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[PCGHW]Fallout 4 in art test with benchmarks for release - Page 39

post #381 of 701
Quote:
Originally Posted by Klocek001 View Post

so you're still blaming gameworks even with gameworks off? we'll see, we need the driver from AMD, not a fruitless debate over culprits.

The game needs driver doesn't mean it's not related to GameWorks. No one (except for Nvidia) knows how GameWorks is implemented. If there's really an invisible highly tessellated object, Nvidia's GameReady driver will already have been coded to ignore it, while it'll take AMD a while to figure it out and code the driver to ignore it (I'm not saying this is the case, but just saying that it's difficult for AMD to get around any traps that GameWorks may have laid).
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post #382 of 701
Quote:
Originally Posted by raghu78 View Post

Well said. thumb.gif Why is it that AMD GE titles do not show these CPU driver overhead ? AMD rocks in Starwars Battlefront which uses the latest Frostbite engine. GCN performs very well on Cryengine and Frostbite engine games. Its very clear that every time a game is a TWIMTBP / Gameworks title it sucks on AMD cards. Then after lots of game patches and driver updates the gap reduces a bit. But still the game runs vastly better on Nvidia cards. Contrast that to AMD GE titles which run well on AMD and Nvidia cards from day 1. This is the fundamental difference.

You obviously have selective memory. rolleyes.gif

http://www.eurogamer.net/articles/2013-03-07-nvidia-apologises-to-tomb-raider-pc-players-plagued-by-geforce-issues
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post #383 of 701
what are AMD users mad about? they have their Ashes benchmark which favors AMD, and we have actual big name games like Fallout 4, Black Ops 3, Anno 2205 which run much better on Nvidia hardware, it's only fair biggrin.gifthumb.gif
post #384 of 701
Quote:
Originally Posted by gamervivek View Post

It was your point, that it extends to all resolutions isn't against me.
??? - Seriously, whatever you're trying to say there makes absolutely no sense. I demonstrated my point there and you're just dismissing it with incomprehensible statements. All three resolutions demonstrate exactly what I calculated. No additional variance between the Gameworks off and on benchmarks at any resolution, completely invalidating the point you were trying to make about the gap at 1080p meaning the 980 somehow has more CPU overhead. That gap remains constant at all resolutions for the obvious reason that Maxwell will handle Gameworks tesselation better. There's nothing more to say about that, the only thing that changes whatsoever is the 390X's relative positioning in general across the resolutions, Gameworks or not.

Quote:
No, your whole point was saying that it was 'higher cpu overhead on AMD'.

Your whole point was that the opposite was true, which I clearly demonstrated as being baseless. Now, the point's become to dismiss the obvious with "what ifs" despite no evidence provided on your own end.

My point was that there was something wrong, which would most likely be a CPU overhead problem given Bethesda and Fallout 4's CPU-limited issues (which new benchmarks verify) and the dissipation of the gap once crossing 4K. If there is at all any reason to believe it is instead a front-end problem, evidence would be nice. Otherwise, the obvious culprit does remain CPU overhead.

Quote:
The AMD cpu overhead came into prominence with eurogamer's publishing of AMD's draw calls deficit especially with lower end CPUs. Their recommendation to do away with it was an i5, much less the overclocked i7 that are used in these benchmark reviews. In fact, most of the brouhaha was about the fact that AMD cards will perform lower with real users than in the reviews because they don't test with low end CPUs which are common among the gaming population.
The general interpretation of higher-end CPUs usually reducing the issue to a non-factor isn't a definite rule. There are clear exceptions out there like WoW at 1080p. As I've said -> Bethesda = CPU problems = overhead becomes a bigger issue.

Quote:
TPU's latest 980Ti lightning review shows the 390X basically on par with 980 at 1080p. So just going 'AMD cpu overhead' doesn't really cut it.

As I said in the post you quoted, the general consensus is that the 390X is generally on par with the 980 these days. I'll stress it again, I said the same thing. Hence why deviation from that in the absence of Gameworks in a game from a developer notorious for CPU performance issues and in a game that should not be abnormally stressing any GPU's front-end does seem to be pointing towards AMD CPU overhead. You've not presented any reason to believe it's anything else.
Quote:


So which side has the higher CPU overhead there?
The side with the better CPU scaling and significantly higher FPS with all those tested CPU configurations because it's otherwise proven itself to have superior CPU overhead management would be my guess. That chart doesn't really look like a CPU-limited test on the Fury X's end given it's consistently lower FPS, in any case.
Edited by Serandur - 11/11/15 at 12:23am
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post #385 of 701
Quote:

What a great finding rolleyes.gif

http://blogs.nvidia.com/blog/2013/03/15/lara-croft-joins-geforce-with-45-performance-gain/
http://www.hardocp.com/article/2013/03/20/tomb_raider_video_card_performance_iq_review/3#.VkLpu7crKUk

For that single title which was fixed within 10 days from launch and launched way back in 2013 you have dozens of Gameworks titles launched in the last 12-18 months which run like crap for weeks and sometimes months after launch on AMD cards. Most of these are patched by the developers and then performance comes back up to where we expect it. I think you are right up there with knucklehead as one of the worst anti AMD guys on ocn. Just don't talk about selective memory you ...

Why don't you talk about Starwars Battlefront which runs nice on AMD and Nvidia cards or other recent games

http://www.guru3d.com/articles_pages/star_wars_battlefront_beta_vga_graphics_performance_benchmarks,6.html

Thats because you are a known Nvidia supporter. The one thing you do without fail is keep posting sarcastic trash on AMD threads. That does not make you any more smarter you ...
Edited by raghu78 - 11/10/15 at 11:14pm
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post #386 of 701
Quote:
Originally Posted by Glottis View Post

what are AMD users mad about? they have their Ashes benchmark which favors AMD, and we have actual big name games like Fallout 4, Black Ops 3, Anno 2205 which run much better on Nvidia hardware, it's only fair biggrin.gifthumb.gif
Dunno if serious or troll...
I know what game i WON'T be buying, instead i will go the other way around, just to see if i can have decent FPS...
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post #387 of 701
Quote:

Yet you claimed all GE titles worked Day ONE. rolleyes.gif
Quote:
Contrast that to AMD GE titles which run well on AMD and Nvidia cards from day 1. This is the fundamental difference.
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post #388 of 701
Quote:
Originally Posted by 2010rig View Post

Yet you claimed all GE titles worked Day ONE. rolleyes.gif

For the most part they work right off. More GW games unfortunately don't work on either camps.
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post #389 of 701
Sweclockers review show the same trend :





http://www.sweclockers.com/test/21270-snabbtest-grafikprestanda-i-fallout-4/3#content

And if you look to another recent game, Anno2205, no Gameworks effects at all, results are the same, with big drivers problems if you look at the difference between 1080p and 4K

https://www.techpowerup.com/reviews/Performance_Analysis/Anno_2205/
http://www.pcgameshardware.de/Anno-2205-Spiel-55714/Specials/Technik-Test-Benchmarks-1175781/
http://www.computerbase.de/2015-11/anno-2205-benchmarks/2/#diagramm-anno-2205-3840-2160
post #390 of 701
Quote:
Originally Posted by Olivon View Post

Sweclockers review show the same trend :





http://www.sweclockers.com/test/21270-snabbtest-grafikprestanda-i-fallout-4/3#content

And if you look to another recent game, Anno2205, no Gameworks effects at all, results are the same, with big drivers problems if you look at the difference between 1080p and 4K

https://www.techpowerup.com/reviews/Performance_Analysis/Anno_2205/
http://www.pcgameshardware.de/Anno-2205-Spiel-55714/Specials/Technik-Test-Benchmarks-1175781/
http://www.computerbase.de/2015-11/anno-2205-benchmarks/2/#diagramm-anno-2205-3840-2160

Anno 2205 eats CPUs for breakfast. That game could use some serious GPGPU help.
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