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[WCCFTECH] Nano/Fury Vs. Titan-X Fable Legends DX12 Benchmark - Page 4

post #31 of 147
Quote:
Originally Posted by Just a nickname View Post

Just take the bench for what it is. 1000$ ref card beaten by much cheaper cards.
It's up to the buyer to decide if a couple extra hundreds are worth more OC headroom.

Quote:
Originally Posted by 47 Knucklehead View Post

To heck with a $550 vs $1000 Fury vs Titan X comparison.

Let's get real here, let's take a $550 overclocked (poorly) Fury vs a $650 overclocked (which is hands down the best overclocker in years) GTX 980Ti and run the tests.

Then let's see the numbers. rolleyes.gif


The reality is, anyone who spends $500+ on a video card and DOESN'T overclock it, is a ... well, I'll just stop right there.


There are plenty of people who buy $500+ cards and don't overclock them. I have an nVidia fanboy in my office that is building a SLI Titan X system simply because it's the best, even though I advised him he'd be better off with SLI 980TIs and extra cash for something else, like enough pixels to make use of all that horsepower. rolleyes.gif

Personally if I spent more than $500 for a GPU I would probably keep it within warranty for as long as possible, but I don't have bundles of cash stashed in my ears for random splurges on technology that will be bottle-necked by my monitors refresh rate.
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post #32 of 147
Quote:
Originally Posted by schmotty View Post


There are plenty of people who buy $500+ cards and don't overclock them. I have an nVidia fanboy in my office that is building a SLI Titan X system simply because it's the best, even though I advised him he'd be better off with SLI 980TIs and extra cash for something else, like enough pixels to make use of all that horsepower. rolleyes.gif

Personally if I spent more than $500 for a GPU I would probably keep it within warranty for as long as possible, but I don't have bundles of cash stashed in my ears for random splurges on technology that will be bottle-necked by my monitors refresh rate.

Overclocking voids warranties? headscratch.gif

I don't think I have ever had overclocking come into question when I had to RMA something. Is this a new trend or something? confused.gif

Mind you I have only been overclocking for 16 years now and have had very few things that I needed to RMA and was never due to overclocking.
Edited by criminal - 10/2/15 at 1:08pm
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post #33 of 147
Quote:
Originally Posted by Xuper View Post

Quote:
Originally Posted by iLeakStuff View Post

This is almost too funny.

When was the last time a demo of an unfinished game was given this much weight?

Lets wait until the game is done and Nvidia respond with a Fable driver as well before celebrating anything...tongue.gif

I remembered when Aots benchmark came out , Pro-Nv said Wait for fable,, Now They are saying wait for final fable!!

W-Wait for Deus Ex!

W-Wait for [insert game here]

We just need to wait for the next gameworks fiasco i guess.
post #34 of 147
Quote:
Originally Posted by geoxile View Post

So you're saying that the Fury and Titan X are both bottlenecked by the CPU? Interesting, can you provide proof of this? DX12 should reduce CPU overhead so it seems unlikely.

Reducing CPU overhead doesn't equal eliminating a CPU bottleneck completely. You'll find yourself CPU bound quite easily with a resolution of 720p and low settings or 1080p with two 980 Ti's in SLI @ DX12.
Quote:
Originally Posted by ImJJames View Post

How about no, Fable of Legends is a NVIDIA sponsored game. Its all over Nvidia's "radar".

It ran on Nvidia hardware because AMD didn't have DX12 drivers ready.

NVIDIA is currently the only GPU vendor to have a DX12 capable driver in the hands of developers and the demo that Microsoft showed at GDC was running on a GeForce GTX TITAN BLACK card. (UPDATE: I was told that actually Intel has a DX12 capable driver available as well leaving AMD as the only major vendor without.)

http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-Talks-DX12-DX11-Efficiency-Improvements
post #35 of 147
Quote:
Originally Posted by criminal View Post

Overclocking voids warranties? headscratch.gif

I don't think I have ever had overclocking come into question when I had to RMA something. Is this a new trend or something? confused.gif

Mind you I have only been overclocking for 16 years now and have had very few things that I needed to RMA and was never due to overclocking.

Im not sure what the current system in place for this is, but I think with some hardware this is true. Of course I dont know as to why anyone in an RMA situation would ever admit to overclocking their device. I know with the more reliable manufacturers that it is a non-issue these days.

Years ago it used to be mandated on nearly all hardware that overclocking nullified your warranty.
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post #36 of 147
Quote:
Originally Posted by 47 Knucklehead View Post

To heck with a $550 vs $1000 Fury vs Titan X comparison.

Let's get real here, let's take a $550 overclocked (poorly) Fury vs a $650 overclocked (which is hands down the best overclocker in years) GTX 980Ti and run the tests.

Then let's see the numbers. rolleyes.gif


The reality is, anyone who spends $500+ on a video card and DOESN'T overclock it, is a ... well, I'll just stop right there.

During HD 7950 and HD 7970 days overclock matters, I still remember fanboys recommending 7950/ 7970 because those cards beat out GTX 670/ 680 at max OC. back in the day even a fetus can overclock. Now suddenly with the Fury X nobody overclocks, and overclocking doesn't matter anymore.
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post #37 of 147
I think it's obvious (no matter how many here wish it wasn't the case), that without driver overhead AMD is competitive with the best Nvidia can offer.

Fable and Aots still aren't even using AMD cards to their potential, or DX12 for that matter. The boost we're seeing is just a reduction in driver overhead.

Once games start using Async (which are coming the beginning of next year), and have parallel engines that take advantage of compute, then cards like the Fury and Fury X are going to tear Maxwell to pieces. Engines like that are still a while off, and the only ones i have heard specifically say their engine will be parallel and do some "cool stuff" with compute is Star Cirizen, but as we get closer i'm sure more info will come out about other games too.

I think the only Nvidia GPU people should consider buying if they are in the market today is the 980 Ti.
post #38 of 147
Quote:
Originally Posted by Faithh View Post

Reducing CPU overhead doesn't equal eliminating a CPU bottleneck completely. You'll find yourself CPU bound quite easily with a resolution of 720p and low settings or 1080p with two 980 Ti's in SLI @ DX12.
It ran on Nvidia hardware because AMD didn't have DX12 drivers ready.

NVIDIA is currently the only GPU vendor to have a DX12 capable driver in the hands of developers and the demo that Microsoft showed at GDC was running on a GeForce GTX TITAN BLACK card. (UPDATE: I was told that actually Intel has a DX12 capable driver available as well leaving AMD as the only major vendor without.)

http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-Talks-DX12-DX11-Efficiency-Improvements

So AMD cards can run DX12 titles but they have no DX12 driver?
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post #39 of 147
Am i the only one that saw this?


Either the 980ti makes all 3 look like a joke, or this game is cpu dependent vs gpu.

Problem with review sites. How hard would it of been to toss in a Fury/Nano into that system and give a equal comparison on a i7. rolleyes.gif
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post #40 of 147
Quote:
Originally Posted by Robenger View Post

So AMD cards can run DX12 titles but they have no DX12 driver?

That's not what I'm saying. The picture he linked is from september 2014 and the quote I linked is from March 2014, so it's likely because of the fact that Nvidia was earlier with a DX12 driver that the demo would be running off Nvidia hardware. Has nothing to do with sponsoring or not, as far as his "proof" goes.
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