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Fallout 4 specs.. Too much or acceptable? - Page 8

post #71 of 75
Quote:
Originally Posted by ronnin426850 View Post

GTX 550Ti is slow and cheap, graphics requirements are OK.
8Gb RAM is acceptable for an open-world game, if you want persistent world, you want it in the RAM.

CPU requirements are insane. Core i5 Minimum means terribly inefficient coding.
Yep but a HD7870 is twice as fast a a GTX550Ti.
post #72 of 75
Quote:
Originally Posted by ronnin426850 View Post

...

So what eats all that CPU power? It's either bad AI or bad physics. There is no option left, where it's actually something that's done properly. Or at least I don't see such option. If anyone knows of something that is not AI and is not Physics, and eats up CPU, and GTA 4, Skyrim, and Witcher 2 didn't have it, and it's new and revolutionary to FO4, or just done in a much more elaborate manner, please do share.

It could be the, yet another type of optimization, which is the most common - "optimize for schedule" smile.gif
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post #73 of 75
Quote:
Originally Posted by sti_boy View Post

It could be the, yet another type of optimization, which is the most common - "optimize for schedule" smile.gif

Haha, yes, I think you are right smile.gif
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post #74 of 75
Thread Starter 
Quote:
Originally Posted by d0mini View Post

In all likelihood, I would say that the requirements are merely a marketing ploy to get people less knowledgeable than those who frequent OCN and other tech sites to spend money on upgrading their dual core or lesser quad core CPUs.

The engine is largely unchanged from the one used in Skyrim and FO3, just with incremental additions such as built in DX11 support and usage, you can see that from the screenshots and videos. As such I would be very surprised if a quad core was actually required, but this is just my opinion.

Wait until the game comes out, try it with dual and quad core CPUs - then judge the extent of its optimization, parallelism or otherwise. System requirements is no longer the indication of parts needed that it may once have been.

Here's the answer I've been looking for.

If it's still DX11 and requires an i5 quadcore sandybridge, something is chewing away at the power of those beautiful chips. I have a 2700k myself and still love it. <3 <3
post #75 of 75
Quote:
Originally Posted by Jeazy View Post


Here's the answer I've been looking for.

If it's still DX11 and requires an i5 quadcore sandybridge, something is chewing away at the power of those beautiful chips. I have a 2700k myself and still love it. <3 <3

Glad you appreciated my comment smile.gif
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