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[Anand] Fable Legends DX12 Benchmark Analysis - Page 45  

post #441 of 443
Honestly if in the past, more people based their purchase decisions on actual performance and price rather than market share and bragging rights, AMD might not be in the position they are today, this do or die corner they've been backed into is bad, for them but also for gamers. I'm really hoping that game devs take advantage of new APIs that favor AMD hardware to the point where they can regain market share in order to be a healthy player again in this industry.

I'd also like to thank posters like @Mahigan, @Sugarhell and others that still take time to provide us with informed and unbiased opionins about the potential of GCN and the great things to come in the gaming world
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post #442 of 443
Quote:
Originally Posted by TopicClocker View Post

I see what you're trying to say, but you're blaming AMD? (Seriously, are you?).

Yes, they are PART of the problem. Not the whole part, but make no mistake, a part.

Ultimately, if I was to assign blame, it would be to people in general, and more specifically, a social/political attitude that has been going on in this country as of late. Without delving too far into politics, suffice it to say, ultimately I blame people to don't try to raise standards up, but rather want to lower standards down to that everyone can feel included.
post #443 of 443
Thread cleaned.

Thread was way too far off the rails. Please keep future posts on topic.

That means talking about the benchmark. Not the history of company X or giving your opinion on other people posting.
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