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[Eurogamer] CD Projekt tackles The Witcher 3 downgrade issue head on - Page 4

post #31 of 258
I'll give you the "what he said versus what I heard"

Did the console versions restrict the PC version?

Yes

Why did the graphics change?

We had to make the graphics equal on all platforms, even consoles.

The billowing smoke and roaring fire from the trailer?

Eye candy we couldn't fit into the console systems, so we killed it.

Why didn't you say anything until now?

How many copies would we sell for PC if we said we had gimped our game so the console versions wouldn't have been out done by a pc version?

What i find disturbing is that a pc with the proper specs to run this game is vastly more powerful and capable than a the xbox and ps4 and yet at ultra settings, the game looks similar, not the same but similar.

the master race will have to come to grips that if a game is going to have a multi-platform release, it will be easier on your sanity and blood pressure to purchase it for the xbox or ps4 because thats the target developers are looking at. the pc gets the standard unoptimized port.

Oh yea, stop believing pre game footage! from what he's saying, they can promise what ever the hell they want, show you whatever they want, but they know in the end.. your going to buy the game anyways.
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post #32 of 258
Quote:
Originally Posted by jezzer View Post

"If the consoles are not involved there is no Witcher 3 as it is"

Cold hard truth.

So what, though. And would you people quit eating up whatever you're told without questioning it?

Is anyone here going to seriously argue that we are getting better games for PC now that most devs are making cross-platform games for PCs and consoles than we were back when Valve, Crytek, Dice, CD Projekt, etc. were making PC-only games?

IMO, absolutely not. I find the argument devs make about this really questionable. We got GREAT, enormous, comprehensive, intelligent PC games just 7-8 years ago... are we to believe that the PC game market has diminished so substantially since then that developers can no longer make these types of games without consoles?

Personally, if it's between the quality of PC games we used to get, and another generic, consolized, "AAA" shiny, simplified-for-consoles blockbuster game, I'd take the fewer-compromises PC game every time.
Edited by Robertdt - 5/20/15 at 6:48pm
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post #33 of 258
All his answers are logical but don't really add up. I'd have to assume that they're are not experienced developers and or incompetent to believe any of it.
post #34 of 258
They say they didn't address it because they didn't see it as a big deal, but they did address it, multiple times. They said the game was never downgraded, and never will be, but now they are saying it was. If they had said these things months ago when asked the first time, then I wouldn't care in the slightest at this point. As is, Witcher 3 is now a bargain bin title for me.
post #35 of 258
This sounds like damage control to me. I can buy it that they didn't realize that super game fidelity wouldn't work in an open world, but then we got the 2014 gameplay reveal that also looked so much better than the end product. They still hadn't realized in 2014 that the high-fidelity approach wasn't going to work with an open world? That seems questionable.

And then there's this:
Quote:
Marcin Iwinski picks it up: "Maybe we shouldn't have shown that [trailer], I don't know, but we didn't know that it wasn't going to work, so it's not a lie or a bad will - that's why we didn't comment actively. We don't agree there is a downgrade but it's our opinion, and gamers' feeling can be different."

I guess he has to say this...that he doesn't agree that the final product is a visual downgrade from the gameplay trailers.

But if that is what he believes, then why does he go on to say this?
Quote:
"If they made their purchasing decision based on the 2013 materials, I'm deeply sorry for that, and we are discussing how we can make it up to them because that's not fair."

I guess he is stating that the final product, while being different than the trailer, isn't a "downgrade."

I can't really blame them though. You have to sell on consoles to be successful. In addition a flashy trailer is necessary. That original trailer created a ton of buzz and interest.

My cynical side concludes that they knew exactly what they were doing -- Super awesome trailer, develop for consoles, make a bunch of money. (Can you really blame them for that?)

On the other hand, the narrative is believable, though I know nothing about game development.

In the end, I know that I am going to absolutely love the game, and that they will put out a lot of cool, free content. I am not mad at CDPR, but their games are no longer an insta-pre-order for me until they burnish their reputation again.
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post #36 of 258
And they wonder why people pirate or expect to pickup PC games for $5 on a steam sale.

Why would I want to support a company that pulls a bait and switch and screws over the people that got them where they were today?

They are basically saying "screw the pc, we make games for consoles now".

Seems like the EXACT same situation that happened with Activision with CoD, it started with PC ONLY and now its in a terrible consolized state.

There is absolutely NO reason the game can't look like the original trailers on PC. The PC basically has limitless power. Throw 4 Titan X's in there and create a non console port and you should be able to run the original visuals open world no problem.
Edited by icehotshot - 5/20/15 at 7:21pm
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post #37 of 258

i have to agree the foliage and lighting is horrible at times I hope there is a fix for it soon because it breaks the game play for me

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post #38 of 258
Quote:
Originally Posted by Robertdt View Post

Is anyone here going to seriously argue that we are getting better games for PC now that most devs are making cross-platform games for PCs and consoles than we were back when Valve, Crytek, Dice, CD Projekt, etc. were making PC-only games?

Meh... so far I think TW3 is better than TW1 or 2... it's in competition with Morrowind and Skyrim for my favorite open world game ever. This is a very impressive RPG.
Quote:
Originally Posted by icehotshot View Post

There is absolutely NO reason the game can't look like the original trailers on PC

Unlike armchair development, like you are doing, real game development requires sufficient funding to get the job done. Their claim is that sufficient funding would not have been possible without console release. Do you have proof that they are lying about that? No, no you don't. rolleyes.gif
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post #39 of 258
Quote:
Originally Posted by cenpuppie View Post

I'll give you the "what he said versus what I heard"

Did the console versions restrict the PC version?

Yes

Why did the graphics change?

We had to make the graphics equal on all platforms, even consoles.

The billowing smoke and roaring fire from the trailer?

Eye candy we couldn't fit into the console systems, so we killed it.

Why didn't you say anything until now?

How many copies would we sell for PC if we said we had gimped our game so the console versions wouldn't have been out done by a pc version?

What i find disturbing is that a pc with the proper specs to run this game is vastly more powerful and capable than a the xbox and ps4 and yet at ultra settings, the game looks similar, not the same but similar.

the master race will have to come to grips that if a game is going to have a multi-platform release, it will be easier on your sanity and blood pressure to purchase it for the xbox or ps4 because thats the target developers are looking at. the pc gets the standard unoptimized port.

Oh yea, stop believing pre game footage! from what he's saying, they can promise what ever the hell they want, show you whatever they want, but they know in the end.. your going to buy the game anyways.

have to agree with this.

console parity is a cancer that is eating away gaming.

must be like programming a potato.
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post #40 of 258
Quote:
Originally Posted by FattysGoneWild View Post

That will be the big payback to them. Not buying. Results? Bye bye PC. You are not getting any more in the future.
That isn't going to happen, but it would be perfectly acceptable if it did.
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