 980 Ti. My OC has been stable for 2 years now so I just ignore the ~5 times its happened.
Glad I'm not the only one. Same cards too! My OC was definitely stable as well since it worked fine in other games. I'm guessing it's a memory leak within the game.

Really hope it gets fixed in the next patch since I literally can't play the game longer than 5 minutes without crashing.

Quote:
Originally Posted by MURDoctrine View Post

What driver are you on because I was getting those a lot but have had maybe 2-3 since launch night after upgrading my driver? I think the newest driver, 381.65 I believe, has helped me with my 1080Ti. I also did a reinstall after launch because I was getting the directx crash every hour or so. I could even force the crash by sliding the resolution scale in settings and that seems to be fixed on my end. Also if you didn't try a DDU then try that as well. If you haven't tried doing either of those I would recommend it.
My post answers all your questions redface.gif
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post #1115 of 1298
Ugh the animation locks in this game are stupid.

Want to melee? Stuck in an animation that gets you killed.
Want to dash? Stuck in an animation that sometimes gets you killed.
It's like every action but shooting has a 0.3 second period where you lose complete control of your character.
post #1116 of 1298
Quote:
Originally Posted by DIYDeath View Post

Ugh the animation locks in this game are stupid.

Want to melee? Stuck in an animation that gets you killed.
Want to dash? Stuck in an animation that sometimes gets you killed.
It's like every action but shooting has a 0.3 second period where you lose complete control of your character.

Yep, this is textbook good old fashioned clunkiness. It seems less fluid than ME3, with a more limited cover system as well. I pity those playing this game on TVs, the input lag will only make that problem 100x worse.

Truth be told this game does not excel in any area.
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post #1117 of 1298
I disagree. Dodging feels very fluid to me, better than ME3's which I dumped many many hours into. And I love how fluid cover is compared to ME3 (which people never really used at higher difficulty anyway, as right-hand soft cover was better).

It could use a short (ME3-style) dodge and a separate dash, yeah. Not sure how those controls would be implemented.



That being said, I now that I've finished SP, I don't feel addicted to multiplayer like I did with ME3. Something between the lack of characters/maps (I started ME3MP when a bunch of updates were out already), the sameyness, the lack of modding, and me being burnt out means the magic just isn't there...
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post #1118 of 1298
Quote:
Originally Posted by boredgunner View Post

Yep, this is textbook good old fashioned clunkiness. It seems less fluid than ME3, with a more limited cover system as well. I pity those playing this game on TVs, the input lag will only make that problem 100x worse.

Truth be told this game does not excel in any area.

It really could with some tweaks. Like the animation locking is especially noticeable for Vanguards, a simple fix would be to allow animation cancelling for the last 1/10th of animations.
post #1119 of 1298
Quote:
Originally Posted by brucethemoose View Post

I disagree. Dodging feels very fluid to me, better than ME3's which I dumped many many hours into. And I love how fluid cover is compared to ME3 (which people never really used at higher difficulty anyway, as right-hand soft cover was better).

It could use a short (ME3-style) dodge and a separate dash, yeah. Not sure how those controls would be implemented.



That being said, I now that I've finished SP, I don't feel addicted to multiplayer like I did with ME3. Something between the lack of characters/maps (I started ME3MP when a bunch of updates were out already), the sameyness, the lack of modding, and me being burnt out means the magic just isn't there...

Dodging is cool, but the fact that you have to press L Alt to change shoulders to fire from both sides of cover is a step back from ME3 which automated this, and you are far more limited in moving from cover to cover in ME:A (it pretty much only works on a flat X axis and it is so easy to overshoot it). Cover was more versatile in ME3, and often times the cover system exposes you too much in ME:A making it not worth using in these cases.

This game is far too static from a physics standpoint for a 2017 game. It's also annoying how I can be shooting between to plant stalks that are 5 feet apart or more, but there is an invisible wall between them making me unable to shoot through. Also that animation locking that DIYDeath mentions is more problematic than anything of the sort in ME3.
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post #1120 of 1298
Quote:
Originally Posted by Yvese View Post

Glad I'm not the only one. Same cards too! My OC was definitely stable as well since it worked fine in other games. I'm guessing it's a memory leak within the game.

Really hope it gets fixed in the next patch since I literally can't play the game longer than 5 minutes without crashing.
My post answers all your questions redface.gif

I get it with plenty of combo's, my AMD R9 Nano Rig, GTX 1080Ti's Rig, Maxwell Titan Rig etc. This is with the cards at stock, overclocked no matter what really. Think its just a flaky issue though for me happens once in say 7 hours of play on average with those cards.

Battlefield one also did similar so believe its really something about the frostbite engine. Recall seeing someone who played BF1 had that issue and they set the Nvidia CP to Maximum Performance and having tried that, not seen the issue since (though not put too many hours in since then either tbf). May be worth a shot.
     
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