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[GURU3D] The Witcher 3 Graphics Performance Review - Page 5

post #41 of 45
ssao vs hbao, what is the difference? does it matter?
post #42 of 45
HBAO is "better" than SSAO. It's basically supposed to make shadows more realistic. Though to be honest, it's not easy for me to tell the difference when you actually play the game. I can sort of spot a difference if I don't move and just stare a one scene, but it could be a placebo effect. If it doesn't hurt your performance too much, I'd turn it on.

EDIT: Some sliders demonstrating the difference
Outdoor
Indoor
Tavern
Town
Edited by BBZZHH - 5/20/15 at 9:56pm
post #43 of 45
On a R9 290 @ 1100Mhz, I get 45 fps avg @1440p across the board. I was hitting 37 but Made my windows to FULLSCREEN and its 45 fps smoothness even in cities with Hairworks:

Shadows (low)
Foillage density (medium)
Terrain (high)
Water (High)

Turned off all Post processing except for SSAO and DOF and Bloom
Didn't do it for performance but because I like it sharper and it looks sharper with everything off except for those

Hairworks 16X tessellation via CC.
Hairworks AA X4 via Config file

Hope that helps anyone with Red Team hoping for some Hairworks goodness
post #44 of 45
Quote:
Originally Posted by ZealotKi11er View Post

Apart from HW tessellation different should not that large. HD 7970 GHz is actually faster then R9 280X.


wut

7970 and 280x are the same thing. Just like 680 and 770 are the same thing.

Unless you mistyped and meant 285.
post #45 of 45
Quote:
Originally Posted by BBZZHH View Post

HBAO is "better" than SSAO. It's basically supposed to make shadows more realistic. Though to be honest, it's not easy for me to tell the difference when you actually play the game. I can sort of spot a difference if I don't move and just stare a one scene, but it could be a placebo effect. If it doesn't hurt your performance too much, I'd turn it on.

EDIT: Some sliders demonstrating the difference
Outdoor
Indoor
Tavern
Town

thanks that was very helpful. + rep
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