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[Official] Doom 4 Information and Discussion - Page 132

post #1311 of 1695
Well Vulkan seems to have fixed my getting locked at 60fps bug so that is pretty great
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post #1312 of 1695
So is SLI ever going to work in this game? rolleyes.gif
     
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post #1313 of 1695
Quote:
Originally Posted by Baasha View Post

So is SLI ever going to work in this game? rolleyes.gif

This. I want this.
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post #1314 of 1695
Devs said on twitter that sli is coming.

A couple of questions:
The game now crashes to desktop without warning. It crashed before, but was rare. Now it's a couple of seconds into the level and poof.

q2: How do I skip the intro clips of bethesda and id (win10)?
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post #1315 of 1695
Baasha, are you talking about SLI for more than two cards? Because my 2x 980ti system goes from 40fps to 67fps when I turn SLI on.

HM: I have also been plagued with CTD's on this game. It's like dating a supermodel who picks her nose in public. Anyway, I think at least on my system, it may have something to do with the shadows setting. Try turning down the shadows quality (especially if you have it on nightmare), and see if there is better stabilty. I got stuck with a bad load like you, and turned them all the way down and was able to get playing again. Then I turned them back up and made it to the next checkpoint without drama.
post #1316 of 1695
Quote:
Originally Posted by ir88ed View Post

Baasha, are you talking about SLI for more than two cards? Because my 2x 980ti system goes from 40fps to 67fps when I turn SLI on.

HM: I have also been plagued with CTD's on this game. It's like dating a supermodel who picks her nose in public. Anyway, I think at least on my system, it may have something to do with the shadows setting. Try turning down the shadows quality (especially if you have it on nightmare), and see if there is better stabilty. I got stuck with a bad load like you, and turned them all the way down and was able to get playing again. Then I turned them back up and made it to the next checkpoint without drama.

I as well have experienced too many CTD's for comfort.

Always forces me to check stability.... I've stopped now as DooM is the only game I have installed that does this.

Amazing SP..... These crashes are killing me though.
post #1317 of 1695
Quote:
Originally Posted by Itglows View Post

Well Vulkan seems to have fixed my getting locked at 60fps bug so that is pretty great
If this bug is happening only during cut scenes, it's intended. I noticed when playing on a crappy laptop that voices during cut scenes were delayed quite a bit, so I assume that for cut scenes FPS is tied to how fast the cut scenes play out.
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post #1318 of 1695
Quote:
Originally Posted by PsYcHo29388 View Post

If this bug is happening only during cut scenes, it's intended. I noticed when playing on a crappy laptop that voices during cut scenes were delayed quite a bit, so I assume that for cut scenes FPS is tied to how fast the cut scenes play out.

Knowing the ID Tech engine, almost everything is tied to FPS like the previous engines have always been.
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post #1319 of 1695
Quote:
Originally Posted by PsYcHo29388 View Post

If this bug is happening only during cut scenes, it's intended. I noticed when playing on a crappy laptop that voices during cut scenes were delayed quite a bit, so I assume that for cut scenes FPS is tied to how fast the cut scenes play out.

No, I was getting locked to 60fps in game at all times without Vulkan
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post #1320 of 1695
Itglows, if your fps is locked at 60, it is likely that you have vsync enabled (either in-game, or through the nvida panel) and 60hz is the refresh rate of your monitor.
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