Overclock.net › Forums › Components › Monitors and Displays › Dell S2716DG 1440 144 Hz G-Sync Owners Thread
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Dell S2716DG 1440 144 Hz G-Sync Owners Thread - Page 170

post #1691 of 5187
Quote:
Originally Posted by Klocek001 View Post

This is 84MHz difference.

Certainly not. tongue.gif
post #1692 of 5187
Quote:
Originally Posted by PCM2 View Post

Certainly not. tongue.gif
I even used calculator to see, 144-60 = 84hz difference
post #1693 of 5187
Quote:
Originally Posted by Klocek001 View Post

I even used calculator to see, 144-60 = 84hz difference

You said MHz.
post #1694 of 5187
ah,yes,sorry.
post #1695 of 5187
my new system to go with the monitor.

post #1696 of 5187
Quote:
Originally Posted by Mads1 View Post

my new system to go with the monitor.


An empty box? biggrin.gif
post #1697 of 5187
Quote:
Originally Posted by PCM2 View Post

An empty box? biggrin.gif

RoL at the moment yes.... biggrin.gif
post #1698 of 5187
What's the consensus on this monitor? I haven't read through this thread, but does it have any glaring defects? How do the colors and contrast ratio compare to the ips au optornics panels?
Quote:
Originally Posted by Klocek001 View Post

Okay, I wanna make this another post so that it doesn't mix up with my previous one. Is it normal to perceive lag on 60Hz after using 144hz? I can see it both in games (even with g-sync) and, that's the most surprising one, on desktop when I'm @60Hz. It gets better when I use slower mouse dpi in games (like I did back when I used 60hz displays), but still I'm very surprised I can see it on mouse cursor on desktop, I've been using 60hz displays for years and now this 144hz just for 3 weeks or so. My adoption to 144hz was quite fast, I've instantly switched to higher dpi and been using it for a few weeks.
Yeah, that's normal. 144hz completely spoils you when it comes to input lag.
post #1699 of 5187
well, I don't know if I discovered sth new or that's just another form of some already know issue, but I seem to have,let's call it an artifact,while in g-sync mode. It's a horizontal line down at the bottom of the panel,which looks a bit like tearing,and appears when in FPS game I look down to my character's feet and start running. It's there in FC3 and Dying Light,in exactly the same place and scenario and looks exactly the same in both. It's not very distracting even when I look at it, but I'm curious if anybody sees that too. Best to find out on brighter surfaces,like running on grass or concrete,it's less visible when the ground or the setting is dark. I know this is somehow connected to gsync since it's not there in ULMB/vsync mode.
Edited by Klocek001 - 1/25/16 at 2:24am
post #1700 of 5187
To sum it up for you wizardbro here are some uncommon pros/cons...
Pros:
*low rate of bad pixels/dust (although my first one had something like this only different)
*great viewing angles (horizontally) for a TN
*turns on/off instantly
*internal bezel (this is actually a really good feature)
*doesn't get exceptionally hot
*great pixel size (small)

Cons:
*horrible default gamma
*less than perfect contrast
(turning down the contrast with nvidia allows for more shades of grey)
*requires a computer to get the best look/gamma
*and some games ignore your gamma settings (although might have in game settings)
*darkest shades of grey/color not dark enough
*this creates banding in dark scenes except in games where developers plan for it
*areas that quickly changes from light to dark to light may appear to have vertical lines
(most easily seen with screen shake effects in games at high FPS)


I haven't noticed anything like that myself Klocek, and I've been using g-sync nearly all the time with both of the monitors I have used (im on my second S2716DG). I will try to reproduce what your experiencing tomorrow though and I'll let you know what I find if anything.
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