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[Official] Doom 4 Information and Discussion - Page 144

post #1431 of 1695
Quote:
Originally Posted by PowerK View Post

By any chance, is there any update with SLI support ? If I recall correctly, id software said SLI support was coming.

Do you really need SLI support with a Titan X? You should be good for 4k/60fps. Or 1440p @ 144hz no problem with a single card.

Even my old PC with an R9 390 maxes this game completely out and gets 120+FPS running on Vulcan @ 1080p. I even bumped the resolution up to 3200x1800 using VSR and still get consistent 60+ fps. Not a single stutter, ever.

My new rig with a 1070 completely destroys this game. Tested this game on 2 different PCs and it runs VERY GOOD on both. Pretty sure a 1070 could do 4k/60fps/max.

I'm getting texture popins using Vulcan on my 1070, but it does give me a frame rate boost over OGL. But its way over the refresh rate of my monitor regardless. Those same texture popins don't happen on the 390. But Vulcan is arguably better for AMD cards anyway.
Edited by chaosblade02 - 8/23/16 at 7:12pm
    
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post #1432 of 1695
Quote:
Originally Posted by chaosblade02 View Post

Do you really need SLI support with a Titan X? You should be good for 4k/60fps. Or 1440p @ 144hz no problem with a single card.

Even my old PC with an R9 390 maxes this game completely out and gets 120+FPS running on Vulcan @ 1080p. I even bumped the resolution up to 3200x1800 using VSR and still get consistent 60+ fps. Not a single stutter, ever.

My new rig with a 1070 completely destroys this game. Tested this game on 2 different PCs and it runs VERY GOOD on both. Pretty sure a 1070 could do 4k/60fps/max.

I'm getting texture popins using Vulcan on my 1070, but it does give me a frame rate boost over OGL. But its way over the refresh rate of my monitor regardless. Those same texture popins don't happen on the 390. But Vulcan is arguably better for AMD cards anyway.
I'm well aware of the good performance of Doom as I have the game. Thanks.
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post #1433 of 1695
Quote:
Originally Posted by PowerK View Post

By any chance, is there any update with SLI support ? If I recall correctly, id software said SLI support was coming.

Unfortunately no. There was some update that was giving my SLI scaling back when I used my GTX 970s in SLI. It definitely wasn't perfect, but it had about 50/50-70/70 scaling on the cards. Since then I've been through a couple GPU changes and we still have no SLI support lol.
 
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post #1434 of 1695
Quote:
Originally Posted by PowerK View Post

I'm well aware of the good performance of Doom as I have the game. Thanks.
Quote:
Originally Posted by chaosblade02 View Post

Do you really need SLI support with a Titan X? You should be good for 4k/60fps. Or 1440p @ 144hz no problem with a single card.

Even my old PC with an R9 390 maxes this game completely out and gets 120+FPS running on Vulcan @ 1080p. I even bumped the resolution up to 3200x1800 using VSR and still get consistent 60+ fps. Not a single stutter, ever.

My new rig with a 1070 completely destroys this game. Tested this game on 2 different PCs and it runs VERY GOOD on both. Pretty sure a 1070 could do 4k/60fps/max.

I'm getting texture popins using Vulcan on my 1070, but it does give me a frame rate boost over OGL. But its way over the refresh rate of my monitor regardless. Those same texture popins don't happen on the 390. But Vulcan is arguably better for AMD cards anyway.

Arguably? It's better...

1070 wouldn't do 4k maxed. No chance. My 1080 @ 2100mhz wouldn't even do that.

Do you mean without Nightmare shadows?
post #1435 of 1695
Going to have to agree with the above. The 1080 did fine on Doom with 4K, but it most definitely will dip below the 60FPS threshold in NPC-heavy scenes...which is a good portion of the game.
 
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post #1436 of 1695
Also goes down during glory kills.
post #1437 of 1695
Quote:
Originally Posted by KickAssCop View Post

Also goes down during glory kills.

Popping those demon hearts I bet too.
post #1438 of 1695
Did you try to increase the "Prerendered frame value" in NVIDIA Doom profile in the NVIDIA driver CP ?
I raised it from "1" to "4" and it seems a nice fps drop with no additionnal "input lag" for me.

Maybe it is "Just an illusion", as this settings only works in DX games....
Edited by GRABibus - 8/25/16 at 12:34pm
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post #1439 of 1695
Quote:
Originally Posted by GRABibus View Post

Did you try to increase the "Prerendered frame value" in NVIDIA Doom profile in the NVIDIA driver CP ?
I raised it from "1" to "4" and it seems a nice fps drop with no additionnal "input lag" for me.

Maybe it is "Just an illusion", as this settings only works in DX games....

You're kidding right?

Of course there is input lag with Pre-Rendered frames at 4.

Without a shadow of a doubt. You aren't very sensitive to input lag.
post #1440 of 1695
Is there a way to cap frame rate (in Vulkan path) yet?
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