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[Eurogamer] CD Projekt tackles The Witcher 3 downgrade issue head on - Page 7

post #61 of 258
Quote:
Originally Posted by p4inkill3r View Post

That comparison gif really makes the whole game look like another case of the Ole' Switcheroo.

Because it was. Not only that but they already had all those high quality assets in place and created so they just scrapped it all? All the time and money spent just to throw it all away?

Sounds like someone "forced" console parity with sacks of cash. MS most likely since they're already the slowest.

Either way, they lied. They can spin it however they want, BigMack70 can say "armchair developer" all he wants...simple fact of the matter is that we didn't get what we were shown and they should have been honest from the start...not after they made their money and it was too late.

Sellouts. Shills.

CDPR - The Savior of PC Gaming™
post #62 of 258
lol Oh so now there was a downgrade? 3 days after pc launch you come clean...so people can't cancel pre orders..epic move on their part.
Oh maybe "We shouldn't have shown that video"? lol Bait and switch..always works so why wouldn't you.
Oh the people we banned from our forum were right but we didn't want to address the issue before release. as explained above.

The pc version is a poor console port at best.
    
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post #63 of 258
Quote:
Originally Posted by Clockster View Post

lol Oh so now there was a downgrade? 3 days after pc launch you come clean...so people can't cancel pre orders..epic move on their part.
Oh maybe "We shouldn't have shown that video"? lol Bait and switch..always works so why wouldn't you.
Oh the people we banned from our forum were right but we didn't want to address the issue before release. as explained above.

The pc version is a poor console port at best.

Pretty much this. Straight console port if I've ever seen one. From the graphics to the, basically, controller only style of combat and menus.

So sad. Is there no dignity left? CDPR could have gone PC only...Kickstarter...something. How many 10's of millions have Star Citizen made and how many successful and famous games did they have before it? None?

Something tells me CDPR just decided to take the easy way out.
post #64 of 258
Ah, it pays off being a cheap, financially dependent college student. Sales. All of this stuff matters not because I'll play the damn thing when it's polished and everyone forgets about the entire consolification of TW3. I'll pay $0-5 and not have to worry about top spec $850 gpu's by then either haha. CDPR, keep doing ya thing, you'll earn my money eventually.
post #65 of 258
Is it me or there are some things implied for the future?
Quote:
The billowing smoke and roaring fire from the trailer? "It's a global system and it will kill PC because transparencies - without DirectX 12 it does't work good in every game."
Quote:
"And for those who are still not 100 per cent decided, I definitely encourage them to wait and see what we will be releasing in patches, updates and whatnot."

They said that they will bring DX 12 to the game once it's released, so, it this some sort of way of saying that at least parts of the 2013 game will be coming back, albeit a little later? Rockstar delayed the PC version, CDPR would be taking a different route to the same result.


On the other hand, what is this?
Quote:
"Yes!" realises Adam Badowski. "The game's performance: people say the game is well optimised. This is the first time for this company!" It's the first smile I've seen from him all interview.

Who is saying this? All I see is people saying that the game's visuals don't justify the performance.



This piece debunks what many people were saying about the 2013 "gameplay trailer" being pre-rendered:
Quote:
It was captured PC footage, not pre-rendered, Badowski confirms, but a lot had to change. "I cannot argue - if people see changes, we cannot argue," Adam Badowski says, "but there are complex technical reasons behind it.

The thing is, during development they did argue and said that it wasn't a downgrade. Throughout the interview they contradict themselves so much it's not funny. They have to keep saying the official line that they don't think it's a downgrade, but they keep implying that they know it is.



Well, I guess there are some saving graces, DRM free, the story is good, possible DX 12 with features from 2013 coming back in a few months and in a few days a huge patch:
Quote:
Before I get into the nitty-gritty, know that a big patch with 600 changes - including improvements to graphics and graphical settings - was sent to certification today (Wednesday 20th May), and will take between five and seven days to clear. There will be patch notes covering it all.

I hope that Nvidia users can fine tune Hairworks from the menu instead of having to go into the .ini file, that way it will be simpler to tweak performance impact. They should also allow for tessellation to be adjustable in-game so AMD users don't have to go through the driver setting.

Also, more realistic foliage movement, better foliage, better grass, better lighting, more tessellation on the ground and less (and also less AA) in Geralt's hair. I'm sure a trade-off in these can yield better overall visuals.
Edited by tpi2007 - 5/20/15 at 10:33pm
 
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post #66 of 258
Quote:
Originally Posted by hollowtek View Post

Ah, it pays off being a cheap, financially dependent college student. Sales. All of this stuff matters not because I'll play the damn thing when it's polished and everyone forgets about the entire consolification of TW3. I'll pay $0-5 and not have to worry about top spec $850 gpu's by then either haha. CDPR, keep doing ya thing, you'll earn my money eventually.

I am going to start following your buying strategy thumb.gif Though truthfully i haven't bought a game retail in years.

As i said before i don't think all this would've ensued had they just been blatantly honest. Though i don't agree with the "consoles are the reason TW3 exist." The large reason CDPR is where they are is because of PC gamers, and as far as i can tell TW or TW2 didn't "need consoles to exist." So grasping as straws there. It's a good looking game, nothing compared to what we were shown but it is what it is. It's worth what i paid for it (30$). Not worth retail in it's current state IMHO. If your not running maxwell and intend to run PhysX or Gameworks your in for a ride with a single GPU even at 1080p.

It would be interesting if we somehow found out that M$ really did pay to have the game gimped on PC. The result of all this is me just never looking forward to a game based on E3 ever again. Soon as they release an awesome trailer like TW3, The Division, Watch Dogs, i'm just going to go "meh".
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post #67 of 258
Quote:
Originally Posted by Juub View Post

They're a business. A business' job is to make money and keep the investors happy. Don't know what you expected.

Your suggestion is also ridiculous. You're basically saying they should have refused money simply to make a better PC version.


And a consumer's job is to decide when not to purchase because they don't like how a company has behaved and the quality of their product. This is exactly what is happening here. The "well they're a business so of course they're going to go for the money" as some kind of attempt to excuse their actions is a non-starter argument.

Part of being a business also involves keeping customers happy by doing things customers like. What's happening here is the same as when a restaurant serves you a cheap, undercooked steak instead of the one pictured on the menu. You don't just say "oh well, they're a business and businesses are here to make money!" and gratefully eat whatever you're served and then pay for it + tip. You send that thing back and complain, and get what you were promised.
Edited by Robertdt - 5/20/15 at 10:50pm
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post #68 of 258
To be honest, I don't mind this downgrade because the game still looks fantastic to me. I play at 4k and everything is very sharp and the grass/foliage is a fantastic to look at because it's so nicely defined. But not everyone plays at 4k so I understand not looking quite as refined at, say, 1080p.
However, graphically speaking there are 3 things that do look very bad: night sky, caves and underwater. These things are sometimes so low res they are very hard to look at. Not even 4k can make these bad assets look good.

The game is a blast, but I still believe consoles ruined part of this game for PC biggrin.gif
post #69 of 258
Quote:
Originally Posted by BigMack70 View Post

Meh... so far I think TW3 is better than TW1 or 2... it's in competition with Morrowind and Skyrim for my favorite open world game ever. This is a very impressive RPG.

Are you saying therefore that we get better PC games now that triple A PC games are designed for console parity, and that PC gaming has improved as a result?
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post #70 of 258
honestly, i don't mind this whole 'console parity' thing, especially when it comes to graphics. graphics are just one component of PC gaming. to me, a console 'port' is something with no options menu. nebulous mutterings about 'console feel' are fairly meaningless. any game that's not aiming-centric i usually play with my controller.

anyway, i'm excited about the next patch, and hopefully going to preorder their next game. CDPR's post-purchase support is second-to-none. thumb.gif
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