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[Fool] Intel Will Finally Be Upping Its Core Counts With Cannonlake - Page 9

post #81 of 150
Quote:
Originally Posted by Tivan View Post

So we should be glad that there's a wealth of engines for people to use at a small fee that will be utilizing DX12 for what it's worth?
the core scaling is up to the developer not really the engine itself.there are games using the same engine, and have different cpu scaling
Quote:
Why would you write an engine for DX12 that's single threaded when DX11.3 or whatever it was, would be a lot easier to write an engine for, if you want to keep it single threaded?
it was an example.instead a singlethread you can say2 core, 4 core, 6 core, the result is the same it wont make it scale better than 2,4 or 6 cores because it is using Directx 12.simply it will allow the APi use more cores.
Quote:
I've never seen a single person claim this, but then again, I am no professional on this topic. Feel free to link me up to your sources! = D
any modern game,Ex. if the game engine use more than 2 cores an i3 will be better regardless of frequency
Quote:
but I wouldn't go out of my way to discredit the performance of overclocked dualcores in the process. (at least dualcores that are close to equal in core design to said i3s)
2 cores without HT in 2015 for games? thats ridiculous, even fi oced since many developers are using more than 2 cores


Quote:
Anyway, if you ask me, it's always better to address the points as they are presented, instead of contextualizing in some way that might not be needed. It's a really simple and rather questionable point to begin with ('i3s are for office working'), and I dont like leaving it stand like that, while moving on to a different topic. (i3s vs dualcores)
his clients can do more than office job, which already can be multitasking
Edited by PontiacGTX - 10/1/15 at 3:05pm
post #82 of 150
Quote:
Originally Posted by Artikbot View Post

i3s are largely irrelevant for anything but office working. And even then, they are quite useless for people who do more than one thing at once.

Source: My i3 at work is unusable. We also stopped quoting for i3s for most clients, after they complained the i3 boxes were much slower than the newer i5s.

Agreed. I guess its time to retire my 4370, despite it literally never bottleneck my weakass 750 ti and let alone a 980. Everyone knows an i3 immensely holds backs any GPU worth its time, too.
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post #83 of 150
Quote:
Originally Posted by 47 Knucklehead View Post

Exactly, and for gamers like me, who play games for years (upwards of 7 or 15 or even 20), it's actually better to game on an old fast dual core than a slower hex or oct core. thumb.gif

This is why I built my second rig... sure my main one is still ridiculously faster overall, but no point using a much more power hungry system when in old games a 4.2ghz haswell dual core is practically as fast as my stock 4790k anyways.. And obviously a oc'ed 750ti more than handles any old game.
Edited by SoloCamo - 10/1/15 at 3:11pm
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post #84 of 150
Quote:
Originally Posted by PontiacGTX View Post

the core scaling is up to the developer not really the engine itself

Possibly. That's not the point you made, though.
Quote:
it was an example.instead a singlethread you can say2 core, 4 core, 6 core, the result is the same it wont make it scale better than 2,4 or 6 cores because it is using Directx 12.simply it will allow the APi use more cores.

I never said it wasn't an example. = D
Quote:
any modern game. if the game engine use more than 2 cores an i3 will be better regardless of frequency

I wasn't aware that people are games now. Regardless, I was technically refering to what claims of people I have witnessed.
Quote:
2 cores without HT in 2015 for games? thats ridiculous, even fi oced since many developers are using more than 2 cores

...

AC:U is not a representation of all modern games, due to its multithreaded use of AI. An outliner in the current gaming landscape, and again, I was refering to what I saw of people's accounts. I'm pleasantly surprised that you provided an example of people having a superior experience in a game on an i3 vs a dual core though, thanks for enriching my perspective. Either way, I am not particularly interested in having a discussion about i3s vs dualcores, to begin with.
Edited by Tivan - 10/1/15 at 3:15pm
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post #85 of 150
Quote:
Originally Posted by Tivan View Post

I wasn't aware that people are games now.Regardless, I was technically refering to what claims of people I have witnessed.
you said
Quote:
I've never seen a single person claim this, but then again, I am no professional on this topic. Feel free to link me up to your sources! = D
replying to
Quote:
for many people it does better performance than a dual core with OC
?
Quote:
AC:U is not a representation of all modern games,
mordern games are console ports and this time ubisoft kept the multithreading


and if it isnt an example. then there are many other games that currently use HT
Edited by PontiacGTX - 10/1/15 at 3:49pm
post #86 of 150
Quote:
Originally Posted by PontiacGTX View Post

you said
replying to
?

Yup. I never saw that chart before, till you posted it. I don't play ubisoft games. (and all the console games I'd care about don't get ports somehow, sad.)
Quote:
and it it isnt an example. then there are many other games that currently use HT

Wait, examples are not examples if there's a lot of em? What. Maybe our idea of what an example is is different, but to me, an example is a case, that shows something, that is suited for supporting some claim. So it's definitely an example... If you ask me.

I do agree that there are a lot of modern games that use HT, by the way (though the opposite holds true as well). Why are we discussing i3 vs dualcore.
Edited by Tivan - 10/1/15 at 3:29pm
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post #87 of 150
Quote:
Originally Posted by dieanotherday View Post

4 core $100, 6 core $200, 8 core $300.

That better be how it is.

Lol what are you drinking cause i want some off that dream stuff. If zen fails your foing to see 4 core $300 6 core $600 8 core $900 just for kicks they will throw out a 8 core k for $1999 that gives a whopping 7% more improvement when oced lol
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post #88 of 150
Quote:
Originally Posted by Tsumi View Post

Again, you're disregarding the fact that mobile and desktop chips come from the same manufacturing lines. There are quad-core laptops being sold, so it makes perfect logical sense to use these chips on mainstream desktop as well. Additionally, your preconceived notions on how things should be has no bearing on reality.

quad core laptops are indeed present, but how many quad core laptops relies on IrisPro instead of stuffing them with GTX980M GPUs?
why are you defending integrated graphics so much that you'd entirely disregard discrete graphics card as if they're the most useless thing in the world?

it does, in fact Xeons are vastly cheaper than desktop market pricing is what makes this all the more redundant, since pairing a Xeon with GPU is faster.
the only issue with Xeons is that market availability is somewhat deprived, otherwise most of the buyers would've gone for the cheaper Xeons.

iGP on the upper-end of the CPUs are wholly redundant, its what makes these chips vastly over expensive, otherwise you could've gotten that quadcore laptop for $100~$200 less.

plus, issues with mobile platforms is heat and TDP allocations.
without the iGP on the CPU chip, the die would be smaller and the TDP headroom would be fully allocated for the CPU, which means the CPU wouldn't throttle when the GPU is in use.
with the graphics processor ran externally from the CPU, the hot-spot is now located on two places instead of a single massive heat-source.
Edited by epic1337 - 10/1/15 at 6:34pm
post #89 of 150
Quote:
Originally Posted by dieanotherday View Post

4 core $100, 6 core $200, 8 core $300.

That better be how it is.

Im thinking more 4 = $200, 6 = $280, 8 = $450
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post #90 of 150
How are you so confident that half the price of CPUs will vanish if the iGPU goes away? They would have to create a whole new die design, put it under many rounds of scrutiny and bug testing, manufacture it, perform binning, and finally sell it as a low volume part. All of that sounds extremely expensive, and for what benefit? People will buy the 6700k or whatever the highest end mainstream chip regardless of whether it has an iGPU or not. Not many people care, or even notice.

You are all asking to mould the mainstream platform for your interests, and that's just simply how it works. I don't get why Intel needs to modify the entire platform so a handful of enthusiasts can pay less for more cores.

There is a whole platform crafted for enthusiast but you all pretend like it just doesn't exist.
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