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post #441 of 1493
Quote:
Originally Posted by qsxcv View Post

uhm 3050 has good m/s as well
http://www.overclock.net/t/1566139/the-new-mouse-from-steelseries-rival-100/300_100#post_24408907

it's technically weak, cheap, and low end but that doesn't mean it's bad.
just to play devil's advocate, here's my biased comparison of 3050 and 3310

framerate:
3050: stable 6666; 3310: speed-dependent values of 2080, 4100, 6500

smoothing:
3050: none; 3310: 4ms

variance:
3050: probably not bad; 3310: inherits some of 9500/9800 architecture's variance issues.

dpi:
who needs >500 dpi anyway?

tracking speed:
3050: >=4m/s; 3310: 6-7m/s
it's very rare to actually need those speeds in-game

This pretty much sums it up for me. The obsession with crazy tracking speeds is silly. Most FPS gamers do not go above 3 m/s, if you need to make long and fast swipes then you need to up that IQ in the game.
post #442 of 1493
Quote:
Originally Posted by HAGGARD View Post

That's on most surfaces I have tried them on btw. It knows a maximum amount of counts it transfers per report (32 at 1kHz)
5bits or 6bits seems like an unusual format

do you have any mousetester results showing 32 counts or even 31? highest i've seen is 29 iirc... i'll check again now.

but i think it's because 30 = 3 * 10, where 3 is the maximum search distance and 10 is the maximum possible number of frames in 1ms since it runs slightly above 9000fps
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post #443 of 1493
Quote:
Originally Posted by qsxcv View Post

well mlt04 has "weak" hardware too right? by the numbers, the only thing it has going for it is ~9000fps

Not even that. The 9000 fps MLT04 sensors actually came out in 2006 when they re-launched the IE 3.0. The mice were popular even before this change when they had MLT04 at 6400 fps..
post #444 of 1493
is there actually any source, other than skylit's posts and other forum posts, that mlt04 was ever 6000fps
because i'm not convinced: http://www.overclock.net/t/1563813/somewhat-objectively-evaluating-sensor-responsiveness/400_100#post_24421856
my x80 ime3.0, x80 wmo, x08 imo1.1, all behave identically in everything i've tried.
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post #445 of 1493
Made this one just now with the OMB.

It does mostly cap at 30 though, this once could just be the program being messy.
Like in that other thread, I'm just going from the 128/64/32 counts thing that can be observed with 250/500/1000Hz, could be 30 I guess, but at <4ms it's 127 and not 120.

@wareya:
Not feeling going into semantics, but malfunction for me is "does nothing" whereas perfect control is "does something not accurately representing the physical movement". The MLT04 reports counts that correlate with 1.5/ms movement up to speeds of about 3m/s, after which it stops reporting altogether (malfunctions).

What do I care about that graph? I have a MLT04 in my hand right now and I am positive it does not stop tracking at 1.5m/s.
Edited by HAGGARD - 9/25/15 at 9:37pm
post #446 of 1493
i tried like 20 times and never got any 31s

does enotus add x+y perhaps? i'd prefer to see mousetester plots

edit:
tried several more times, both directions. never got 31, only 30s.
Edited by qsxcv - 9/25/15 at 9:51pm
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post #447 of 1493
Quote:
>but malfunction for me is "does nothing"

Great, because this mouse totally stops tracking right above 1.5m/s with perfectly legitimate surfaces!
Quote:
>The MLT04 reports counts that correlate with 1.5/ms movement up to speeds of about 3m/s, after which it stops reporting altogether (malfunctions).

Pretty sure that you're experiencing reports of 1.2m/s of movement when you pass ~2.25m/s, because this guy literally failed to find a single mousepad between cloth, hard, and glass that reported speeds above 1.2m/s at speeds above ~2.25m/s. Unless, of course, your mousepad is one of a kind, and happens to be the most perfect mousepad for the MLT04, for no good reason.
Quote:
>What do I care about that graph? I have a MLT04 in my hand right now and I am positive it does not stop tracking at 1.5m/s.

Maybe if you could find a way to give empirical data instead of "No, trust me bro, I got this"
Edited by wareya - 9/26/15 at 8:56am
post #448 of 1493
Quote:
Originally Posted by qsxcv View Post

i tried like 20 times and never got any 31s

does enotus add x+y perhaps? i'd prefer to see mousetester plots
Adding X+Y could be it, not getting beyond 30 counts on MouseTester myself. Why 30/~63/127 then?
Quote:
Great, because this mouse totally stops tracking right above 1.5m/s with perfectly legitimate surfaces!
Is a QCK legitimate? We are talking about the same thing with "stop tracking" right, that it does not register a single count?
Quote:
Maybe if you could find a way to give empirical data instead of "No, trust me bro, I got this"
For that I'd need equipment that ~even you~ can't be bothered to pick up.
I have this graph here, 1.5m/s cap with malfunction (deadzone) happening later into the swipe, i. e. at higher speeds. Mind you, these are 4m/s swipes.
post #449 of 1493
127 is due to 8bit limitation

63.......wat? trying now. hard to believe but i'll try
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post #450 of 1493
Quote:
Originally Posted by HAGGARD View Post

Quote:
Originally Posted by wareya View Post

Maybe if you could find a way to give empirical data instead of "No, trust me bro, I got this"
For that I'd need equipment that ~even you~ can't be bothered to pick up.

A normal camera with some reference objects would be good enough.
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