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post #191 of 372
the game maxes out for me on a single r9 290 at 1200 core. you dont need sli or cf enabled anyway

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post #192 of 372
It's funny that at least for me, CoD is always the game that forces me to upgrade my rig, I distinctly remember Black Ops 1 actually being very poorly optimized at first, forcing me to move to Sandy + 460 SLI to play it.

Anyways, like many others are noting, it's stable, but a complete resource hog. 2.7gb VRAM usage, 15gb RAM usage on my sig rig using mostly High with some Extra settings at 1080p.
post #193 of 372
All I'll say is its a ton of fun, its been a long time since I've enjoyed a cod game thumb.gif
    
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post #194 of 372
Quote:
Originally Posted by Shatterist View Post

It's funny that at least for me, CoD is always the game that forces me to upgrade my rig, I distinctly remember Black Ops 1 actually being very poorly optimized at first, forcing me to move to Sandy + 460 SLI to play it.

Anyways, like many others are noting, it's stable, but a complete resource hog. 2.7gb VRAM usage, 15gb RAM usage on my sig rig using mostly High with some Extra settings at 1080p.

Really? COD? Not talking about how demeaning it is but making you upgrade.
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post #195 of 372
post #196 of 372
Quote:
Originally Posted by skupples View Post

hmm...

is this another one of them there new titles that only "uses" all of your available resources, not actually uses.

what's that old debate called? Utilization Vs. Usage?

The previous game requested quite a lot of vbuffer. Note I said requested, because this is the only way to monitor vram usage. People should only really consider looking to this if there are performance issues. Oh wait, there are lol.
post #197 of 372
I almost spit coffee through my nose.
post #198 of 372
People, limit your frames. I have a limit set at 90 fps with rivatuner and it's really smooth with my 980ti and 5820k.
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post #199 of 372
Guys here's my take.

- 144fps/Gsync = unplayable microstutter

If you remove the frame lock and let it max out.. the stuttering goes away. I had no problems playing the game but

- Beyond Glitchy
- Graphics were not as good as the Advanced Warfare (ON PS4)
- Connection issues that are not "just on my end."
- It's a very odd "step" for COD... I gave it an hour.
- It doesnt seem too populated.

I mean it just feels like it's not anything I haven't already played and like I said-- for this to eat up so much resources, the graphics are not impressive.

Returned, and will keep waiting for Star Wars.

Setup was rig in sig.
post #200 of 372
I'm reading a TON of negative feedback on blops3 as is everyone else. But then I see people saying it plays fine /\ just limit your FPS. Is anyone with a middle of the road system running it? I'm not about to pick it up if I'm not sure I can run the darn thing. Running an 1100T@4ghz,a 280X, and 16gb of 1600mhz ram...
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