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post #201 of 258
Quote:
Originally Posted by lacrossewacker View Post

what Majin SSJ Eric said.

if you want another good example....go watch any of these BF3/BF4/Battlefront trailers.

Sure, it's "gameplay", but you just KNOW the game is never actually like that....

I think it's more based on rep, cdprojekt not only have been made to be the golden child that would never lie/bait and switch but to also be ahead graphics wise. They failed on both fronts there and that is why there is such a massive stink about it, people feel let down. We expect that much from ea and ubisfot.

I just hope people see after this that there is no big developer you can trust and they are all just in it for the money now.
post #202 of 258
Quote:
Originally Posted by sugalumps View Post

I think it's more based on rep, cdprojekt not only have been made to be the golden child that would never lie/bait and switch but to also be ahead graphics wise. They failed on both fronts there and that is why there is such a massive stink about it, people feel let down. We expect that much from ea and ubisfot.

I just hope people see after this that there is no big developer you can trust and they are all just in it for the money now.

I think some people need to go back and play some Witcher 2. They'll appreciate the upgrade that Witcher 3 is.
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post #203 of 258
mad.gif
Quote:
Originally Posted by Master__Shake View Post

it's not.

there are tons of people who boycott EA.

those are lost sales.

no ifs and's or buts about it.

I'm one of them. Too much corporate influence over game development, so much in fact they are hand in hand at this point. EA is the king turd in my eyes. Not buying $120 games to get the full experience.
Quote:
Originally Posted by aludka View Post

Warning: Spoiler! (Click to show)
Fist let me say that I have not played the game yet and from everything I've seen it still looks very good, but I don't like he completely danced around the first question that was quoted.

With that said though, this is the problem with AAA games now a days. It costs so much money to develop and publish that unless you can release it on all platforms and make hundreds of millions of dollars doing it, it's just not a monetarily wise decision. Or even possible for that matter. And with the consoles being so far behind even a moderate level gaming PC these types of games will always be limited to what the consoles can do. Yes, the developers can include various optimizations, graphical options to tweak, texture upgrades, etc, but when you have to develop the core game to work on all three platforms you'll never be able to take full advantage of the horse power a PC can have.

The devs could have staggered the releases. Consoles first, then PC. Look at R* (not a large group either). Historic gaming launch for GTAV on PC. Crytek had a multiplatform launch with C3 and didnt compromise the PC version. The game was ok, but graphically still THE benchmark imo. Dev's either went lazy (i doubt it) or had an agreement with the console makers to make all versions look the same from the beginning. I'm inclined to believe the latter. Too much denial until the evidence was obvious, then told gamers the truth. Its never a good idea to deceive your customers.
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post #204 of 258
Quote:
Originally Posted by lacrossewacker View Post

I think some people need to go back and play some Witcher 2. They'll appreciate the upgrade that Witcher 3 is.

Im doing just that since I never played 2. And yeah its an appreciable difference thats for sure. Dont know which control scheme I like better though
post #205 of 258
Quote:
Originally Posted by lacrossewacker View Post

what Majin SSJ Eric said.

if you want another good example....go watch any of these BF3/BF4/Battlefront trailers.

Sure, it's "gameplay", but you just KNOW the game is never actually like that....

Which ones? I've seen a lot of them. Not once have I said to myself, "those look like 2 completely diffferent games". I havent seen them do a "bait & switch" yet.
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post #206 of 258
@lacrossewacker: You need to give consumers a little more intelligence. I might agree with you 10-15 years ago, but reviews are plastered over marketing materials now. ("9.5/10 IGN", etc) and people do look at those things. My coworkers spend zilch time on message boards and are not informed about controversies or hot topics surrounding games, yet still somehow knew TW3 was rated 10/10 by GameSpot and one of a very few games to be so. You have to be pretty dumb to buy a game over only screenshots, they're not cheap. Most people spend a bit of time reading reviews, unless money is of no concern.

(10-15 years ago renting games was more popular, as well as PC demos were actually a thing, so you could try games without ever reading reviews of them)
Edited by velocd - 5/21/15 at 11:42am
post #207 of 258
Quote:
Originally Posted by sugalumps View Post

I think it's more based on rep, cdprojekt not only have been made to be the golden child that would never lie/bait and switch but to also be ahead graphics wise. They failed on both fronts there and that is why there is such a massive stink about it, people feel let down. We expect that much from ea and ubisfot.

I just hope people see after this that there is no big developer you can trust and they are all just in it for the money now.

What exactly do you think they'd be in it for? This isn't charity work ya know...
post #208 of 258
Warning: Spoiler! (Click to show)
Quote:
Originally Posted by keikei View Post

mad.gif
I'm one of them. Too much corporate influence over game development, so much in fact they are hand in hand at this point. EA is the king turd in my eyes. Not buying $120 games to get the full experience.
The devs could have staggered the releases. Consoles first, then PC. Look at R* (not a large group either). Historic gaming launch for GTAV on PC. Crytek had a multiplatform launch with C3 and didnt compromise the PC version. The game was ok, but graphically still THE benchmark imo. Dev's either went lazy (i doubt it) or had an agreement with the console makers to make all versions look the same from the beginning. I'm inclined to believe the latter. Too much denial until the evidence was obvious, then told gamers the truth. Its never a good idea to deceive your customers.


Agreed. But we all know that the vast majority of developers want their money asap and not spread out over the course of years. Although if you look at the GTAV releases it could work out in their favor if they were patient (i.e wanted to milk every last dime they could.) R* released GTAV on PS3/X360 and people bought it up. Then came the PS4/X1 release and people bought it up. Then came the PC version and people bought it up too. You can bet there were a lot of repeat buyers during those releases.
post #209 of 258
Quote:
Originally Posted by Majin SSJ Eric View Post

What exactly do you think they'd be in it for? This isn't charity work ya know...

Ofcourse, not even going to get into it at length. But there are people that are not in it 100% for the money and while it be there job ofcourse, they actualy care about the product they are delivering not just the amount they are recieving for the product. So when I said they are just in it for the money I meant that, just being only.
post #210 of 258
Quote:
Originally Posted by aludka View Post

Warning: Spoiler! (Click to show)


Agreed. But we all know that the vast majority of developers want their money asap and not spread out over the course of years. Although if you look at the GTAV releases it could work out in their favor if they were patient (i.e wanted to milk every last dime they could.) R* released GTAV on PS3/X360 and people bought it up. Then came the PS4/X1 release and people bought it up. Then came the PC version and people bought it up too. You can bet there were a lot of repeat buyers during those releases.

There's not to many games out there with a reputation like GTA though. That game is pretty much a license to print money. Other developers with lesser known or new franchises have to be careful...
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