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[Various] Fallout 4 Leaked Gameplay Footage and Screenshots (Seventh Update) - Page 26

post #251 of 497
The whole game has been a state guarded secret till very recently and many questions remain on game mechanics. Even Beth is peeved about the recent leaks and the game will be out next week.

Something tells me to be very cautious here.
 
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post #252 of 497
Quote:
Chargeit
I don't know. Weapon repairs add a lot of maintenance, busy work, and inventory management. Time better spent exploring and doing quests. After a point it never adds to the challenge of a game. Maybe in the first few hours. Happy to see it gone since that's one aspect of the game I was dreading.

i only made a comment about his response
it can make the game more challenging but not every aspect of a game exists for that, some are for realism or immersion, others play into the narrative that you are a scavenger and this fits well
its not a huge thing but all these features put together adds up to experience

i didnt unsdertand when you said "Time better spent exploring and doing quests"
anything that enhances that scavenging\exploration is a plus (at least forme)

previous fallot games had a Simple repair system, it could be annoying for some it even had a few problems but some mods fixed making it more enjoyble or needed

you probably like more straight combat without stuff slowing you down and thats ok, we all have different paces
they could at least make a different difficulty for that
but "taking stuff out" and changing values is easier lol
Edited by jmcosta - 11/3/15 at 1:46pm
post #253 of 497
Quote:
Originally Posted by jmcosta View Post

i only made a comment about his response
it can make the game more challenging but not every aspect of a game exists for that, some are for realism or immersion, others play into the narrative that you are a scavenger and this fits well
its not a huge thing but all these features put together adds up to experience

i didnt unsdertand when you said "Time better spent exploring and doing quests"
anything that enhances that scavenging\exploration is a plus (at least forme)

previous fallot games had a Simple repair system, it could be annoying for some it even had a few problems but some mods fixed making it more enjoyble or needed

you probably like more straight combat without stuff slowing you down and thats ok, we all have different paces
they could at least make a different difficulty for that
but "taking stuff out" and changing values is easier lol

I guess we all have different views of what's considered immersion breaking. Digging around in my inventory every 2 minutes to mash weapons together and clear up space really kills it for me.

I'm not totally against the idea of item repair. The problem with it is things like that quickly become the focus in these types of games. Much like thirst and hunger it never feels right. The timing is always off and you end up spending as much, if not more time doing said things.
     
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post #254 of 497
The no thirst/hunger sucks. I've been trying hardcore mode in FO:NV for the first time and I really like having to keep on eye on the hunger/thirst levels, it adds another element of survival and gives all of the food/drink pickups an actual purpose besides health regeneration. I always hoarded stimpacks and discarded any food/drink I found when I played normal mode. Now that I'm playing hardcore mode, I'm hoarding all of the food/drink I can find.

Without thirst/hunger, the food/drink pickups are useless. Who wants to take rads to gain HP when you can just use a stimpack?

Which brings another point, in hardcore mode, you have to eat food so you pretty much have to take rads, which gives items like radaway an actual purpose as well.

Too many items are going to be useless without hunger/thirst.

No sleep deprivation makes sleeping useless as well, so what good are safehouses and beds if there's no sleep deprivation?

I'm not enthused about the removal one bit.
    
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post #255 of 497
Quote:
Originally Posted by Darkwizzie View Post

Right. So what you've said is:

"I said you're wrong. I don't intend to back up my statement."

110% legit



This thread is infuriating. Have fun repeating the same crap for another 30 pages, guys. Peace.

Lol, that is a fallacious argument in itself! Don't stress it bro, just laugh at some of these opposing ideologies.
Quote:
Originally Posted by Gunderman456 View Post

The whole game has been a state guarded secret till very recently and many questions remain on game mechanics. Even Beth is peeved about the recent leaks and the game will be out next week.

Something tells me to be very cautious here.

That is very wise and I will be reserving judgement until I see some gameplay after it releases. I just remember when it was announced that Fallout 4 would be capped at 30 FPS some members exploded in dismay that it included the PC version. Turned out to be only consoles being discussed in that quote, but that certainly didn't stop the wild speculation. I am not going to add to the slippery slope rhetoric yet and get disappointed only to find out that those screenshots didn't have all the textures and options turned all the way up. It smells of run of the mill click bait to get lots of folks to break out the pitchforks...
Edited by BangBangPlay - 11/3/15 at 2:35pm
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post #256 of 497
I'm all for including the options to enable or disable stuff like that. Hell, I'd likely even play with thirst and hunger since you do find a lot of pointless food otherwise. Just saying that there is a fine line between adding to a games enjoyment, and feeling like it's busy work meant to increase the length of the game by many hours due to inventory management.
     
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post #257 of 497

Hopefully one of the first mods will add back weapon degradation, as it's just not a fallout game without that.

Also, I'd rather have a game with Slightly Dated graphics with great Story etc vs a game with Top notch graphics with a crappy story.

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post #258 of 497
Quote:
Originally Posted by Disturbed117 View Post

Hopefully one of the first mods will add back weapon degradation, as it's just not a fallout game without that.
Also, I'd rather have a game with Slightly Dated graphics with great Story etc vs a game with Top notch graphics with a crappy story.

Being that its been 5 years since the last Fallout game is it too much to ask to have both?
 
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post #259 of 497
Quote:
Originally Posted by rcfc89 View Post


Being that its been 5 years since the last Fallout game is it too much to ask to have both?

Coming from Bethesda, Yes it is lol. The game is a step or two up from FO3/NV and even Skyrim to a degree imo.

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post #260 of 497
It's not Bethesda that makes it a great game, it's the modding community that will make it truly shine.
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