Originally Posted by BangBangPlay
This is true because this entitlement (of course not everyone has it) is not limited to software, but also thoroughly extends to hardware of PC gaming. I am just not surprised to read some of the threads and comments I see here anymore.
I kinda treat game releases like movie releases now. I totally reserve judgement because it is such an easy way to feel duped and utterly disappointed. Although it is true that some games really have no excuse to suck, have so so graphics, or too many bugs. It is also true that those are pretty common still in AAA titles today. That is just the unfortunate reality of all creative works (literature, films, and games). We can't forget that sales/money drives everything so it is all about budget vs market of all large scale titles. We routinely see decisions made that impact accessibility over quality and overall value. The flip side of that is every so on a studio (large and small) come out of nowhere and make an amazing game that nobody really saw coming.
I am excited for Fallout 4, but I am wise enough to not get to worked up about anything before we see some real gameplay and reviews. But in the meantime there will always be folks with pitchforks and torches at the ready...
I understand where some come from. It's easy to get caught up in what you put into your system. But, it also has to be remembered that we're on the extreme side of PC gaming. Even the more modest systems on sites like this tend to be power houses when you compare them to the true average PC's used for gaming. We are a minority. A fairly vocal minority, but, the minority.
Should we expect reasonable attention given to our platform and hardware? Of course. Where that line is drawn however is questionable. A reasonably bug free/stable game, full res support w/textures is what I consider the minimal. Beyond that it's nice to be able to run games at above 60 fps, SLI/Crossfire support, odd aspect ratios, and PC specific visual settings. I'm sure I'm missing something, but, you get the idea.
I can see where game devs/publishers feel pressure to not get too crazy when making the PC version of their game. Their bread and butter are consoles. You anger the console makers/users and you've manged to alienate 3/4 of your sales.
Do I feel played at times because of the fact I know more could be done with the power of my system. Yes, but, I accept it as the way things are. As I've mentioned before, I buy my PC hardware. I chose whatever odd setup I'm using at the time. I decided that I wanted to game on PC and not console. No one forced this on me.
Yea, you can't really judge a game until it's released. Preferably once you've played or tested it. At the least once you have access to several professional and user reviews. Even then, beauty is in the eye of the beholder. Most modern AAA games work (compared to some of the horror stories I grew up playing). They may not be my or your cup of tea, but, chances are there are going to be a lot of people out that who really enjoyed the game.
Oh yea. Games get tossed out too early all time and it can be frustrating if you're the sob that has to deal with a lot of the issues. I tend not to find a lot of bugs or have crashes, but, I've had to deal with a few minor issues along the way.
It's nice when you get a really good game from a smaller studio. They can of course take chances that larger dev/publishers aren't willing too. Can lead to some great and unexpected games. Who they hell would of thought cutting down trees and digging ditches could be so addictive. Could you picture trying to pitch that one to a publisher.
I'm looking forward to Fallout 4. I will be honest and say they'd really have to bone it up for me not to have my fun with it. Not sure that I expect a gaming experience that will forever alter my perception of what's considered a great game. I do however expect a solid open world experience that falls in line with all the other Bethesda games I've played over the years. They haven't failed me yet.