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[GamerNexus]Call of Duty: Black Ops III VRAM Consumption – Up to 10GB on Titan X (+ GPU benchies) - Page 3

post #21 of 47
Quote:
Originally Posted by amvnz View Post

The vram consumption is intentional. Why does nobody get that? By default it targets 90% vram utilisation by caching all textures. You can decrease this to 75%. What's the point of vram if you ain't going to use it? confused.gif

Point is, for the quality of graphics it should be no where near that. The game is a horrible port that they didnt spend the time coding it correctly to optimize the game. Its piss poor coding Plain and simple.
post #22 of 47
Quote:
Originally Posted by Papas View Post

Point is, for the quality of graphics it should be no where near that. The game is a horrible port that they didnt spend the time coding it correctly to optimize the game. Its piss poor coding Plain and simple.

I do agree with this, even though it runs fine for me, explosions don't even look that great. Black Ops 2 actually looked crisper than this imo. /shrugs i still enjoy the gameplay of it, but yeah I wish they would have stuck with the graphics of blops 2. at 1440p maxed out, blops runs so smooth and is gorgeous... i know its ugly at 1080p but it scales well
    
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post #23 of 47
Let us not forget, the game is designed to use 90% of whatever VRAM is available. I believe it allocates it just in case it's required, just as Windows commits large portions of the RAM sometimes, under certain circumstances. But there is no doubt it is poorly coded. Just look at the 290X vs 390X. What is going on with that? There is 20fps between them.
Edited by BradleyW - 11/8/15 at 2:53pm
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post #24 of 47
Quote:
Originally Posted by 0m3g4 View Post

I must be in the minority, game runs pretty good for me ( albeit I don't know why it requires such high level hardware, the visuals don't seem up to par for said hardware, but cod isn't about looking pretty).

I play on sig rig 4.4cpu, 1400gpu core, most settings on medium, no ambient occlusion, 1x fxaa. I maintain 100-120 pretty consistent. I have had the occasional dip to 80( more like a hitch) and it rebounds back to 100. I use said settings to keep frames up vs the game being maxed on rog swift with ULMB on.

When I first checked the reviews on steam (200+) not 1 positive. I don't know if the game is that bugged but damn, it seems people are expecting something other than cod.

I'm slowly making my way through singleplayer - have done 3 missions now

I'm basically capped at 60fps on high settings with a 4gb gtx 960 at all times, 1080p. same as you, using FXAA. Had a few drops on the first mission out in the open with the massive explosions from scripted events (down to low 40's) but it recovered very quickly and the game didn't stutter or anything along these lines

Its like if people can't run the game on Extreme its broken.. just drop a few settings down and everything will be ok biggrin.gif
post #25 of 47
And here I am just enjoying everything maxed out @ 100 fps... game is really fun, and looks really good. It appears that "you need boatloads of memory" may be a standard rule for ports this generation, which is not really surprising as consoles made a huge leap in how much available memory they have.
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post #26 of 47
Quote:
Originally Posted by Arkheios View Post

Top notch kek programming

FTFY tongue.gif
post #27 of 47
Quote:
Its like if people can't run the game on Extreme its broken.. just drop a few settings down and everything will be ok biggrin.gif

They can't. They spent thousands on their machine, its futureproof, surely... :S

But you know, there's the problem. Consoles don't have that kind of RAM to give either.
post #28 of 47
Quote:
Originally Posted by Papas View Post

Point is, for the quality of graphics it should be no where near that. The game is a horrible port that they didnt spend the time coding it correctly to optimize the game. Its piss poor coding Plain and simple.

IT.HAS.NOTHING.TO.DO.WITH.QUALITY.

Good lord.
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post #29 of 47
Quote:
Originally Posted by Clocknut View Post

Now u see why buying 2GB 960/R9-285 is pointless......

i have my vram problem with GTX 570/ 1GB 7790, those card were once quick, but it is vram gated.

All those 2GB GTX960/770/680 will get vram gate in future, same for AMD 2GB tonga chip

And 3.5gb or 4gb is much better? Nope. There are no decently priced cards that have enough vram at the moment. The problem here is mainly bad optimization and secondarily, that vram is too low on mid tier GPUs for the current time. You can't future proof yourself like you can with ddram, unless you pay a top tier card.
Edited by lolwatpear - 11/8/15 at 6:48pm
post #30 of 47
>GTX 980 users: "no problem here" redface.gif
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