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[Bethesda] The Graphics Technology of Fallout 4 - Page 4

post #31 of 111
Quote:
Originally Posted by GorillaSceptre View Post

It looks like the map is a lot smaller than people were expecting.

http://gearnuke.com/fallout-4-world-map-compared-fallout-3-takes-11-minutes-traverse-game/

It takes that guy about 11 minutes to run across the map, and the map looks about 2 thirds the size of Skyrim..
Some ass hat found a fast way across the map.
Skyrim can be speed ran in a few minutes.
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post #32 of 111
Quote:
Originally Posted by MonarchX View Post

And yet it isn't even DrectX 11 x64? Is it DirectX 9 x86? At least it offer Temporal Anti-Aliasing...

It is an x64 application.
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post #33 of 111
Quote:
Originally Posted by BradleyW View Post

It is an x64 application.

I assume it means it uses DirectX 11. I have not encountered any x64 games running DirectX 9 so far...
post #34 of 111
Quote:
Originally Posted by white owl View Post

Some ass hat found a fast way across the map.
Skyrim can be speed ran in a few minutes.

No, he just ran across the map..

For perspective, to run across the map in:

GTA V: Over an hour North to South.

TW3: 40 mins on horseback.

JC2: Over 5 hours.

FC4: 35 mins.
post #35 of 111
Seems like Bethesda gave us so little to go on, and just now they are "marketing" it? They definitely have run a tight ship as far as leaks go, nothing major that I can think of until the last week or so.

Just seems wrong they didn't do a decent marketing campaign to keep the hype train going for at least several months prior to release. Missed out on some good sneak peaks, now we get info just days before release.

I guess more info at this point is better than none tongue.gif Good news to me is their work on the engine, which I really wanted to see happen for future games. Looks like it will happen. Modders can fix the rest, but they need a solid base to go from. biggrin.gif
post #36 of 111
I'm all for heavy tessellation but not if my AMD brothers take a hit for it or if it makes no visible difference.
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post #37 of 111
Quote:
Originally Posted by GorillaSceptre View Post

No, he just ran across the map..

For perspective, to run across the map in:

GTA V: Over an hour North to South.

TW3: 40 mins on horseback.

JC2: Over 5 hours.

FC4: 35 mins.

So dumbed down text/rpg elements and a smaller map than skyrim using basically the same engine? Hmmmmmmmmmmmmmmmmmmmmmmm.......
post #38 of 111
Quote:
Originally Posted by GorillaSceptre View Post

No, he just ran across the map..

For perspective, to run across the map in:

GTA V: Over an hour North to South.

TW3: 40 mins on horseback.

JC2: Over 5 hours.

FC4: 35 mins.

And I think Skyrim took about 30 minutes.

The Fallout 4 map does look very small, but let's hope it's very full.
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post #39 of 111
Quote:
Originally Posted by GorillaSceptre View Post

No, he just ran across the map..

For perspective, to run across the map in:

GTA V: Over an hour North to South.

TW3: 40 mins on horseback.

JC2: Over 5 hours.

FC4: 35 mins.
C'mon, don't tell me that.
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post #40 of 111
Just looks like nv with an enb
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