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[Phoronix]4K AMD/NVIDIA High-End GPU Comparison On SteamOS Linux - Page 10

post #91 of 95
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Originally Posted by MadRabbit View Post

Easy, because Nvidia has money to burn, AMD doesnt.
That and it buys them good will with linux gamers, and helps choke AMD out of linux later down the line.
    
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post #92 of 95
Quote:
Originally Posted by jmcosta View Post

i think opengl is like dx9 in quality
i noticed lack of tessellation and an effect (i don't remember the name) in Metro

2years ago valve games were almost unplayable and now i get the same framerate on both systems (steamos and w7)
nvidia did a good job recently


nV has historically had a much higher OGL and GL speed. It looks more to me like nVidia wrote code for selective framerate limiting for the SteamOS and implemented it without Valve's awareness.
Something they've done OFTEN in the past.

By personal experience tho I can say that a 700 series Titan will outrun GL/OGL on a 290X, but always remember that nVidia cards are designed to drop detail to maintain framerates, in the end visual motion is more important than detail level for gaming.

As to a titanx getting 100fps in 4k? I say "globular festulating extrusions of semi-fluid fibrous masses from the digestive exhaust port of a male bovine"! Show me a 120hz 4k monitor.
post #93 of 95
Quote:
Originally Posted by prjindigo View Post

nV has historically had a much higher OGL and GL speed. It looks more to me like nVidia wrote code for selective framerate limiting for the SteamOS and implemented it without Valve's awareness.
Something they've done OFTEN in the past.

By personal experience tho I can say that a 700 series Titan will outrun GL/OGL on a 290X, but always remember that nVidia cards are designed to drop detail to maintain framerates, in the end visual motion is more important than detail level for gaming.

As to a titanx getting 100fps in 4k? I say "globular festulating extrusions of semi-fluid fibrous masses from the digestive exhaust port of a male bovine"! Show me a 120hz 4k monitor.

Someone have 3x asus swift 1440p 144hz and 12Megapixels biggrin.gif
post #94 of 95
Quote:
Originally Posted by TFL Replica View Post

SteamOS handles software updates and drivers, automatically. It has all the necessary GPU and game controller drivers built-in. In fact, controller drivers appear to be built into the kernel. I tried a PS3 controller in Fedora 22 the other day, and it was plug and play. No extra drivers or third party software required. 

Was it processed as a native DS3 controller, or emulated as an XBOX 360 pad? I know in Windows you'd have to use BetterDS3 to wrap the XInput.dll into the OS, and emulate the DS3 controller as an XBOX 360 one. If it was "native" then you would have to end up configuring controller button bindings for every game without a PS3 controller preset manually. Emulating the XBOX 360 pad seems a lot easier.
post #95 of 95
Quote:
Originally Posted by Desolutional View Post


Was it processed as a native DS3 controller, or emulated as an XBOX 360 pad? I know in Windows you'd have to use BetterDS3 to wrap the XInput.dll into the OS, and emulate the DS3 controller as an XBOX 360 one. If it was "native" then you would have to end up configuring controller button bindings for every game without a PS3 controller preset manually. Emulating the XBOX 360 pad seems a lot easier.

 

The kernel module processes it as a native DS3 controller. It's possible (and quite easy) to emulate a 360 controller using third party drivers, such as xboxdrv. I'm pretty sure SteamOS already emulates a 360 controller automatically and out of the box.

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