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[Various] ASUS debuts ROG SWIFT PG279Q 144hz IPS and G-SYNC - Page 203

post #2021 of 9409
Quote:
Originally Posted by ToTheSun! View Post

That's good to know. Thanks for sharing!
It certainly makes me feel more confident in considering the XB271HU.

There is absolutly no reason why new XB would be in any worse shape than PG. Even now old XB is in great condition as they improved QC over last months.

Hell, I were not such look/aesthetics freak I would seriously consider buying old XB after release of new PG and XB. It will be much cheaper and it is basicely the same monitor.

But I just love design of new XB and PG to lesser degree so I can't tongue.gif
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post #2022 of 9409
Quote:
Originally Posted by joshpsp1 View Post

The guy I spoke to said they are almost perfect now. Naturally quality control will never be 100% but his words were reassuring. I think ultra wides are bit of a gimmick. Only worth going past 27 inches at 4k in my opinion.

What are almost perfect? The Acer XB270HUs?

I don't think 33% extra immersion in games/movies is a gimmick. I think they are too expensive for what they are and the panel being primarily used isn't up to the task, but the concept offers something quite unique... as evidenced by user's feedback. The main problem is the QA issues, again. Something that we keep coming back to with monitors these days unfortunately.

If you want gimmicks, the 165Hz of the PG279Q would certainly meet the criteria lol! Especially as early reviews would suggest it's worse than 144Hz!

As for 4K, I totally agree anything 27" and under is a waste of time... just too small. This trend seems to be continuing though, and it will be a while before 4K comes in to its own, next gen GPUs and beyond for sure. Still very immature as yet.

Right now, I just want a fast IPS 1440p G-Sync monitor that doesn't have horrendous bleed/glow and/or dead/stuck pixels or dirt behind the screen. Really not that much to ask for, you wouldn't think.

mad.gif
Edited by atomicus - 10/7/15 at 4:04am
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post #2023 of 9409
Seems like VA panels are way to go then biggrin.gif
I still cant believe that IPS has so many problems with dead pixels and so on... One would think that for the price they cost, they would be near perfect frown.gif
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post #2024 of 9409
Quote:
Originally Posted by atomicus View Post

What are almost perfect? The Acer XB270HUs?

I don't think 33% extra immersion in games/movies is a gimmick. I think they are too expensive for what they are and the panel being primarily used isn't up to the task, but the concept offers something quite unique... as evidenced by user's feedback. The main problem is the QA issues, again. Something that we keep coming back to with monitors these days unfortunately.

If you want gimmicks, the 165Hz of the PG279Q would certainly meet the criteria lol! Especially as early reviews would suggest it's worse than 144Hz!

As for 4K, I totally agree anything 27" and under is a waste of time... just too small. This trend seems to be continuing though, and it will be a while before 4K comes in to its own, next gen GPUs and beyond for sure. Still very immature as yet.

Right now, I just want a fast IPS 1440p G-Sync monitor that doesn't have horrendous bleed/glow and/or dead/stuck pixels or dirt behind the screen. Really not that much to ask for, you
Quote:
Originally Posted by atomicus View Post

What are almost perfect? The Acer XB270HUs?

I don't think 33% extra immersion in games/movies is a gimmick. I think they are too expensive for what they are and the panel being primarily used isn't up to the task, but the concept offers something quite unique... as evidenced by user's feedback. The main problem is the QA issues, again. Something that we keep coming back to with monitors these days unfortunately.

If you want gimmicks, the 165Hz of the PG279Q would certainly meet the criteria lol! Especially as early reviews would suggest it's worse than 144Hz!

As for 4K, I totally agree anything 27" and under is a waste of time... just too small. This trend seems to be continuing though, and it will be a while before 4K comes in to its own, next gen GPUs and beyond for sure. Still very immature as yet.

Right now, I just want a fast IPS 1440p G-Sync monitor that doesn't have horrendous bleed/glow and/or dead/stuck pixels or dirt behind the screen. Really not that much to ask for, you wouldn't think.

mad.gif

Yes the xb270hu, his exact words are they're almost perfect now.

I just dislike 21 9 monitors. They have lots of scaling issues much like 4k. Bit I do agree that 165hz is one. 2k seems to be moving closer to the standard unlike 4k. 4k will never reach that status until cheap single gpus can maintain near 60fps.

I agree with your final point too. We're spoilt for choice when it comes to gpu but the monitor market doesn't have enough competition. Like we've spoke about previously, there's only 1 1440p 144hz IPS panel being manufactured. Acer and Asus had no choice but to use it. The pg279q apparently launches tomorrow in Germany so hopefully we get some more reviews and possibly some information about the panels.
post #2025 of 9409
Quote:
Originally Posted by Rocketlucco View Post

No one is going to gain any benefit whatsoever from 200 FPS, or honestly even from 100 FPS > 60 FPS. Many professional gamers across all genres come from poor backgrounds, and rise to the top playing on the very cheap equipment. The idea that more FPS on a monitor, more DPI on a mouse, or more buttons on a keyboard makes you a better gamer is just marketing drivel by manufacturers. It's all placebo effect, but people eat it up anyway. Same way audiophiles think they can hear a difference on $3000 dollar sound systems, but when they do a blind listen test it becomes painfully obvious they can't tell the difference between expensive and inexpensive speakers.

Yea plenty of FPS players have done just fine in the past on 60hz displays, that doesn't mean the motion clarity of 120hz and above doesn't help. If it improves motion clarity and you can see the target you're trying to kill with more efficiency, then yes it helps. There's a good reason 60hz is not the standard anymore for FPS....

As far as $3000 headphones go, I would wait until I've listened to a proper overkill setup before rushing to judgement. Just going off what the DT990's have done for me in terms of gaming immersion or hearing instruments you never heard before in a song, makes it hard to write off high end cans. Maybe spending $500000000 is not that much of an improvement over say what I have, maybe it is, but it's certainly something you try out for yourself. It's just one of those things that requires 1st hand experience, not going off of what forum posts / internet articles tell you. The reason being, is the same as higher refresh rates, not everyone has the same sensitivity to these kinds of things. So where some folks can tell 144hz from 120hz, some can't tell 144hz from 60hz. Some folks can't tell $50 headphones from $500 headphones, and there's no right or wrong to it. One of the biggest mistakes people make on issues like this is believing their standards are absolute.

I would definitely caution those who aren't on the sensitive side of things to avoid a life of crime. The lack of observational skills will lead to your incarceration quickly and swiftly, I'm only trying to help thumb.gif
post #2026 of 9409
Quote:
Originally Posted by atomicus View Post


If you want gimmicks, the 165Hz of the PG279Q would certainly meet the criteria lol! Especially as early reviews would suggest it's worse than 144Hz!

Not that a care too much about 165Hz or indeed would care if it didn't have it it can be of some benefit. In previous generation G-sync units as the framerate approached v-sync rate increased lag was observed due to the nature of how the frame updates are pushed out. Thus if you wanted to play with optimum lag you would be better frame limiting your game to 120fps rather than 144hz. This was a gsync limitation and not a panel limitation, a faster Gsync rate if it indeed refreshes faster than is optimal for the panel pushes this problem out of our operating window and we can lock max_fps to 144 (or whatever is best) within our game knowing gsync wont induce increased lag due to the headroom. These rates are commonly seen in CSGO so there are cases where you will potentially hit 165 fps but i doubt it will be in AAA’s unless you have a beyond bonkers setup.

Having said that, i have looked at the SWE clockers review and while they say it is more laggy (interpret that as meaning blur from translation) i cant see much difference on the blur tests. What i am happy about is the apparent increased brightness in 120hz ULMB which will let me even decrease the pulse width a bit as i normally target 120 brightness in my room and not 140. The ULMB did look like it had a fair bit of overdrive in it but probably better to reserve judgement.

Looking forward to seeing a tftcentral review where we can be more sure of performance comparisons to other monitors.
Edited by timd78 - 10/7/15 at 7:47am
post #2027 of 9409
Quote:
Originally Posted by overvolted View Post

Yea plenty of FPS players have done just fine in the past on 60hz displays, that doesn't mean the motion clarity of 120hz and above doesn't help. If it improves motion clarity and you can see the target you're trying to kill with more efficiency, then yes it helps. There's a good reason 60hz is not the standard anymore for FPS....

As far as $3000 headphones go, I would wait until I've listened to a proper overkill setup before rushing to judgement. Just going off what the DT990's have done for me in terms of gaming immersion or hearing instruments you never heard before in a song, makes it hard to write off high end cans. Maybe spending $500000000 is not that much of an improvement over say what I have, maybe it is, but it's certainly something you try out for yourself. It's just one of those things that requires 1st hand experience, not going off of what forum posts / internet articles tell you. The reason being, is the same as higher refresh rates, not everyone has the same sensitivity to these kinds of things. So where some folks can tell 144hz from 120hz, some can't tell 144hz from 60hz. Some folks can't tell $50 headphones from $500 headphones, and there's no right or wrong to it. One of the biggest mistakes people make on issues like this is believing their standards are absolute.

I would definitely caution those who aren't on the sensitive side of things to avoid a life of crime. The lack of observational skills will lead to your incarceration quickly and swiftly, I'm only trying to help thumb.gif

Everything you said in regards to both topics is theoretical and subjective. Yes I understand the concept of how motion clarity can help you track a kill, but does it impart a significant statistical objectively measurable advantage? Well there's no formal studies done, but my guess would be no, since the vast majority of the best players in the world are not playing using these monitors. I'm sure it gives a minor advantage, but nothing that would make or break a match or compensate for lack of innate skill and practicing.

In terms of audio you are just regurgitating the same tired argument that values anecdotal experience over objective tests. Time and time again respected members of the audiophile community with the so called ability to tell the difference are put to blind listening tests, and in fact cannot tell the difference between high cost and low cost speakers or headphones. Can they tell the difference between well made and poorly made audio equipment? Yes of course, but the quality does not always correlate with price, and there are many relatively low cost speakers/headphones that score the same marks as thousand dollar ones on blind tests. Claiming that "some people just aren't able to tell the difference, but I can" is nonsense that people tell themselves to justify high cost purchases. If you think you can hear a difference, and it makes you enjoy your media more, all the more power to you, but that doesn't change the fact that it's a placebo effect.
post #2028 of 9409
I think it would be funny to see if 165Hz of new PG is big gimmick like rumors say and it is worst than 144Hz and pretty much useless feature that was use just so they can say "LOOOK! LOOOOK! OUR MONITOR HAS SOMETHING MOAR THEN ACER ONE! WE HAVE 15 MORE HZ! 15 MORE!!!!....so pay 100 euro more!" biggrin.gif

I just find hard to belive that Acer, who had first 1440p 144Hz monitor out and had so much time to work on new one didn't figure out on SAME PANEL that it can be OC to 165Hz. I think they figured out it is too much and works bad.

Heh, well, just rumors but I like hardware rumors tongue.gif
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post #2029 of 9409
Quote:
Originally Posted by timd78 View Post

Looking forward to seeing a tftcentral review where we can be more sure of performance comparisons to other monitors.

It's kinda wierd that TFT central hasn't received the monitor yet.
Quote:
Originally Posted by Rocketlucco View Post

Everything you said in regards to both topics is theoretical and subjective. Yes I understand the concept of how motion clarity can help you track a kill, but does it impart a significant statistical objectively measurable advantage? Well there's no formal studies done, but my guess would be no, since the vast majority of the best players in the world are not playing using these monitors. I'm sure it gives a minor advantage, but nothing that would make or break a match or compensate for lack of innate skill and practicing.

In terms of audio you are just regurgitating the same tired argument that values anecdotal experience over objective tests. Time and time again respected members of the audiophile community with the so called ability to tell the difference are put to blind listening tests, and in fact cannot tell the difference between high cost and low cost speakers or headphones. Can they tell the difference between well made and poorly made audio equipment? Yes of course, but the quality does not always correlate with price, and there are many relatively low cost speakers/headphones that score the same marks as thousand dollar ones on blind tests. Claiming that "some people just aren't able to tell the difference, but I can" is nonsense that people tell themselves to justify high cost purchases. If you think you can hear a difference, and it makes you enjoy your media more, all the more power to you, but that doesn't change the fact that it's a placebo effect.

I can't believe that there are people doubting the difference between 60hz and 120hz in 2015. The difference is night and day, and unless you've experienced it first hand you should refrain from arguing against it. Most top gamers do play with a high refresh rate, only those that don't know better play with a 60hz refresh rate at this point and it's especially so when it comes to games like CS:GO.
post #2030 of 9409
Quote:
Originally Posted by Benny89 View Post

I think it would be funny to see if 165Hz of new PG is big gimmick like rumors say and it is worst than 144Hz and pretty much useless feature that was use just so they can say "LOOOK! LOOOOK! OUR MONITOR HAS SOMETHING MOAR THEN ACER ONE! WE HAVE 15 MORE HZ! 15 MORE!!!!....so pay 100 euro more!" biggrin.gif

I just find hard to belive that Acer, who had first 1440p 144Hz monitor out and had so much time to work on new one didn't figure out on SAME PANEL that it can be OC to 165Hz. I think they figured out it is too much and works bad.

Heh, well, just rumors but I like hardware rumors tongue.gif

Actually, 21. biggrin.gif

But yes, I doubt the usefulness of the difference. It's pretty freaking hard for a CPU to put out that FPS in modern game these days no matter how much GPU horsepower you have.
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