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[WFFC]Nvidia Responds To Witcher 3 GameWorks Controversy, PC Gamers On The Offensive - Page 2

post #11 of 94
Quote:
Originally Posted by RagingCain View Post

And nVidia cards can't run Mantle. Some features will be vendor specific.
Which was a long awaiting response to physx for gcn cards.
post #12 of 94
Quote:
Originally Posted by denman View Post

Which was a long awaiting response to physx for gcn cards.

The funny thing in this is that AMD already has an answer to HairWorks, an transparent answer and people still blame AMD, blame them for not being able to do anything thanks to Nvidia rules.

When AMD starts making games from the start, get back to me, until then its the devs choice and if they chose and library thats locked to one vendor and gimps the other they deserve all the backslash they get.

I'm not saying they should use one or the other, I'm saying build it into your own engine yourself.
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post #13 of 94
Quote:
Originally Posted by denman View Post

It can't really be taken any other way. You are not reading the quote (from Nvidia)

I did read it, and you did not understand anything of what I said.
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post #14 of 94
Can anyone actually show proof of where NVIDIA said they were giving access to the source code to AMD?

Quote:
Originally Posted by MadRabbit View Post

Thats up to the Dev not up to AMD. The dev is selling the game not AMD so they need to cater to their customers so why not implement both at the start already? You buy an car from an dealership not from the factory. Easy as that. Stop blaming AMD in this crap.

No, no and no.

It's up to AMD to push their technologies. If developers don't want to use them then that's either their decision or AMD aren't pushing them hard enough.

I'm not sure what people think will be accomplished by effectively slamming NVIDIA and feeling sorry for AMD. Not giving access to source code isn't exactly uncommon in the PC industry.
Edited by Silent Scone - 5/19/15 at 6:32am
post #15 of 94
Quote:
Originally Posted by EniGma1987 View Post

I did read it, and you did not understand anything of what I said.

Breaking it down barney style:
Quote:
Originally Posted by EniGma1987 View Post

1) Nvidia does not allow developers to alter the HairWorks source code themselves. Which means Nvidia develops the code and Nvidia optimizes it for certain GPU generations with updates. Understandable why the code cannot be optimized for AMD cards then.
Unless there is a single specific unique piece of hardware that must be present, then it can be optimized for AMD.
Quote:
Originally Posted by EniGma1987 View Post

2) Most people are interpreting it though as the dev's are not allowed to optimize their game for AMD if they use HairWorks, which looks to be completely false. Seems to be another example of mass ignorance to me. People just want to point fingers at someone without knowing who when their PC doesnt run well.
This the first time I ever heard this, I must some how miss everyone elses post.
post #16 of 94
Quote:
Originally Posted by MadRabbit View Post

until then its the devs choice and if they chose and library thats locked to one vendor and gimps the other they deserve all the backslash they get..
Exactly. That's all i'm saying. I don't care if AMD or nvidia is better. I'm going to buy whatever is the best at the time. I currently have a GTX 690. I'm waiting for the next AMD to come out so I can see if I want it or a Titan X (prefer a cheaper 980 Ti for same performance).

I just don't like a developer caterring specifically to one company. And it's not far fetched to think that there was some back room talk going on to get it to this point where HairWorks was baked in. If anyone disagrees, they are just being naive and ignorant.
post #17 of 94
This same story pops up every time a GameWorks title is released, it seems...
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post #18 of 94
Quote:
Originally Posted by Silent Scone View Post

Can anyone actually show proof of where NVIDIA said they were giving access to the source code to AMD?
No, no and no.

It's up to AMD to push their technologies. If developers don't want to use them then that's either their decision or AMD aren't pushing them hard enough.

I'm not sure what people think will be accomplished by effectively slamming NVIDIA and feeling sorry for AMD. Not giving access to source code isn't exactly uncommon in the PC industry.

I've seen your excuses before in the other topics and I will not waste my time on You but what I said is exactly that. AMD isn't the dev nor selling the game for profit so it's the devs choice, actually 3 of those. Use HW, use Tress or do your own. Only the third will cater for both companies. And it's already known using HW will gimp AMD more than Tress gimps Nvidia. No, this dev can take a hike as far as I care. Either lazy or just got paid enough.

Here's TressFX at work

http://www.tomshardware.com/reviews/geforce-gtx-780-ti-review-benchmarks,3663-10.html

While AMD cards basically lose 20fps when turning on HW.
Edited by MadRabbit - 5/19/15 at 6:45am
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post #19 of 94
Quote:
Originally Posted by MadRabbit View Post

Thats up to the Dev not up to AMD. The dev is selling the game not AMD so they need to cater to their customers so why not implement both at the start already? You buy an car from an dealership not from the factory. Easy as that. Stop blaming AMD in this crap.

Most of the time developers don't go out of their way to contact Nvidia or AMD over these features. It is up to Nvidia and AMD to provide support, tools, and essentially sell their software to the developers. Often it is exceptionally good marketing on the part of AMD and Nvidia, but it is necessary for them to endorse and push their software to developers and publishers. Nvidia has traditionally been very proactive and forthcoming when it comes to pushing their product lines (software and hardware) to developers and there are numerous statements from the past displaying this. Realistically when one looks at the R+D teams for each manufacturer, Nvidia is considerably larger than AMD and has been so for quite some time.

This is simply a matter of an area where Nvidia excels. It has been a couple years since we seen AMD really pushing software like Mantle, TressFx, etc. During that time many AMD endorsed titles offered better performance than Nvidia hardware counterparts.

Its not realistic for Nvidia to push cater to their competition, nor is it realistic for tightly scheduled and tightly budgeted development studios to go out of their way to incorporate AMD feature sets that they don't necessarily on-hand support for. It literally is a matter of AMD needing to step up their presence in pc development studios.

I have used hardware from both AMD and Nvidia for years and software is an area where AMD has always been behind in, whether that be driver support, development software, proprietary features, etc. This really isn't anything new. It isn't a coincidence that Nvidia almost always has driver support and feature sets for AAA titles where often times AMD will lag behind.
Edited by Woundingchaney - 5/19/15 at 6:47am
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post #20 of 94
Quote:
Originally Posted by MadRabbit View Post

I've seen your excuses before in the other topics and I will not waste my time on You but what I said is exactly that. AMD isn't the dev nor selling the game for profit so it's the devs choice, actually 3 of those. Use HW, use Tress or do your own. Only the third will cater for both companies. And it's already known using HW will gimp AMD more than Tress gimps Nvidia. No, this dev can take a hike as far as I care. Either lazy or just got paid enough.


Be a sheep then see if I care. Raging Chain knows the industry pretty well also yet you'd rather just rant about your morals rather than dealing in facts.

"It's already known". Known how, by WCCF? Ever heard the expression forest through the trees.

You can't have a sensible discussion that way. If anything, you're wasting other peoples time...
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