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nVIDIA GeForce Drivers v358.50

post #1 of 97
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http://www.nvidia.com/Download/index.aspx?lang=en-us

 

This new GeForce Game Ready driver ensures you'll have the best possible gaming experience in the Star Wars: Battlefront Open Beta. This driver also brings support for the latest OpenGL ARB extensions as well as OpenGL ES 3.2.

 

In addition, this Game Ready driver also includes updated features and functionality for the GameWorks VR software development kit (SDK).

 

Game Ready Learn more about how to get the optimal experience here: Star Wars: Battlefront Open Beta Gaming Technology Supports OpenGL 2015 ARB extensions and OpenGL ES 3.2 GameWorks VR Support Updated driver support for GameWorks VR SDK, adding VR SLI enhancements, and bug fixes.

 

Learn more atdeveloper.nvidia.com/vr.

post #2 of 97
Thread Starter 

GeForce GTX 980 Ti SLI (358.50) 3DMark11 [W10]

[​IMG]

GeForce GTX 980 Ti SLI (355.98) 3DMark11 [W10]

[​IMG]

post #3 of 97
BFront Open Beta starts tomorrow. Nice of them to release the new driver a day early. thumb.gif
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post #4 of 97
Terrible drivers. They've certainly broken something in these new sets. I'm running an 860M Maxwell. Here's what's wrong:

1) Card to OS IO is broken, can't read anything related to Core, Temp, Memory in any monitoring program. Weirdly, memory speed and util % are still reported.
2) Overclocking support broken, cause of the IO failure.
3) Cause the card is broken (Optimus reports it's still working), I can't open any games with 358.50. That means no GTA V or Tomb Raider.

Not sure if the Kepler 860M is broken (they should've seriously called these cards the 860MM or 860MK, what sort of company releases two different chips under the same identification without any clear cut way of differentiating them.
Either way, my Maxwell 860M is broken to high heaven with these "cool new drivers" which have a version number increase of +3, so I was expecting some pretty cool improvements. Looks like the only improvement these ones have given me is a broken 860M. Downgraded to 355.98, which works perfectly.
Edited by Desolutional - 10/7/15 at 5:27pm
post #5 of 97
eh don't plan to play star wars myself, no reason to upgrade just yet.

maybe when blops 3 comes out ill upgrade for those drivers
don't upgrade if you don't need to folks. i know the urge is there biggrin.gif
    
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post #6 of 97
This driver actually fixed the sli problem in win 10 for me. In previous drivers with oculus runtime .7 installed if you leave sli enabled the apps would run at 2-3 fps. This driver doesnt need sli to be disabled before running any oculus apps.

Overall performance switching from 355.98 in win 8.1 to this driver in win 10 seems WAY worse. I've lost about 20-30 frames in games.
Edited by axiumone - 10/7/15 at 8:29pm
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post #7 of 97
Sweetfx is still broken. Nvidia is screwing up pretty badly with their drivers again. Not impressed.
post #8 of 97
This new update decreased my heaven benchmark score @ 1440p.

65.2 fps on 355.98
64.3 fps on 358.50
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post #9 of 97
Quote:
Originally Posted by fredocini View Post

This new update decreased my heaven benchmark score @ 1440p.

65.2 fps on 355.98
64.3 fps on 358.50

This must be terrible, a whole 0,9fps lower... /s
post #10 of 97
Quote:
Originally Posted by 1Scotty1 View Post

This must be terrible, a whole 0,9fps lower... /s
Not the point. Comparing this driver from the last. My graphics Fire strike score was a tad bit higher on the new driver by a few points as well.

Every FPS counts, you are on an enthusiast site after all.
Edited by fredocini - 10/8/15 at 12:36am
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