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[VB] Even though Gamers said they would stop, Game pre-orders are up 24% in 2015 - Page 12

post #111 of 231
Quote:
Originally Posted by lombardsoup View Post

Haven't made any preorders in the past three years, not about to start. Patience is a virtue sorely absent in the modern day.

Actually, the pre-orders themselves, have changed.

I said this above, it bears repeating.

5 years ago, if you made a pre-order, it was in fact, a sale.

Now, a pre-order is NOT a sale. - In the case of Digital Pre-orders you CAN still cancel before release. Especially in the case of Steam.

A pre-order, is not counted as a sale until currency is passed from the individual to the vendor. Pre-orders are now placeholders.

So, via Gamestop for example, I could pre-order every game on the market right now for $5/per. Get all of the incentives. Pick and choose 2/3. Actually buy those 2/3 based on reviews and the only benefactor of that revenue is/are the publishers. The revenue left over, you simply move to another pre-order.

That is the sole reason that pre-orders are actually up...Not because more people are buying the product but, because it's no longer a sale until the individual actually purchases the final product.
post #112 of 231
Quote:
Originally Posted by BiG StroOnZ View Post

Problem is Witcher 3 lived up to every single ounce of hype. Fallout 4 is in another classification of over hyped games because of Fallout fanboys. The fanbase for Witcher is much smaller than compared to Fallout. So even though Witcher 3 was hyped up, it didn't have nearly as much expectation to fulfill compared to Fallout 4. You can claim it is subjective but it really isn't. Fallout 3 was great because of its story and its attempt at doing something inspiring and fresh. Witcher 3 was great because of its story, and improving on the previous titles to the umpteenth degree. New Vegas was lame because the story was lacking. The wasteland felt empty. Things seemed rushed. On top of all of that it was chock full of your usual Bethesda bugs. New Vegas wasn't actually good at all, fanboys just wanted it to be good. Fallout 4 is going to be very similar with a lot of the points I touched in New Vegas. This game is not ready to be released at all, it should be released in 2016 but it is being rushed out the door to get the game of the year award.

Gamers hold double standards, "don't pre-order this don't pre-order that, oh but Fallout 4 is the exception." No game is worth pre-ordering, it really shouldn't be up for debate at all to be honest. But people like to freely throw around money without rhyme or reason. Problem here is not that they are attributing to the free market or they don't have the right to have purchasing power. That's not really the problem, that they have the freedom to do whatever they want with their money. The problem is here is after the money is spent and the product is tested by the consumer, upon discovering that it is a heaping pile of garbage. After the fact, then they want to complain continually about how we shouldn't trust developers or publishers, how we should all stop pre-ordering, how we should wait for reviews first before we buy. That's the issue here. It's extremely hypocritical.

Of course this can all be gathered by the data posted in the OP, and the fact that the past 2-3 years we have seen many botched title releases with people jumping on the against the pre-ordering bandwagon, which almost seems as though people are just saying they aren't pre-ordering but then doing it anyway and encouraging the industry to pretty much do whatever the heck they want to the consumer.

It is all extremely subjective. Everything you just said is subjective. I found the hype for Witcher 3 to be immense both on this site and on all other gaming sites. People were crowning it a potential game of the year before it was even released. While you and most other gamers loved it, I personally couldn't stand the game. I actually had to use my Steam refund on it because it bored me to tears.

Let's not start treating our opinions as facts.
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post #113 of 231
My formal education is in psychology so let me try my best to make sense of this. This is just my hypothesis and this is to be taken with a grain of salt but I think some of you might agree with me.

I think the whole preorder nonsense (and I call it nonsense because it is) revolves around a need for instant gratification. The person has a hard time waiting for the game and they might need to get that preorder out of their system. It's like they feel that buying the game early will somehow benefit them. For what reason, I don't know. But I've been on enough forums to know the logic they use. They say things like, "It's going to be good anyways so I'll just buy it now." So that sort of sentiment is why I think this has to do with that instant gratification. Buying it NOW doesn't let you play it early, but you kind of get that feeling like you're getting into the game early. You know what I mean?

And a lot of people who can't stand to wait for things also experience negative emotions moreso than people who don't have a problem waiting for things. It's like it feels physically uncomfortable to wait. There was an experiment where a psychologist had children sitting at a table and he put a marshmallow in front of them. He told them they could eat the marshmallow now, or if they waited 10 minutes they would get 2 marshmallows. Many kids ate the marshmallow immediately because the feeling of sitting there at the table without eating it felt uncomfortable. They were squirming in their chairs. And the kids who were able to wait were followed up later in life and many of them had more positive outcomes when it came to school, careers, etc. All because they could handle delayed gratification better.

So all of this makes me think that the preorder stuff has to do with that uncomfortable feeling of having to wait for the game to come out and not being able to handle the anticipation. That may be why some of the gamers polled felt a sense of sadness. They can't handle the emotion of having to wait very long so they buy the game now even if it doesn't give them any advantage.

And I think game companies profit from this. And I may be wrong but I think many of the people who preorder are younger. And younger people have a much harder time waiting for things. When you get into your 30s you find it much easier to wait for something. I would like to see the age range of those polled but it might be hard to see those who were under 18 when they preordered because it's tricky getting data from people under 18 with polling due to legal issues.

edit: here's the link to the marshmallow experiment https://en.wikipedia.org/wiki/Stanford_marshmallow_experiment
Edited by Thready - 10/27/15 at 8:48am
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post #114 of 231
Quote:
Originally Posted by Thready View Post

*snip*


Actually, it's even simpler than that....Really don't understand why everyone is over-complicating this so much.
Quote:
Originally Posted by Masked View Post

Actually, the pre-orders themselves, have changed.

5 years ago, if you made a pre-order, it was in fact, a sale.

Now, a pre-order is NOT a sale. - In the case of Digital Pre-orders you CAN still cancel before release. Especially in the case of Steam.

A pre-order, is not counted as a sale until currency is passed from the individual to the vendor. Pre-orders are now placeholders.


So, via Gamestop for example, I could pre-order every game on the market right now for $5/per. Get all of the incentives. Pick and choose 2/3. Actually buy those 2/3 based on reviews and the only benefactor of that revenue is/are the publishers. The revenue left over, you simply move to another pre-order.

That is the sole reason that pre-orders are actually up...Not because more people are buying the product but, because it's no longer a sale until the individual actually purchases the final product.

You can pre-order however much you want for $1/per if you wanted to. That $, can literally go wherever you want it to go...You can even pre-order, for free. At launch if you're not satisfied, you cancel or move that $ elsewhere...It's also hassle free.

If you make something free and EASY, then layer it with incentives, there's no reason not to pre-order anymore since once again, it's FREE.
post #115 of 231
Quote:
Originally Posted by Defoler View Post

Because gamers are stupid.

They will be hit with unplayable first day games or bad ports, yet they will pre-order the next game because they must have the latest game.
They will go against AMD or Nvidia or gameworks or whatever, then they will buy the game which support it anyway.

People in general like to complain but they will not do anything about it.

Alpha and beta testing is irrelevant argument, since very few games give alpha or beta access to pre-orders specifically. And I don't think it is the gamers responsibility to fix bugs instead of the developing studio, since most of them won't post about bugs anyway, since they are there mainly for the free gaming.

People will not wait 1 year for a discounted GOTY addition will all the DLCs and save a lot of money, since they must have the game now, pre order now, get all the DLCs when they come, get everything, play barely half of it, and then complain why it cost so much.

Because gamers are stupid.

Stupid gamers make games possible. Somebody has to pay the 60$ + 35$ for each DLC. Doesn't have to be me, but somebody.
post #116 of 231
Quote:
Originally Posted by Masked View Post

If you make something free and EASY, then layer it with incentives, there's no reason not to pre-order anymore since once again, it's FREE.

A $60 + tax 'free placeholder'.

Where's the free? Nevermind that some retailers actually debit the consumer for the preorder.

I make it a point to seek out games as cheaply as possible. I can't remember the last time I bought a game at $60. All of the preorder bonuses in the world won't make me buy a game for that price.
post #117 of 231
Quote:
Originally Posted by lombardsoup View Post

A $60 + tax 'free placeholder'.

Where's the free? Nevermind that some retailers actually debit the consumer for the preorder.

I make it a point to seek out games as cheaply as possible. I can't remember the last time I bought a game at $60. All of the preorder bonuses in the world won't make me buy a game for that price.

LOL.

You've never had to put full value on a pre-order unless you pre-order digitally. Even then, you're not charged UNTIL it ships!

Amazon - $0.
Best-Buy - $0/$0 on-line.
Gamestop - $1/$0 on-line.
Walmart - $0/$0 on-line.

There is no $60 charge UNTIL THE UNIT SHIPS.

If you pre-order in Gamestop and decide it wasn't worth it, you show up and MOVE your pre-order.

For Best-Buy and Walmart, you just say you're no longer interested and either get your money back or, walk away.

Amazon? Pre-orders are completely free.

I don't know what rock you've been living under but, it's time to get some sun.

The caveat to ordering from vendors on-line is that when it's shipped, you're charged. Drop $1 in Gamestop, you ultimately don't get charged until you pick it up and even then, if you don't want it, you move your pre-order to another product.

Welcome to 2015.
post #118 of 231
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post #119 of 231
Quote:
Originally Posted by Masked View Post

LOL.

You've never had to put full value on a pre-order unless you pre-order digitally. Even then, you're not charged UNTIL it ships!

Amazon - $0.
Best-Buy - $0/$0 on-line.
Gamestop - $1/$0 on-line.
Walmart - $0/$0 on-line.

There is no $60 charge UNTIL THE UNIT SHIPS.

If you pre-order in Gamestop and decide it wasn't worth it, you show up and MOVE your pre-order.

For Best-Buy and Walmart, you just say you're no longer interested and either get your money back or, walk away.

Amazon? Pre-orders are completely free.

I don't know what rock you've been living under but, it's time to get some sun.

The caveat to ordering from vendors on-line is that when it's shipped, you're charged. Drop $1 in Gamestop, you ultimately don't get charged until you pick it up and even then, if you don't want it, you move your pre-order to another product.

Welcome to 2015.

Spoken like a true EA exec.
post #120 of 231
Consumer laws were updated in the UK on 1st October and it covers games that are released in the state that Watch Dogs, Bf4 and Arkham Knight were released in. You can now legally get a refund for 30 days after purchase if you deem the game to be unfit for purpose with this change pre orders are not the same risk they once were for gamers in the UK.
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