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[Guru3D] Star Wars: Battlefront needs at least 8GB RAM - Page 15

post #141 of 222
8 GB of RAM here. At Ultra presents at 1920*1200, my SYSTEM uses like 4 GB of RAM.

16 GB for this game is useless.
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post #142 of 222
Quote:
Originally Posted by Emu105 View Post

What do you guys think of the game so far? 

No skills required. Single player might have made it interesting but as it stands it's pretty bland.
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post #143 of 222
Quote:
Originally Posted by Silent Scone View Post

It does.

I found this game to use 2.7GB max.
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post #144 of 222
Hello guys,
Using Fraps Benchmark(6 minutes), I've record a average of 55 frames in Walker Assault and Drop Zone with:
W 10 64bit
I5 3570K @ 4.4 GHz
GTX 780 @ 1202 MHz
16 GB RAM @ 1600 MHz
Resolution 1440p @ Ultra

Max Vram used: ~2.600 MB
Max Ram used: ~7900 MB

The sad notice is that with previous drivers and latest the performance is the same mad.gif
Edited by N3RORE - 10/9/15 at 1:08am
post #145 of 222
Quote:
Originally Posted by Liranan View Post

No skills required. Single player might have made it interesting but as it stands it's pretty bland.

Agreed. Me and most of my buddies agree that it feels like a dumbed-down console shooter.


But it is easily the best looking game on the market. That said I think most of the people felt meh and wont be getting it.
post #146 of 222
Quote:
Originally Posted by Liranan View Post

No skills required. Single player might have made it interesting but as it stands it's pretty bland.

pretty much how I found it to be. Just a meat grinder experience. Then you go up against Luke or Vader and...well...talk about OP. Literally can't do anything against them.

Performance is up there though. My system ran it almost near max.
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post #147 of 222
Quote:
Originally Posted by RaleighStClair View Post

Agreed. Me and most of my buddies agree that it feels like a dumbed-down console shooter.


But it is easily the best looking game on the market. That said I think most of the people felt meh and wont be getting it.

It is a dumbed down console shooter. It doesn't have aim assist, it has hit assist and it needs it if they're making it multi platform otherwise you'll see console players emoragequit when they realise they can't beat mouse/keyboard.
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post #148 of 222
THis game does not need a lot of CPU power. Core i3 with titan X was able to play it at constant 60fps even with many players according to digital foundary
http://www.eurogamer.net/articles/digitalfoundry-2015-star-wars-battlefront-xbox-one-beta-performance-analysis


Core i5-6600 recommend specs is total overkill for this game. You only need a good GPU for max settings. CPU is not a limiting factor for this game

I'm surprised that people still take official requirement seriously, even though it was proven that most games in 2014 & 2015 have inflated system requirements.


EDIT: Also look at this benchmark
http://wccftech.com/wccftech-star-wars-battlefront-performance-analysis/

Core i7-5960X is only few fps faster than AMD Athlon X4 860K which aslo proves that this game does not need a lot of CPU power
Edited by ThePath - 10/9/15 at 4:57am
post #149 of 222
Quote:
Originally Posted by Liranan View Post

It is a dumbed down console shooter. It doesn't have aim assist, it has hit assist and it needs it if they're making it multi platform otherwise you'll see console players emoragequit when they realise they can't beat mouse/keyboard.

Does this game have cross-play? I don't think it does (I could be wrong) and I doubt console gamers care if we can beat them with out M+KB then tongue.gif
post #150 of 222
Honestly Im enjoying the game. Though I am not a hardcore Battlefield or competitive shooter fan these days. Its a nice title to hop on and play a couple rounds and simply leisurely enjoy. If that is what consumers are looking for then I think they will be pleased, if they want a full fledged title with single player and an advanced competitive large map shooter then they should definitely consider looking elsewhere.
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