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[Official] Descent: Underground Information & Discussion Thread - Page 3

post #21 of 47
Is it just me but has the most recent update improved the textures on some or most levels? Somehow they look a lot better to me than before (especially rock areas and otherwise level surfaces in general and not so much ship textures)...

Played for about an hour yesterday and I think my blood pressure probably doubled ... LOL ... still getting the Logitech Extreme 3D Pro worked out but man was it fun ...
    
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post #22 of 47
Quote:
Originally Posted by s1rrah View Post

Is it just me but has the most recent update improved the textures on some or most levels? Somehow they look a lot better to me than before (especially rock areas and otherwise level surfaces in general and not so much ship textures)...

Played for about an hour yesterday and I think my blood pressure probably doubled ... LOL ... still getting the Logitech Extreme 3D Pro worked out but man was it fun ...

 

Funny, I bought the Thrustmaster T.16000M for this game and it was delivered today. This is my first joystick EVER. I just want to be able to do certain things that can't be done with just a mouse and keyboard. It's like learning how to use the human body all over again, but hey. So, I'm still getting it worked out.

 

Anyway, ask about the textures on the Descendent Studios forum. I couldn't tell you whether they have been improved though because they all look the same to me. I went from build 1500 to 1663 to 1688.

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post #23 of 47
Quote:
Originally Posted by TwoCables View Post

Funny, I bought the Thrustmaster T.16000M for this game and it was delivered today. This is my first joystick EVER. I just want to be able to do certain things that can't be done with just a mouse and keyboard. It's like learning how to use the human body all over again, but hey. So, I'm still getting it worked out.

Anyway, ask about the textures on the Descendent Studios forum. I couldn't tell you whether they have been improved though because they all look the same to me. I went from build 1500 to 1663 to 1688.

I got the Extreme 3D Pro cause it was the only one pre configured on the in game settings ... works great ... biggest learning curve has been getting intuitively fast and accurate using the handle "twist" action to control ship roll ... almost there ... so fluid and nice once it all starts coming together ... still getting PWN'd by some of the dudes using mouse and keyboard, though ... LOL ...
    
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post #24 of 47
Quote:
Originally Posted by s1rrah View Post


I got the Extreme 3D Pro cause it was the only one pre configured on the in game settings ... works great ... biggest learning curve has been getting intuitively fast and accurate using the handle "twist" action to control ship roll ... almost there ... so fluid and nice once it all starts coming together ... still getting PWN'd by some of the dudes using mouse and keyboard, though ... LOL ...

 

I hate to tell you this so late, but the Thrustmaster T.16000M is superior because it will last longer due to the Hall Effect Sensors. I'd explain, but let's just say that joysticks like the Extreme 3D Pro tend to start needing to be replaced after about a year of regular use whereas the T.16000M will be pretty much as good as new because the sensor has no moving parts that rub against each other. It supposedly has a superior feel too. I paid $46.87 for it from Target.com thanks to my REDcard.

 

There's nothing wrong with taking the time to configure the joystick yourself. It's very easy to do, too. It's also fun and it's good self-discovery as well.

 

Anyway, yeah I have been using the mouse and keyboard for about 21 years now, so it's going to take me an EXTREMELY long time to reach that point where I can give the game my undivided attention like I can when I'm using the mouse. With the joystick, almost all of my attention is on the joystick and how I am using it - how to get it to do what I am trying to do. lol Of course, I haven't even had this thing for a day yet and I have until April 8th to return it! So that's the plan: use it until at least then and then make my final decision then. It's going to put me through hell, but I can already tell it's going to be worth it.

 

Sure, I can play D:U extremely well with the mouse and keyboard, but I just want to see what it's like to play that well with a joystick. Maybe it's better. Maybe it's worse. I won't know without trying. :)

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post #25 of 47
The mouse is inherently good for aiming. It would be unrealistic to expect anything else to perform better for that purpose... but I still think a joystick is a good idea for a flight game.

Joysticks really shine at two things: Long turns, and feel. If you need to do a very long turn in a direction with the mouse, there is two main ways it's done. One is Joystick emulation, where the mouse is typically a crosshair on the screen... allowing you to move the crosshair towards one side to turn that way (farther right it is, the faster the turn), and hold it there to keep turning. The large downside to this is that you can't center very well. With a joystick, you just let the springs bring it back to center... with normal mouse input, you just simply stop moving the mouse. The other way is to simply leave mouse input normal, which means you will have to lift the mouse (and stop moving) to reposition it and start dragging again.

The feel factor is rather obvious: It just feels better to fly a ship around with a joystick biggrin.gif.

As far as brands go, I do really like the target software that comes with thrustmaster products. It allows you to easily remap any joystick or throttle button to make any key press you want. This really opens everything up to work the way you want, since the game doesn't even have to support all the buttons on your joystick (a big issue if you have something with a lot of buttons, like my warthog's throttle), or if the game simply doesn't support joystick input for that key. For example, you can remap "button 3" (and you can click on them in a simulated image so you know which button is button 3) to tell the computer you just hit "numpad 5" instead. Apparently you could even write code in some form of the C language if you wanted something really special to happen when you hit the key.
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post #26 of 47

I have to admit that at this extremely early stage, I'm anticipating that I'll be returning it because I'm not seeing yet how I'm going to keep my ultra-precise aim. Other people use a joystick though with no problem, so hey.

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post #27 of 47
Quote:
Originally Posted by TwoCables View Post

I hate to tell you this so late, but the Thrustmaster T.16000M is superior because it will last longer due to the Hall Effect Sensors. I'd explain, but let's just say that joysticks like the Extreme 3D Pro tend to start needing to be replaced after about a year of regular use whereas the T.16000M will be pretty much as good as new because the sensor has no moving parts that rub against each other. It supposedly has a superior feel too. I paid $46.87 for it from Target.com thanks to my REDcard.

There's nothing wrong with taking the time to configure the joystick yourself. It's very easy to do, too. It's also fun and it's good self-discovery as well.

Anyway, yeah I have been using the mouse and keyboard for about 21 years now, so it's going to take me an EXTREMELY long time to reach that point where I can give the game my undivided attention like I can when I'm using the mouse. With the joystick, almost all of my attention is on the joystick and how I am using it - how to get it to do what I am trying to do. lol Of course, I haven't even had this thing for a day yet and I have until April 8th to return it! So that's the plan: use it until at least then and then make my final decision then. It's going to put me through hell, but I can already tell it's going to be worth it.

Sure, I can play D:U extremely well with the mouse and keyboard, but I just want to see what it's like to play that well with a joystick. Maybe it's better. Maybe it's worse. I won't know without trying. smile.gif

Thanks for the info. I didn't know that about the sensors.

That said ... it was $25 bucks and so I'm cool with the sub par sensors. It otherwise feels like and handles and has the "heft" of something much more expensive. When it dies, I'll most likely investigate sticks with better sensors.

I'm having a great time with it. With the roll controlled by twisting the handle and the hat configured to control vertical up/down and horizontal left/right ... oh man, the moments when it becomes intuitive are SO FUN ... the whole "six degrees" thing really begins to shine. The aim might not be so great just yet ... but man can I outfly the mouse players. LOL ...

To be honest, just using a good joystick, properly configured to utilize all six degrees of movement? I honestly have just as much fun zooming solo through levels as I do in multiplayer combat (maybe more so cause multiplayer just works my nerves like nothing since Hawken (which I'm pretty good at and play often) ...

thumb.gif
    
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post #28 of 47
Here is some just cruising around .. no enemies .. no multiplayer and no bots ... just me cruising around a map ... like I said .. I'm still trying to get this joystick down:

...

...
    
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post #29 of 47
Quote:
Originally Posted by s1rrah View Post


Thanks for the info. I didn't know that about the sensors.

That said ... it was $25 bucks and so I'm cool with the sub par sensors. It otherwise feels like and handles and has the "heft" of something much more expensive. When it dies, I'll most likely investigate sticks with better sensors.

I'm having a great time with it. With the roll controlled by twisting the handle and the hat configured to control vertical up/down and horizontal left/right ... oh man, the moments when it becomes intuitive are SO FUN ... the whole "six degrees" thing really begins to shine. The aim might not be so great just yet ... but man can I outfly the mouse players. LOL ...

To be honest, just using a good joystick, properly configured to utilize all six degrees of movement? I honestly have just as much fun zooming solo through levels as I do in multiplayer combat (maybe more so cause multiplayer just works my nerves like nothing since Hawken (which I'm pretty good at and play often) ...

thumb.gif

 

Yeah, MP makes me sweat both in my palms and in my pits. It's a bit unpleasant while simultaneously being extremely fun.

 

Quote:
Originally Posted by s1rrah View Post

Here is some just cruising around .. no enemies .. no multiplayer and no bots ... just me cruising around a map ... like I said .. I'm still trying to get this joystick down:

...

...

 

I hate to say it, but I fly way better than this with the mouse and keyboard. I'll see if I can make a Test Flight video in Mobius just to show you. To be fair though, I have been playing Descent since 1996 with the exact same configuration for the mouse and keyboard. So yeah. :)

 

How many gigabytes was your video before you uploaded it? What did you use to record it?

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post #30 of 47
Quote:
Originally Posted by TwoCables View Post

How many gigabytes was your video before you uploaded it? What did you use to record it?

The players using Mouse/Keyboard kill me all day long; I'm always at the end of the heap. I'll get better, though, trust me. ;-) And I'm not sure about the size of the video .. I just did it in Nvidia Experience ... using it's "ShadowPlay" vid capture feature ... works real good. I captured 1to1 and the uploaded it ... no editing/processing in between.
    
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