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[PCGHW]Fallout 4 in art test with benchmarks for release - Page 34

post #331 of 701
Quote:
Originally Posted by BradleyW View Post


Possible. Have you tried disabling God Rays completely in the .ini files? Some people on Guru3D have said this helps.

 

No, I'll look into it when Bethesda fixes multi-monitor support and moves the bottleneck to my GPU ;)

post #332 of 701
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Originally Posted by Klocek001 View Post

Warning: Spoiler! (Click to show)
+rep,
haha, motion to have the last 33 pages of sewage dropped on nvidia stricken from the record. what are they supposed to do ? visit amd and write them a driver?
Those results can be indicative of many things, not all of them expunging nvidia's culpability.
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post #333 of 701
Quote:
Originally Posted by p4inkill3r View Post

Those results can be indicative of many things, not all of them expunging nvidia's culpability.
so you're still blaming gameworks even with gameworks off? we'll see, we need the driver from AMD, not a fruitless debate over culprits.
post #334 of 701

Although my CPU usage doesn't seem that high (on the 2 threads it uses)

 

post #335 of 701
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Originally Posted by TheBlademaster01 View Post

Although my CPU usage doesn't seem that high (on the 2 threads it uses)


how many friggin threads do you have in that god damned PC ? blinksmiley.gif
post #336 of 701
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Originally Posted by Klocek001 View Post

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how many friggin threads do you have in that god damned PC ? blinksmiley.gif

Lets ask the Creation Engine. It gave an answer of 2. biggrin.gif
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post #337 of 701
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Originally Posted by Serandur View Post

Did anyone open up and read the OP article? They did Gameworks off runs which clearly show the 390X heavily underperforming at 1920x1080, getting a bit better at 2560x1440, and closing the gap almost completely at 3840x2160 with the 980. It looks like a fairly obvious AMD CPU overhead issue:







It's not exactly fairly obvious. Actually it's the opposite.

The 980 they use is 20% faster without gameworks, and 30% with it at 1080p. That should lead one to believe that it's 980 that is suffering from CPU overhead with 'lowered' graphics settings.
    
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post #338 of 701
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Originally Posted by BradleyW View Post


Lets ask the Creation Engine. It gave an answer of 2. biggrin.gif

 

lol, this

post #339 of 701
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Originally Posted by 7akata View Post

Going to give it a try when I get home. It was only in VERY specific areas and only when outside in heavy 'tree' areas. Never even thought about that but it would make sense given my location and view area. I thought God Rays was simply a box tick for on and off, I'll have to peruse the settings again. Thanks, heres hoping it works!

there are those who cringing eager to bury your input.redface.gif
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post #340 of 701
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Originally Posted by gamervivek View Post

It's not exactly fairly obvious.

Yes, it is. As the resolution increases, the 390X's deficit shrinks as more load is placed on the GPU while the same amount remains on the CPU. The "bottleneck" therefore shifts over to the GPU allowing the 390X machine to perform more closely to the 980.

Quote:
Actually it's the opposite.

No. If it were the opposite and the 980 were having a CPU overhead issue and not the 390X, then the 980 would be exhibiting lower relative performance to the 390X at 1920x1080 and 2560x1440 than at 4K, not the way around. I don't know what you mean.

Quote:
The 980 they use is 20% faster without gameworks, and 30% with it at 1080p.

Of course? Maxwell's faster at Gameworks/tesselation than GCN and takes less of a hit than GCN with it on... across all three resolutions.

Quote:
That should lead one to believe that it's 980 that is suffering from CPU overhead with 'lowered' graphics settings.

No it shouldn't, for all the reasons I stated above. The data doesn't lie. It's the 390X showing the lower resolution performance deficit, the relative positioning change with Gameworks on occurs at all three resolutions (because the 980 takes less of a hit from tessellation than the 390X), and this data falls in line with other games/benchmarks' data showing similar behavior, Eurogamer's interpretation of the situation (970 vs 390), and PClab's interpretation of the situation (translated):


"As already could see the result in the test Boston quite heavily depends on processor performance, but worry should only holders of relatively old and slow systems. In by far the worse are the AMD Radeon card users. Significantly higher CPU load, probably generated by the graphics card driver, resulting in a much lower efficiency. The performance of graphics cards in tandem with the Core i7-4770K @ 4.5 GHz are as follows:

-GeForce GTX 980 Ti: 57.9 frames / sec.
-GeForce GTX 970: 49.8 frames / sec.
-Radeon R9 Fury X: 34.9 frames / sec.
-Radeon R9 390 34.5 frames / sec."


http://pclab.pl/art66856-16.html
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