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[Steam] The Witcher 3 Patch v1.03 Released (Performance improvements) - Page 9

post #81 of 161
I know, right. They usually used GPS when there were no guns invented
post #82 of 161
Quote:
Originally Posted by Ha-Nocri View Post

I know, right. They usually used GPS when there were no guns invented

To each his own. I hope you find a way to turn off the gps in config file or mod. I'll gladly use it to get me from point A to point B when I want to.
post #83 of 161
I think the writing in this game is among the best I've ever experienced. That Bloody Baron actually made me tear up, that b*tard; and I've *never* done that for a video game.

And for all the talk about GameWorks, GCN is extraordinarily strong on this game. All that fuss was for nothing-- it runs like glass, pegged on Ultra, on this 290x, even with HairWorks at 16x tesselation.
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post #84 of 161
Quote:
Originally Posted by infranoia View Post

I think the writing in this game is among the best I've ever experienced. That Bloody Baron actually made me tear up, that b*tard; and I've *never* done that for a video game.

And for all the talk about GameWorks, GCN is extraordinarily strong on this game. All that fuss was for nothing-- it runs like glass, pegged on Ultra, on this 290x, even with HairWorks at 16x tesselation.

Hear hear. One of the best moments so far for me in the game. Still early in it.

Don't now about Hairworks at 16x though. I get 35 to 40 but I do like my 60 fps so I turn it off in the cities and turn it on when I'm in the Wild. but you do have a 290X so you got me on that one. Wish I had waited and got a 290x but my 290 does well
post #85 of 161
Quote:
Originally Posted by Assirra View Post

After 5min i couldn't watch the video anymore.

It's the same crap like with the witcher 2 all over again. People refuse to see how the combat system actually works and instead of learning they whine about it.
I am now i think 25+hours in and i have no issue with any of the combat system, learned to dodge right (even with m+k) set up bombs depending on the situation, read the besteria for how to approach each enemy. (very important in this one)
Oh and what he said about lock, well try that in anything above normal and you will get hit so much in the back you die before you know what happened.
Quite ironic that he cries about the combat being bad when wel...he is bad.

One day there will be a reviewer who aint totally crap..maybe.

Gripes aside though that reviewer was at least humorous and also did highlight some obvious flaws with the game. Ai that can't figure out how to get around a horse but then phase shift through each other is immersion breaking for some. Not to mention the ai just stands there once youre outside their very tiny bubble.

Also. His bit about "dave" fighting the griffin indefinitely while you do whatever definitely shows how in fact this is not a living world but a finely scripted one awaiting its "hero" before events will unfold.

this game may be great story telling wise but if you had stuck with the video I dont think he makes unreasonable points. He even goes on to say if you want a great story with great characters its worth grabbing but the flaws as he sees them make it not a buy in their opinion
post #86 of 161
Quote:
Originally Posted by Gunderman456 View Post

Let's face it, Witcher 3 is a sub RPG AAA game. Any reviewer giving this any more then a 6-7, mark them dead in your book. Since either they are shills or they have no idea about games or at least PC games.

Now that I've played it for over 10 hours and find myself on the second map, CDPR have lied about 3 things; Warning: Spoiler! (Click to show)
  1. The downgraded visuals.
  2. About game beeing open world.
  3. No loading screens in that open world.

We've all discussed the visual downgrade due to visual parity with the consoles, however no one seems to be outraged with the fact that this is not an open world game. It's more like Dragon Age: Inquisition or Two Worlds II, where you play in varied big zones and to go from zone to zone you do in fact need loading screens.

You can't even compare Witcher 3 to Skyrim (which has also suffered from consolitis since Morrowind);

  1. Hardly anything in the world can be manipulated.
  2. Everything in the world is treated like a treasure chests, even shelf units. It's not like what you see is what you get.
  3. NPC are way dumber and duller, more like bots then anything else. There are less conversations to be had and they run into everything.
  4. You can loot from regular people but not the military. Why? Is it because peasants don't have the right to protest?
  5. They removed anything to do with stealth from Witcher 2. Why?
  6. Why can't I make as many grenades or potions as I want? There is a bug here too; when I used my 2 grenades, the game did not let me make more saying I already had some. My workaround was to drop my 0/2 grenades so I could make more.
  7. Perk trees instead of skill sets still grind my gears. I guess people can't work out skills points since they often affect multiple skills so devs just keep making things easier for the masses.
  8. I hate giving everything an auto icon. Want to blow up a monster nest? Just click on the use icon. Why? I can see that this is a nest, and I can throw my own grenade at it.
  9. Hardly any control when fighting. Give me control over my character. Why does he keep moving forward with every sword swing. Let me do that when I want, otherwise this forward momentum leaves me open to attack.
  10. They show you everything on the map, so it kills the sense of exploration for me.
  11. What's with the "!" a la Japanese Nintendo game for quest givers?
  12. Why are you telling me what level I need to be to tackle a quest? Let me find out for myself.
Some here wanted to give CDPR a pass because well it's an open world and it's difficult to make those you know. Really? It is not an open world, it's just bigger maps. Not much in the world can be manipulated and everything in the world is treated like a treasure chest, unlike Skyrim that has to keep tabs on thousands of items and their displacement. So I don't see why the visuals are so horrible on the PC. Witcher 3 has nothing on Skyrim which has to do a lot more in fact and the visuals are not much better then Skyrim in 2015, but then again we know why. So those that keep excusing the game because "it's open world", please stop. Dumbing down at every turn and holding my hand at every step. At every turn the game keeps reminding me that I'm playing a console game and for console parity's sake.

From a personal standpoint a big immersion breaker is this insistence on having splatter on the screen. Nothing brings you out of the game than the reminder that it's like looking through a camera lens!

Quote:
Originally Posted by edo101 View Post

Witcher 2 was frustrating for me only because of the map. They fixed it in W3 and this is a really fun combat system. Took me an hour to get into it. Soo much fun. I use everything from signs to swords to bombs. Its really good. On Normal, especially early on, you cannot rely on sword alone and definitely do not lock on.

Maybe he is frustrated cause its controller centric so I can see his point but can't you remap the keys. I am playing this with my controller btw

Whilst we differ on the combat, IMHO of 15 hours playing .. it's hack and slash. I have no need to do anything other than that and the odd roll. You might say I'm bad at combat but if I survive and everyone dies, isn't that the point of fighting ? Just like in The Witcher 1 where all you needed was 1 sword style and you could "win the game". Well if I just need to push "Attack" and "Roll" why do I need to learn moves, stances, alchemy or anything else? It's a failing of the game to not push people to change their tactics. We're all creatures of habit and we fall into patterns of whatever works. It works for me, why do I need to change it ? If I do it's just more work on my end for the same result, really?
Quote:
Originally Posted by edo101 View Post

For me it is. especially with my awesome screen and 12" inch powered 2.1 system. I take in everything. Point A to Point B when I want to and not when I don't want to.

Again maybe I fall into the casuals list but I get frustrated when I am trying to find something and literally it takes me 10 to 30 mins of running around. And I use GPS in real life sooo....

Now ... I know we have our own opinions and you are perfectly entitled to say and play what you want. However, out of curiosity sake and I would like to point out through the heartlessness of the internet that I don't mean anything disparagingly about it. Why do you play "deep" rpg's like TW3 if all you want to do is go from A to B and not forage around and explore. For me it is the complete antithesis of an RPG; to be linear and focused.

I am curious Edo. smile.gif
post #87 of 161
Quote:
Originally Posted by majin662 View Post

Gripes aside though that reviewer was at least humorous and also did highlight some obvious flaws with the game. Ai that can't figure out how to get around a horse but then phase shift through each other is immersion breaking for some. Not to mention the ai just stands there once youre outside their very tiny bubble.

Also. His bit about "dave" fighting the griffin indefinitely while you do whatever definitely shows how in fact this is not a living world but a finely scripted one awaiting its "hero" before events will unfold.

this game may be great story telling wise but if you had stuck with the video I dont think he makes unreasonable points. He even goes on to say if you want a great story with great characters its worth grabbing but the flaws as he sees them make it not a buy in their opinion
What flaws? The fact he doesn't know how the combat system works? or the fact he breaks the game on purpose?
Who in the world would run away from his first big story battle? If he was not ready as he claimed, he would not click the "i am ready" option with Vessemir to start it. He intentionally tried to break the game just to rant about it. I guess he prefers random invisible walls instead, so much more immersive.

The AI is the only thing i can possibly agree on.
post #88 of 161
Quote:
Originally Posted by Superplush View Post

From a personal standpoint a big immersion breaker is this insistence on having splatter on the screen. Nothing brings you out of the game than the reminder that it's like looking through a camera lens!
Whilst we differ on the combat, IMHO of 15 hours playing .. it's hack and slash. I have no need to do anything other than that and the odd roll. You might say I'm bad at combat but if I survive and everyone dies, isn't that the point of fighting ? Just like in The Witcher 1 where all you needed was 1 sword style and you could "win the game". Well if I just need to push "Attack" and "Roll" why do I need to learn moves, stances, alchemy or anything else? It's a failing of the game to not push people to change their tactics. We're all creatures of habit and we fall into patterns of whatever works. It works for me, why do I need to change it ? If I do it's just more work on my end for the same result, really?
Now ... I know we have our own opinions and you are perfectly entitled to say and play what you want. However, out of curiosity sake and I would like to point out through the heartlessness of the internet that I don't mean anything disparagingly about it. Why do you play "deep" rpg's like TW3 if all you want to do is go from A to B and not forage around and explore. For me it is the complete antithesis of an RPG; to be linear and focused.

I am curious Edo. smile.gif

Maybe I suck at too much rolling/not fast enough to dodge but even playing this on normal at level 10, its either I drag out a fight using the hack and slash and roll tactics or I get creative and mix in a bomb/a blinding bomb/AARD/IGNI and get the damn fight done fast enough and feel empowered. Doing normal mundane hack and slash is too boring.

Its just like Oblivion actually or any RPG for that matter. You can either just hack you way or mix it up. Except for me and this game, I just cannot do normal hack and slash. Maybe it has to do with the fact that I am playing with a controller but its quicker and MORE FUN to mix it up. And thats just on normal for me. I would hate to want to fight using hack and slash on higher difficulties.

You always fight groups of enemies that i just don't see how you can hack and slash without running away and back. On Normal my enemies surround me and attack me at different intervals that I find hack and slash uneffective. Thats why I found his review bizzarre....But maybe again its easier to just hack and slash with a mouse and keyboard. in that case I'll say try it with a controller or remap your keys

As for the GPS issue. I said it multiple times that I free roam but also like to get to my mission when I don't want to waste time looking for it.

As for the AI, I havent seen what he's talking about yet and I mean it. Most games enemies don't chase you around forever unless its part of the mission. what I have seen few times is one or two of my enemies not turning around fast enough to fight me
Edited by edo101 - 5/22/15 at 10:35am
post #89 of 161
Quote:
Originally Posted by Assirra View Post

What flaws? The fact he doesn't know how the combat system works? or the fact he breaks the game on purpose?
Who in the world would run away from his first big story battle? If he was not ready as he claimed, he would not click the "i am ready" option with Vessemir to start it. He intentionally tried to break the game just to rant about it. I guess he prefers random invisible walls instead, so much more immersive.

The AI is the only thing i can possibly agree on.

I See where youre coming from with that. For me personally that smaller fight while he was ranting about movement what irked me was the ai basically stood there like "help he's out of our bubble guess we'll just stand here" to me thats not breaking it on purpose thats just bad ai.

The griffin I guess could be seen either way. Im sti finishing 2 so can't speak from experience but I will say that again, for me personally, breaking on purpose or not the fact that event could go on forever just waiting on me is odd. I see what you mean about it being selective "journalism" but for me it did highlight some flaws with the world.

I did laugh though. I love humorous rants and I do feel that was a good one. Especially the part where he is robbing the guy as he's telling him about quest.
post #90 of 161
Quote:
Originally Posted by majin662 View Post

Also. His bit about "dave" fighting the griffin indefinitely while you do whatever definitely shows how in fact this is not a living world but a finely scripted one awaiting its "hero" before events will unfold.

This is not the case-- Kiera Metz dropped a boss herself while I was trying to recover, and getting ready to land the killing blow. NPCs aren't as kitted out as you are, and don't do your DPS, but they still tank the bosses and actually do damage them.
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