Originally Posted by Assirra
Honestly you are very very very much underestimating balancing an RTS.
You act like it's so simple but 1 tiny change can completely change the meta of a whole matchup.
The only reason BW (the biggest RTS ever) was balanced is because it was OP vs OP. The things you complain about now in SC2? Those were waaay bigger in BW except there people learned to live with it rather then whine about balance.
Not once did I say balancing an RTS was easy, I simply stated that Blizzard and other companies for that matter; are failing to balance their games across the board.
Additionally back in WoL they frequently made changes that WILDLY threw multi-player balance completely all over the place which just showed how little they tested it internally while simultaneously ignoring community feedback from professional and casual players alike.
I'm not sure if this is still the case but I stopped caring about ranked ladder (lower-mid diamond) matches when match ups became so disparagingly all over the place. You would get a game where your opponent was the same rank as you and yet you could stomp into the ground like a 2 year old simply because they knew nothing other than a cheese like cannon rushing and the moment it failed GG and then games where you got stomped so hard your ancestors had blood in their stool. Maybe 1 out of 50 games felt like they were evenly balanced and I felt satisfied regardless of winning or losing.
Starcraft will always have a special place in my heart as I've been playing it since it first came out in 1998 on my windows 95 system (which I still have and works to this day!) and nothing will stop me from playing SC2 and its expansions but since it is so special to me I want to see it in a better state than I feel it currently is. Maybe several years after the final expansion it will achieve the level of balance I long for and I can just let go of my issues with the story.