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[Polygon]Batman: Arkham Knight now offering unconditional refunds to PC gamers through Dec. 31 - Page 12

post #111 of 127
Update :

roughly halfway through the game.

I had 2 crashes and the overall framerate went from 60 to 50~ and even to 35-40 in some areas.

But it is still playable and I enjoy it.

The game is amazing and that is why I am keeping it. If it weren't that good then the flaws would be worse to be honest, but it is probably the best game in 2015 after Witcher 3, Metal Gear Solid V The Phantom Pain, Ori and the Blind Forest and Bloodborne. (Fallout 4 not out yet biggrin.gif)
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post #112 of 127
Quote:
Originally Posted by opi View Post

Lol wow. Can anyone think of any other AAA massive failure in the last decade that is as bad or worst than this? I wonder if people are going to lose their jobs over this. Or maybe they figure, "meh, it's PC. Nobody cares", and nothing else happens.
Maybe not from a pure technical standpoint but i would say SimCity, AC:U and Battlefield 4 are on the same level in their respective parts.
post #113 of 127
Quote:
Originally Posted by zealord View Post

Update :

roughly halfway through the game.

I had 2 crashes and the overall framerate went from 60 to 50~ and even to 35-40 in some areas.

But it is still playable and I enjoy it.

The game is amazing and that is why I am keeping it. If it weren't that good then the flaws would be worse to be honest, but it is probably the best game in 2015 after Witcher 3, Metal Gear Solid V The Phantom Pain, Ori and the Blind Forest and Bloodborne. (Fallout 4 not out yet biggrin.gif)

Are you currently running a GPU overclock?
post #114 of 127
Quote:
Originally Posted by blaze2210 View Post

Are you currently running a GPU overclock?

Yeah I have my 290X at 1100/1350.

My settings :

1080p 120hz
Win 8.1
i5 2500K @ 4.5GHZ
8GB 1333mhz RAM
R9 290X @ 1100mhz/1350memory
game is installed on a HDD

Ingame settings all high (which is max) except for all Nvidia features turned off.
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post #115 of 127
Quote:
Originally Posted by zealord View Post

Yeah I have my 290X at 1100/1350.

My settings :

1080p 120hz
Win 8.1
i5 2500K @ 4.5GHZ
8GB 1333mhz RAM
R9 290X @ 1100mhz/1350memory
game is installed on a HDD

Ingame settings all high (which is max) except for all Nvidia features turned off.

Try dialing the GPU OC back a little, it should help stop the crashes. Remember, crashing is normally a sign of instability, and AK seems to be pretty sensitive to higher clocks.
post #116 of 127
Quote:
Originally Posted by blaze2210 View Post

Try dialing the GPU OC back a little, it should help stop the crashes. Remember, crashing is normally a sign of instability, and AK seems to be pretty sensitive to higher clocks.

Could be yeah, but 1100 is not even that high. Some people have their 290X on 1200+. Also it is more likely that it is my 2500K which ran at like 4,8 and 4.5 for like nearly 4 years now biggrin.gif

I might consider it if it happens again, but besides the dropping fps in some areas I don't mind that much. The weird thing is that even when I turn down settings the fps stays low. That is probably the sign of a bad port.

I have seen worse optimized games though like :

Silent Hill Downpour (PS3)
Silent Hill HD Collection (PS3/Xbox360)
Demon's Souls (PS3)
Dead Rising 3 (PC/Xbox One)
Metal Gear Solid 3 Snake Eater (Nintendo 3DS)

thumb.gif
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post #117 of 127
Quote:
Originally Posted by zealord View Post

Could be yeah, but 1100 is not even that high. Some people have their 290X on 1200+. Also it is more likely that it is my 2500K which ran at like 4,8 and 4.5 for like nearly 4 years now biggrin.gif

I might consider it if it happens again, but besides the dropping fps in some areas I don't mind that much. The weird thing is that even when I turn down settings the fps stays low. That is probably the sign of a bad port.

I have seen worse optimized games though like :

Silent Hill Downpour (PS3)
Silent Hill HD Collection (PS3/Xbox360)
Demon's Souls (PS3)
Dead Rising 3 (PC/Xbox One)
Metal Gear Solid 3 Snake Eater (Nintendo 3DS)

thumb.gif

Doesn't matter whether or not it's viewed as high, or what other people are running - crashing hints at an unstable OC. You basically have 2 choices, you can blame the game, or you can try to take steps to fix it. This is why I'm not quick to assign the "stable" moniker to an OC, it makes it more difficult to accept that the settings might need to take some of the blame for the instability.... I had some crashing in AK, turned my OC down a bit - no more crashing. Try reducing the OC, might help you out. thumb.gif
post #118 of 127
Quote:
Originally Posted by blaze2210 View Post

Doesn't matter whether or not it's viewed as high, or what other people are running - crashing hints at an unstable OC. You basically have 2 choices, you can blame the game, or you can try to take steps to fix it. This is why I'm not quick to assign the "stable" moniker to an OC, it makes it more difficult to accept that the settings might need to take some of the blame for the instability.... I had some crashing in AK, turned my OC down a bit - no more crashing. Try reducing the OC, might help you out. thumb.gif

Thank you for the advice, but my system basically never crashes and it was the game that crashed not my PC. Nothing hinted at it being the GPUs fault (I know it still might be the GPU OCs fault). It just said batman.exe stopped working and I started the game again and since it autosaves quite a lot I didn't bother much. If it were to happen in other games aswell then I would turn down my overclock, but everything else runs fine. (Btw I am not ranting at Batman being a bad port, I actually would urge people to try it out. I quite like it smile.gif )
Also higher clocks on the Hawaii cards translate into big performance gains. I don't wanna miss out on that
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post #119 of 127
This game is another victim of DX11. Sort of. If you look at what happens when the game stutters, GPU usage drops, which indicates a CPU bottleneck. There's no reason for high-end CPUs like 5930K to be bottlenecking this game, unless it's the (single) rendering thread that's bottlenecking. Devs decided to display too much stuff on screen for single CPU core to handle. Consoles do support MT, and even though they have weak hardware, target framerate for consoles is 30 fps anyway. We are used to 60+, and even though we have superior hardware, we're limited by the API, so basically we're in the same boat. You either limit fps to 30, or enjoy stuttering.
post #120 of 127
Man, that sucks. I played the first two Arkham games and I loved it. Was hoping to finish the last one to complete the trilogy. Too bad I guess.
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