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[Techpowerup]Black Ops III: 12 GB RAM and GTX 980 Ti Not Enough - Page 24

post #231 of 372
Quote:
Originally Posted by amvnz View Post

The game INTENTIONALLY uses that much VRAM. By default it TARGETS to utilize 90% of your VRAM by keeping textures loaded so they don't need to be streamed in. You can go into the config and reduce the target to 75%.

I thought this was common knowledge? Black Ops 1 and AW did this also. They named it "Shader Warming". The issue I have seen based on user reports is general stuttering and strange frame rates with the addition of the game using too much RAM sometimes.
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post #232 of 372
Quote:
Originally Posted by BradleyW View Post

I thought this was common knowledge? Black Ops 1 and AW did this also. They named it "Shader Warming". The issue I have seen based on user reports is general stuttering and strange frame rates with the addition of the game using too much RAM sometimes.

apparently not, as all of these "got COD AGAIN, WASTED MY MONEY AGAIN" people have no clue about it.
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post #233 of 372
Arkham Knight: "Heyyyy! Blops eye eye eye! Welcome to the party!"
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post #234 of 372
Quote:
Originally Posted by skupples View Post

apparently not, as all of these "got COD AGAIN, WASTED MY MONEY AGAIN" people have no clue about it.
Changes nothing. Game still pulls 3 GB from my 280X plus another 1 GB dynamic memory. Crap game is crap. tongue.gif
post #235 of 372
I played this at my friend's house for about 30min and got bored instantly. Frame rate was all over the place, but didn't have any stutters. It seemed like smoke was dropping the frames the most. Average graphics. Not bad by any means, just average. Textures were not particularly crisp either.

thumbsdownsmileyanim.gif
post #236 of 372
Quote:
Originally Posted by Leopard2lx View Post

I played this at my friend's house for about 30min and got bored instantly. Frame rate was all over the place, but didn't have any stutters. It seemed like smoke was dropping the frames the most. Average graphics. Not bad by any means, just average. Textures were not particularly crisp either.

thumbsdownsmileyanim.gif

That is what i though when i played the Beta.
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post #237 of 372
Quote:
Originally Posted by Leopard2lx View Post

I played this at my friend's house for about 30min and got bored instantly. Frame rate was all over the place, but didn't have any stutters. It seemed like smoke was dropping the frames the most. Average graphics. Not bad by any means, just average. Textures were not particularly crisp either.

thumbsdownsmileyanim.gif

I haven't even played it and I'm already bored.
post #238 of 372
Quote:
Originally Posted by BradleyW View Post

I thought this was common knowledge? Black Ops 1 and AW did this also. They named it "Shader Warming". The issue I have seen based on user reports is general stuttering and strange frame rates with the addition of the game using too much RAM sometimes.

I found a setting for VRAM usage but couldnt find anything for system ram. The vram setting worked on my system, I set it to .75 from .95 and it kept the game from maxing out my vram, no negative effect on performance with this setting.
Edited by bigjdubb - 11/7/15 at 11:11am
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post #239 of 372
Quote:
Originally Posted by bigjdubb View Post

I found a setting for VRAM usage but couldnt find anything for system ram. The vram setting worked on my system, I set it to .75 from .95 and it kept the game from maxing out my vram, no negative effect on performance with this setting.

File name, directory and setting please?
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post #240 of 372
It is in your game install\players\config.ini

The setting is this:

//Fraction of video memory usage to target
VideoMemory = "0.75" // 0.75 to 1

mine was set to .95 so I changed it to .75

My game creeps over the target number, I would want 3.5gb of usage (970) and .75 should be 3gb but the game still get up to 3.5 with my .75 setting.

Also, going from extra down to high on the texture setting brought system ram usage from 15.5 gb down to 8-9gb. Page file is still 20 gb or so.
Edited by bigjdubb - 11/7/15 at 11:24am
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